diff --git a/src/script/lua_api/l_env.cpp b/src/script/lua_api/l_env.cpp index 58cf337ed..a287281a9 100644 --- a/src/script/lua_api/l_env.cpp +++ b/src/script/lua_api/l_env.cpp @@ -550,7 +550,7 @@ int ModApiEnvMod::l_line_of_sight(lua_State *L) { GET_ENV_PTR; // read position 1 from lua - v3f pos1 = checkFloatPos(L, 2); + v3f pos1 = checkFloatPos(L, 1); // read position 2 from lua v3f pos2 = checkFloatPos(L, 2); //read step size from lua @@ -566,14 +566,14 @@ int ModApiEnvMod::l_find_path(lua_State *L) { GET_ENV_PTR; - v3s16 pos1 = read_v3s16(L, 2); - v3s16 pos2 = read_v3s16(L, 3); - unsigned int searchdistance = luaL_checkint(L, 4); - unsigned int max_jump = luaL_checkint(L, 5); - unsigned int max_drop = luaL_checkint(L, 6); + v3s16 pos1 = read_v3s16(L, 1); + v3s16 pos2 = read_v3s16(L, 2); + unsigned int searchdistance = luaL_checkint(L, 3); + unsigned int max_jump = luaL_checkint(L, 4); + unsigned int max_drop = luaL_checkint(L, 5); algorithm algo = A_PLAIN_NP; - if(! lua_isnil(L, 7)) { - std::string algorithm = luaL_checkstring(L,7); + if(! lua_isnil(L, 6)) { + std::string algorithm = luaL_checkstring(L,6); if (algorithm == "A*") algo = A_PLAIN; @@ -680,6 +680,8 @@ bool ModApiEnvMod::Initialize(lua_State *L,int top) retval &= API_FCT(get_perlin_map); retval &= API_FCT(clear_objects); retval &= API_FCT(spawn_tree); + retval &= API_FCT(find_path); + retval &= API_FCT(line_of_sight); return retval; }