Tune generation responsiveness and cheat inhibition on server

This commit is contained in:
Perttu Ahola 2012-02-03 02:22:36 +02:00
parent f5e46ba7fc
commit c04f4a7d73

@ -687,7 +687,7 @@ void RemoteClient::GetNextBlocks(Server *server, float dtime,
u32 max_emerge = 5; u32 max_emerge = 5;
// Make it more responsive when needing to generate stuff // Make it more responsive when needing to generate stuff
if(surely_not_found_on_disk) if(surely_not_found_on_disk)
max_emerge = 2; max_emerge = 1;
if(server->m_emerge_queue.peerItemCount(peer_id) < max_emerge) if(server->m_emerge_queue.peerItemCount(peer_id) < max_emerge)
{ {
//infostream<<"Adding block to emerge queue"<<std::endl; //infostream<<"Adding block to emerge queue"<<std::endl;