forked from Mirrorlandia_minetest/minetest
lua_api: Document minetest.features (#5311)
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@ -1943,13 +1943,31 @@ Helper functions
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* `minetest.get_worldpath()`: returns e.g. `"/home/user/.minetest/world"`
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* Useful for storing custom data
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* `minetest.is_singleplayer()`
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* `minetest.features`
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* Table containing API feature flags: `{foo=true, bar=true}`
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* `minetest.features`: Table containing API feature flags
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{
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glasslike_framed = true,
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nodebox_as_selectionbox = true,
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chat_send_player_param3 = true,
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get_all_craft_recipes_works = true,
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use_texture_alpha = true,
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-- ^ The transparency channel of textures can be used optionally
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no_legacy_abms = true,
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-- ^ Tree and grass ABMs are no longer done from C++
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texture_names_parens = true,
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-- ^ Texture grouping is possible using parentheses
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area_store_custom_ids = true,
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-- ^ Unique Area ID for AreaStore:insert_area
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add_entity_with_staticdata = true,
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-- ^ add_entity supports passing initial staticdata to on_activate
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no_chat_message_prediction = true,
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-- ^ Chat messages are no longer predicted
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}
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* `minetest.has_feature(arg)`: returns `boolean, missing_features`
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* `arg`: string or table in format `{foo=true, bar=true}`
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* `missing_features`: `{foo=true, bar=true}`
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* `minetest.get_player_information(player_name)`: returns a table containing
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information about player. Example return value:
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* `minetest.get_player_information(player_name)`:
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* Returns a table containing information about a player
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Example return value:
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{
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address = "127.0.0.1", -- IP address of client
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ip_version = 4, -- IPv4 / IPv6
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