forked from Mirrorlandia_minetest/minetest
Occlusion culling: Add comments, minor code improvements
Remove unnecessary code. Use '/ 2.0f' because endoff is a float.
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@ -293,14 +293,19 @@ void ClientMap::updateDrawList(video::IVideoDriver* driver)
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float step = BS * 1;
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float step = BS * 1;
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float stepfac = 1.1;
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float stepfac = 1.1;
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float startoff = BS * 1;
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float startoff = BS * 1;
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// - Length of the diagonal of a mapblock.
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// The occlusion search of 'isOccluded()' must stop short of the target
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// point by distance 'endoff' (end offset) to not enter the target mapblock.
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// For the 8 mapblock corners 'endoff' must therefore be the maximum diagonal
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// of a mapblock, because we must consider all view angles.
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// sqrt(1^2 + 1^2 + 1^2) = 1.732
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float endoff = -BS * MAP_BLOCKSIZE * 1.732050807569;
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float endoff = -BS * MAP_BLOCKSIZE * 1.732050807569;
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v3s16 spn = cam_pos_nodes + v3s16(0, 0, 0);
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v3s16 spn = cam_pos_nodes;
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s16 bs2 = MAP_BLOCKSIZE / 2 + 1;
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s16 bs2 = MAP_BLOCKSIZE / 2 + 1;
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u32 needed_count = 1;
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u32 needed_count = 1;
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if (occlusion_culling_enabled &&
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if (occlusion_culling_enabled &&
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isOccluded(this, spn, cpn + v3s16(0, 0, 0),
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// For the central point of the mapblock 'endoff' can be halved
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step, stepfac, startoff, endoff / 2, needed_count, nodemgr) &&
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isOccluded(this, spn, cpn,
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step, stepfac, startoff, endoff / 2.0f, needed_count, nodemgr) &&
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isOccluded(this, spn, cpn + v3s16(bs2,bs2,bs2),
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isOccluded(this, spn, cpn + v3s16(bs2,bs2,bs2),
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step, stepfac, startoff, endoff, needed_count, nodemgr) &&
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step, stepfac, startoff, endoff, needed_count, nodemgr) &&
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isOccluded(this, spn, cpn + v3s16(bs2,bs2,-bs2),
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isOccluded(this, spn, cpn + v3s16(bs2,bs2,-bs2),
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