Mainmenu: Improve button alignment

This commit is contained in:
ezhh 2017-11-17 21:45:39 +00:00 committed by paramat
parent a02a36183c
commit c655984849
4 changed files with 15 additions and 15 deletions

@ -93,9 +93,9 @@ local function get_formspec(tabview, name, tabdata)
) )
retval = retval .. retval = retval ..
"button[4,4.15;2.6,0.5;world_delete;".. fgettext("Delete") .. "]" .. "button[4,3.95;2.6,1;world_delete;".. fgettext("Delete") .. "]" ..
"button[6.5,4.15;2.8,0.5;world_create;".. fgettext("New") .. "]" .. "button[6.5,3.95.15;2.8,1;world_create;".. fgettext("New") .. "]" ..
"button[9.2,4.15;2.55,0.5;world_configure;".. fgettext("Configure") .. "]" .. "button[9.2,3.95;2.5,1;world_configure;".. fgettext("Configure") .. "]" ..
"label[4,-0.25;".. fgettext("Select World:") .. "]".. "label[4,-0.25;".. fgettext("Select World:") .. "]"..
"checkbox[0.25,0.25;cb_creative_mode;".. fgettext("Creative Mode") .. ";" .. "checkbox[0.25,0.25;cb_creative_mode;".. fgettext("Creative Mode") .. ";" ..
dump(core.settings:get_bool("creative_mode")) .. "]".. dump(core.settings:get_bool("creative_mode")) .. "]"..
@ -109,7 +109,7 @@ local function get_formspec(tabview, name, tabdata)
if core.settings:get_bool("enable_server") then if core.settings:get_bool("enable_server") then
retval = retval .. retval = retval ..
"button[8.5,5;3.25,0.5;play;".. fgettext("Host Game") .. "]" .. "button[8.5,4.8;3.2,1;play;".. fgettext("Host Game") .. "]" ..
"checkbox[0.25,1.6;cb_server_announce;" .. fgettext("Announce Server") .. ";" .. "checkbox[0.25,1.6;cb_server_announce;" .. fgettext("Announce Server") .. ";" ..
dump(core.settings:get_bool("server_announce")) .. "]" .. dump(core.settings:get_bool("server_announce")) .. "]" ..
"label[0.25,2.2;" .. fgettext("Name/Password") .. "]" .. "label[0.25,2.2;" .. fgettext("Name/Password") .. "]" ..
@ -131,7 +131,7 @@ local function get_formspec(tabview, name, tabdata)
end end
else else
retval = retval .. retval = retval ..
"button[8.5,5;3.25,0.5;play;".. fgettext("Play Game") .. "]" "button[8.5,4.8;3.2,1;play;".. fgettext("Play Game") .. "]"
end end
return retval return retval

@ -84,9 +84,9 @@ local function get_formspec(tabview, name, tabdata)
if selected_mod.is_modpack then if selected_mod.is_modpack then
retval = retval .. ";0]" .. retval = retval .. ";0]" ..
"button[10,4.85;2,0.5;btn_mod_mgr_rename_modpack;" .. "button[9.9,4.65;2,1;btn_mod_mgr_rename_modpack;" ..
fgettext("Rename") .. "]" fgettext("Rename") .. "]"
retval = retval .. "button[5.5,4.85;4.5,0.5;btn_mod_mgr_delete_mod;" retval = retval .. "button[5.5,4.65;4.5,1;btn_mod_mgr_delete_mod;"
.. fgettext("Uninstall Selected Modpack") .. "]" .. fgettext("Uninstall Selected Modpack") .. "]"
else else
--show dependencies --show dependencies
@ -109,7 +109,7 @@ local function get_formspec(tabview, name, tabdata)
retval = retval .. ";0]" retval = retval .. ";0]"
retval = retval .. "button[5.5,4.85;4.5,0.5;btn_mod_mgr_delete_mod;" retval = retval .. "button[5.5,4.65;4.5,1;btn_mod_mgr_delete_mod;"
.. fgettext("Uninstall Selected Mod") .. "]" .. fgettext("Uninstall Selected Mod") .. "]"
end end
end end

@ -33,8 +33,8 @@ local function get_formspec(tabview, name, tabdata)
local retval = local retval =
-- Search -- Search
"field[0.15,0.35;6.05,0.27;te_search;;"..core.formspec_escape(tabdata.search_for).."]".. "field[0.15,0.075;6.05,1;te_search;;"..core.formspec_escape(tabdata.search_for).."]"..
"button[5.8,0.1;2,0.1;btn_mp_search;" .. fgettext("Search") .. "]" .. "button[5.8,-0.25;2,1;btn_mp_search;" .. fgettext("Search") .. "]" ..
-- Address / Port -- Address / Port
"label[7.75,-0.25;" .. fgettext("Address / Port") .. "]" .. "label[7.75,-0.25;" .. fgettext("Address / Port") .. "]" ..
@ -53,11 +53,11 @@ local function get_formspec(tabview, name, tabdata)
"box[7.73,2.25;4.25,2.6;#999999]".. "box[7.73,2.25;4.25,2.6;#999999]"..
-- Connect -- Connect
"button[10.1,5.15;2,0.5;btn_mp_connect;" .. fgettext("Connect") .. "]" "button[9.88,4.9;2.3,1;btn_mp_connect;" .. fgettext("Connect") .. "]"
if tabdata.fav_selected and fav_selected then if tabdata.fav_selected and fav_selected then
if gamedata.fav then if gamedata.fav then
retval = retval .. "button[7.75,5.15;2.3,0.5;btn_delete_favorite;" .. retval = retval .. "button[7.73,4.9;2.3,1;btn_delete_favorite;" ..
fgettext("Del. Favorite") .. "]" fgettext("Del. Favorite") .. "]"
end end
if fav_selected.description then if fav_selected.description then

@ -209,16 +209,16 @@ local function formspec(tabview, name, tabdata)
if PLATFORM == "Android" then if PLATFORM == "Android" then
tab_string = tab_string .. tab_string = tab_string ..
"button[8,4.75;4.1,1;btn_reset_singleplayer;" "button[8,4.75;3.95,1;btn_reset_singleplayer;"
.. fgettext("Reset singleplayer world") .. "]" .. fgettext("Reset singleplayer world") .. "]"
else else
tab_string = tab_string .. tab_string = tab_string ..
"button[8,4.75;4,1;btn_change_keys;" "button[8,4.75;3.95,1;btn_change_keys;"
.. fgettext("Change Keys") .. "]" .. fgettext("Change Keys") .. "]"
end end
tab_string = tab_string .. tab_string = tab_string ..
"button[0,4.75;4,1;btn_advanced_settings;" "button[0,4.75;3.95,1;btn_advanced_settings;"
.. fgettext("Advanced Settings") .. "]" .. fgettext("Advanced Settings") .. "]"