made server to send map seed for testing

This commit is contained in:
Perttu Ahola 2011-06-05 21:06:54 +03:00
parent d2a145b826
commit c68f21214d

@ -2002,8 +2002,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
writeU16(&reply[0], TOCLIENT_INIT);
writeU8(&reply[2], deployed);
writeV3S16(&reply[2+1], floatToInt(player->getPosition()+v3f(0,BS/2,0), BS));
//writeU64(&reply[2+1+6], m_env.getServerMap().getSeed());
writeU64(&reply[2+1+6], 0); // no seed
writeU64(&reply[2+1+6], m_env.getServerMap().getSeed());
// Send as reliable
m_con.Send(peer_id, 0, reply, true);