Fix GUITable selection issues with trees

- setOpenedTrees(): this internal function was calling setSelected()
  to update m_selected. Since setSelected() calls autoScroll(),
  this caused the scrollbar to scroll back to the selected row
  in some cases when that shouldn't be done.

  For example, clicking the "+" to open a tree caused autoscroll.

  Fix this by making setOpenedTrees() modify m_selected directly.

- setDynamicData(): set scrollbar position after calling
  setSelected(), not before. This avoids setSelected()'s autoscroll
  messing up the scrollbar position again.

- setSelected(): If an invisible row is selected, open all parents
  of the selected row in order to make the selected row visible.

  This fixes the issue where all the trees are closed again whenever
  you return from the setting edit dialog to the settings tab.
This commit is contained in:
Kahrl 2015-10-17 23:34:45 +02:00
parent 6b408248a1
commit c4d1862344

@ -560,14 +560,31 @@ void GUITable::setSelected(s32 index)
m_sel_column = 0;
m_sel_doubleclick = false;
--index;
--index; // Switch from 1-based indexing to 0-based indexing
s32 rowcount = m_rows.size();
if (index >= rowcount)
if (rowcount == 0) {
return;
} else if (index < 0) {
index = 0;
} else if (index >= rowcount) {
index = rowcount - 1;
while (index >= 0 && m_rows[index].visible_index < 0)
--index;
}
// If the selected row is not visible, open its ancestors to make it visible
if (m_rows[index].visible_index < 0) {
std::set<s32> opened_trees;
getOpenedTrees(opened_trees);
s32 indent = m_rows[index].indent;
for (s32 j = index - 1; j >= 0; --j) {
if (m_rows[j].indent < indent) {
opened_trees.insert(j);
indent = m_rows[j].indent;
}
}
setOpenedTrees(opened_trees);
}
if (index >= 0) {
m_selected = m_rows[index].visible_index;
assert(m_selected >= 0 && m_selected < (s32) m_visible_rows.size());
@ -596,11 +613,11 @@ void GUITable::setDynamicData(const DynamicData &dyndata)
m_keynav_time = dyndata.keynav_time;
m_keynav_buffer = dyndata.keynav_buffer;
m_scrollbar->setPos(dyndata.scrollpos);
setSelected(dyndata.selected);
m_sel_column = 0;
m_sel_doubleclick = false;
m_scrollbar->setPos(dyndata.scrollpos);
}
const c8* GUITable::getTypeName() const
@ -1091,7 +1108,9 @@ void GUITable::getOpenedTrees(std::set<s32> &opened_trees) const
void GUITable::setOpenedTrees(const std::set<s32> &opened_trees)
{
s32 old_selected = getSelected();
s32 old_selected = -1;
if (m_selected >= 0)
old_selected = m_visible_rows[m_selected];
std::vector<s32> parents;
std::vector<s32> closed_parents;
@ -1143,7 +1162,9 @@ void GUITable::setOpenedTrees(const std::set<s32> &opened_trees)
updateScrollBar();
setSelected(old_selected);
// m_selected must be updated since it is a visible row index
if (old_selected >= 0)
m_selected = m_rows[old_selected].visible_index;
}
void GUITable::openTree(s32 to_open)