forked from Mirrorlandia_minetest/minetest
Mapgen V7: Remove now-unused ridge heightmap
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548d99bb45
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c5968049bb
@ -63,7 +63,6 @@ MapgenV7::MapgenV7(int mapgenid, MapgenParams *params, EmergeManager *emerge)
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this->zstride_1u1d = csize.X * (csize.Y + 2);
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this->heightmap = new s16[csize.X * csize.Z];
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this->ridge_heightmap = new s16[csize.X * csize.Z];
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MapgenV7Params *sp = (MapgenV7Params *)params->sparams;
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@ -134,7 +133,6 @@ MapgenV7::~MapgenV7()
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delete biomegen;
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delete[] ridge_heightmap;
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delete[] heightmap;
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}
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@ -441,7 +439,6 @@ int MapgenV7::generateTerrain()
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for (s16 x = node_min.X; x <= node_max.X; x++, index2d++) {
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s16 surface_y = baseTerrainLevelFromMap(index2d);
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heightmap[index2d] = surface_y; // Create base terrain heightmap
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ridge_heightmap[index2d] = surface_y;
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if (surface_y > stone_surface_max_y)
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stone_surface_max_y = surface_y;
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@ -504,9 +501,6 @@ void MapgenV7::generateRidgeTerrain()
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if (nridge + width_mod * height_mod < 0.6)
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continue;
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if (y < ridge_heightmap[j])
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ridge_heightmap[j] = y - 1;
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vm->m_data[vi] = (y > water_level) ? n_air : n_water;
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}
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}
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@ -58,8 +58,6 @@ class MapgenV7 : public MapgenBasic {
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public:
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int zstride_1u1d;
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s16 *ridge_heightmap;
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u32 spflags;
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Noise *noise_terrain_base;
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Noise *noise_terrain_alt;
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