forked from Mirrorlandia_minetest/minetest
Fix crash when stars are reset
This commit is contained in:
parent
4fbcc33ee0
commit
bcc56803d7
@ -2082,10 +2082,9 @@ int ObjectRef::l_set_stars(lua_State *L)
|
|||||||
|
|
||||||
star_params.scale = getfloatfield_default(L, 2,
|
star_params.scale = getfloatfield_default(L, 2,
|
||||||
"scale", star_params.scale);
|
"scale", star_params.scale);
|
||||||
}
|
|
||||||
|
|
||||||
star_params.day_opacity = getfloatfield_default(L, 2,
|
star_params.day_opacity = getfloatfield_default(L, 2,
|
||||||
"day_opacity", star_params.day_opacity);
|
"day_opacity", star_params.day_opacity);
|
||||||
|
}
|
||||||
|
|
||||||
getServer(L)->setStars(player, star_params);
|
getServer(L)->setStars(player, star_params);
|
||||||
return 0;
|
return 0;
|
||||||
|
Loading…
Reference in New Issue
Block a user