Mainmenu: Still support favorites if send_pre_v25_init is disabled

@SmallJoker has noted a bug that servers from the (local) main menu
favorites list can't be opened.

This commit fixes the bug by disabling any main menu based protocol
checks for servers from the favorite list.

Also, it fixes a second bug that happens when a server from the
public serverlist doesn't send its supported protocol versions,
most likely because its running a minetest older than commit [1].
Then we have shown an error msg that the server has enforced
one specific protocol version. This was most likely not the case.

Of course, we can't do anything better than do an assumption on
the protocol versions if they are not known. That assumption
should however be closest to the most often occuring case as
possible.

Also, some little cleanups.

[1]: 5a0ed780f56a5225b3d7c5f64099586e390e5f39 "Server: announce MIN/MAX protocol version supported to serverlist. Client: check serverlist"
This commit is contained in:
est31 2016-04-15 04:13:53 +02:00
parent d82c5da0dc
commit bc4dc80c01
3 changed files with 32 additions and 20 deletions

@ -246,6 +246,7 @@ function asyncOnlineFavourites()
}} }}
end end
menudata.favorites = menudata.public_known menudata.favorites = menudata.public_known
menudata.favorites_is_public = true
core.handle_async( core.handle_async(
function(param) function(param)
return core.get_favorites("online") return core.get_favorites("online")
@ -257,6 +258,7 @@ function asyncOnlineFavourites()
if favs[1] then if favs[1] then
menudata.public_known = favs menudata.public_known = favs
menudata.favorites = menudata.public_known menudata.favorites = menudata.public_known
menudata.favorites_is_public = true
end end
core.event_handler("Refresh") core.event_handler("Refresh")
end end
@ -297,12 +299,14 @@ function is_server_protocol_compat_or_error(server_proto_min, server_proto_max)
if not is_server_protocol_compat(server_proto_min, server_proto_max) then if not is_server_protocol_compat(server_proto_min, server_proto_max) then
local server_prot_ver_info local server_prot_ver_info
local client_prot_ver_info local client_prot_ver_info
if server_proto_min ~= server_proto_max then local s_p_min = server_proto_min or 13
local s_p_max = server_proto_max or 24
if s_p_min ~= s_p_max then
server_prot_ver_info = fgettext_ne("Server supports protocol versions between $1 and $2. ", server_prot_ver_info = fgettext_ne("Server supports protocol versions between $1 and $2. ",
server_proto_min or 13, server_proto_max or 24) s_p_min, s_p_max)
else else
server_prot_ver_info = fgettext_ne("Server enforces protocol version $1. ", server_prot_ver_info = fgettext_ne("Server enforces protocol version $1. ",
server_proto_min or 13) s_p_min)
end end
if min_supp_proto ~= max_supp_proto then if min_supp_proto ~= max_supp_proto then
client_prot_ver_info= fgettext_ne("We support protocol versions between version $1 and $2.", client_prot_ver_info= fgettext_ne("We support protocol versions between version $1 and $2.",

@ -102,22 +102,22 @@ local function main_button_handler(tabview, fields, name, tabdata)
local event = core.explode_table_event(fields["favourites"]) local event = core.explode_table_event(fields["favourites"])
if event.type == "DCL" then if event.type == "DCL" then
if event.row <= #menudata.favorites then if event.row <= #menudata.favorites then
if not is_server_protocol_compat_or_error(menudata.favorites[event.row].proto_min, local fav = menudata.favorites[event.row]
menudata.favorites[event.row].proto_max) then if menudata.favorites_is_public and
not is_server_protocol_compat_or_error(
fav.proto_min, fav.proto_max) then
return true return true
end end
gamedata.address = menudata.favorites[event.row].address gamedata.address = fav.address
gamedata.port = menudata.favorites[event.row].port gamedata.port = fav.port
gamedata.playername = fields["te_name"] gamedata.playername = fields["te_name"]
if fields["te_pwd"] ~= nil then if fields["te_pwd"] ~= nil then
gamedata.password = fields["te_pwd"] gamedata.password = fields["te_pwd"]
end end
gamedata.selected_world = 0 gamedata.selected_world = 0
if menudata.favorites ~= nil then gamedata.servername = fav.name
gamedata.servername = menudata.favorites[event.row].name gamedata.serverdescription = fav.description
gamedata.serverdescription = menudata.favorites[event.row].description
end
if gamedata.address ~= nil and if gamedata.address ~= nil and
gamedata.port ~= nil then gamedata.port ~= nil then
@ -188,6 +188,7 @@ local function main_button_handler(tabview, fields, name, tabdata)
asyncOnlineFavourites() asyncOnlineFavourites()
else else
menudata.favorites = core.get_favorites("local") menudata.favorites = core.get_favorites("local")
menudata.favorites_is_public = false
end end
tabdata.fav_selected = nil tabdata.fav_selected = nil
return true return true
@ -197,7 +198,7 @@ local function main_button_handler(tabview, fields, name, tabdata)
local current_favourite = core.get_table_index("favourites") local current_favourite = core.get_table_index("favourites")
if current_favourite == nil then return end if current_favourite == nil then return end
core.delete_favorite(current_favourite) core.delete_favorite(current_favourite)
menudata.favorites = order_favorite_list(core.get_favorites()) menudata.favorites = core.get_favorites("local")
tabdata.fav_selected = nil tabdata.fav_selected = nil
core.setting_set("address","") core.setting_set("address","")
@ -221,11 +222,13 @@ local function main_button_handler(tabview, fields, name, tabdata)
menudata.favorites[fav_idx].address == fields["te_address"] and menudata.favorites[fav_idx].address == fields["te_address"] and
menudata.favorites[fav_idx].port == fields["te_port"] then menudata.favorites[fav_idx].port == fields["te_port"] then
gamedata.servername = menudata.favorites[fav_idx].name local fav = menudata.favorites[fav_idx]
gamedata.serverdescription = menudata.favorites[fav_idx].description gamedata.servername = fav.name
gamedata.serverdescription = fav.description
if not is_server_protocol_compat_or_error(menudata.favorites[fav_idx].proto_min, if menudata.favorites_is_public and
menudata.favorites[fav_idx].proto_max)then not is_server_protocol_compat_or_error(
fav.proto_min, fav.proto_max) then
return true return true
end end
else else
@ -252,6 +255,7 @@ local function on_change(type,old_tab,new_tab)
asyncOnlineFavourites() asyncOnlineFavourites()
else else
menudata.favorites = core.get_favorites("local") menudata.favorites = core.get_favorites("local")
menudata.favorites_is_public = false
end end
end end

@ -122,6 +122,7 @@ local function main_button_handler(tabview, fields, name, tabdata)
asyncOnlineFavourites() asyncOnlineFavourites()
else else
menudata.favorites = core.get_favorites("local") menudata.favorites = core.get_favorites("local")
menudata.favorites_is_public = false
end end
return true return true
end end
@ -149,12 +150,14 @@ local function main_button_handler(tabview, fields, name, tabdata)
if fav_idx ~= nil and fav_idx <= #menudata.favorites and if fav_idx ~= nil and fav_idx <= #menudata.favorites and
menudata.favorites[fav_idx].address == fields["te_address"] and menudata.favorites[fav_idx].address == fields["te_address"] and
menudata.favorites[fav_idx].port == fields["te_port"] then menudata.favorites[fav_idx].port == fields["te_port"] then
local fav = menudata.favorites[fav_idx]
gamedata.servername = menudata.favorites[fav_idx].name gamedata.servername = fav.name
gamedata.serverdescription = menudata.favorites[fav_idx].description gamedata.serverdescription = fav.description
if not is_server_protocol_compat_or_error(menudata.favorites[fav_idx].proto_min, if menudata.favorites_is_public and
menudata.favorites[fav_idx].proto_max) then not is_server_protocol_compat_or_error(
fav.proto_min, fav.proto_max) then
return true return true
end end
else else
@ -192,6 +195,7 @@ local function on_activate(type,old_tab,new_tab)
asyncOnlineFavourites() asyncOnlineFavourites()
else else
menudata.favorites = core.get_favorites("local") menudata.favorites = core.get_favorites("local")
menudata.favorites_is_public = false
end end
end end