forked from Mirrorlandia_minetest/minetest
- added map generating script
- dropped support for versions older than 2 because of lighting support
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38
genmap.py
Executable file
38
genmap.py
Executable file
@ -0,0 +1,38 @@
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#!/usr/bin/python
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import struct
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import random
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def getrand():
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i = random.randrange(0,2)
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if i==0:
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return 0
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return 254
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"""
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Map format:
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map/sectors/XXXXZZZZ/YYYY
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XXXX,YYYY,ZZZZ = coordinates in hexadecimal
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fffe = -2
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ffff = -1
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0000 = 0
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0001 = 1
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"""
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f = open("map/sectors/00000000/ffff", "wb")
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# version
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f.write(struct.pack('B', 2))
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# is_underground
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f.write(struct.pack('B', 0))
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for i in range(0,16*16*16):
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# Material content
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f.write(struct.pack('B', getrand()))
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# Brightness
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f.write(struct.pack('B', 15))
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f.close()
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@ -148,9 +148,9 @@ void Client::step(float dtime)
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counter -= dtime;
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if(counter <= 0.0)
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{
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counter = 10.0;
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counter = 20.0;
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dout_client<<"Client packetcounter:"<<std::endl;
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dout_client<<"Client packetcounter (20s):"<<std::endl;
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m_packetcounter.print(dout_client);
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m_packetcounter.clear();
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}
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50
src/map.cpp
50
src/map.cpp
@ -1780,14 +1780,13 @@ MapBlock * ServerMap::emergeBlock(
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MapNode n;
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n.d = MATERIAL_MESE;
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if(is_ground_material(block->getNode(cp).d))
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if(rand()%8 == 0)
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block->setNode(cp, n);
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for(u16 i=0; i<26; i++)
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{
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if(!is_ground_material(block->getNode(cp+g_26dirs[i]).d))
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continue;
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if(is_ground_material(block->getNode(cp+g_26dirs[i]).d))
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if(rand()%8 == 0)
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block->setNode(cp+g_26dirs[i], n);
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}
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@ -1798,15 +1797,25 @@ MapBlock * ServerMap::emergeBlock(
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/*
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Create a few rats in empty blocks underground
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*/
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/*if(is_underground && low_block_is_empty == true)
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if(is_underground)
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{
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//for(u16 i=0; i<2; i++)
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{
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v3s16 pos(8, 1, 8);
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RatObject *obj = new RatObject(NULL, -1, intToFloat(pos));
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v3s16 cp(
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(rand()%(MAP_BLOCKSIZE-2))+1,
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(rand()%(MAP_BLOCKSIZE-2))+1,
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(rand()%(MAP_BLOCKSIZE-2))+1
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);
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// Check that the place is empty
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//if(!is_ground_material(block->getNode(cp).d))
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if(1)
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{
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RatObject *obj = new RatObject(NULL, -1, intToFloat(cp));
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block->addObject(obj);
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}
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}*/
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}
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}
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/*
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Add block to sector.
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@ -2491,31 +2500,8 @@ void ServerMap::loadBlock(std::string sectordir, std::string blockfile, MapSecto
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Convert old formats to new and save
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*/
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if(version == 0 || version == 1)
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{
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dstream<<"Block ("<<p3d.X<<","<<p3d.Y<<","<<p3d.Z<<")"
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" is in old format. Updating lighting and saving"
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" modified blocks in new format."<<std::endl;
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// Old version has zero lighting, update it
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core::map<v3s16, MapBlock*> blocks_changed;
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blocks_changed.insert(block->getPos(), block);
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core::map<v3s16, MapBlock*> modified_blocks;
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updateLighting(blocks_changed, modified_blocks);
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// Close input file
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is.close();
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// Save modified blocks
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core::map<v3s16, MapBlock * >::Iterator i = modified_blocks.getIterator();
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for(; i.atEnd() == false; i++)
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{
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MapBlock *b2 = i.getNode()->getValue();
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saveBlock(b2);
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}
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}
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// Save blocks in new format
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else if(version < SER_FMT_VER_HIGHEST)
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// Save old format blocks in new format
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if(version < SER_FMT_VER_HIGHEST)
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{
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saveBlock(block);
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}
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@ -15,8 +15,10 @@
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loadable by any version. Other compatibility is not
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maintained.
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Serialization format versions:
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== Unsupported ==
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0: original networked test with 1-byte nodes
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1: update with 2-byte nodes
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== Supported ==
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2: lighting is transmitted in param
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3: optional fetching of far blocks
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4: block compression
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@ -31,7 +33,7 @@
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// Highest supported serialization version
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#define SER_FMT_VER_HIGHEST 9
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// Lowest supported serialization version
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#define SER_FMT_VER_LOWEST 0
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#define SER_FMT_VER_LOWEST 2
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#define ser_ver_supported(v) (v >= SER_FMT_VER_LOWEST && v <= SER_FMT_VER_HIGHEST)
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