DevTest: More node textures to tell them apart
@ -296,7 +296,7 @@ minetest.register_node("testnodes:mesh_degrotate", {
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paramtype = "light",
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paramtype2 = "degrotate",
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mesh = "testnodes_ocorner.obj",
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tiles = { "testnodes_mesh_stripes2.png" },
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tiles = { "testnodes_mesh_stripes7.png" },
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on_rightclick = rotate_on_rightclick,
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place_param2 = 10, -- 15°
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@ -312,7 +312,7 @@ minetest.register_node("testnodes:mesh_colordegrotate", {
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paramtype2 = "colordegrotate",
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palette = "testnodes_palette_facedir.png",
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mesh = "testnodes_ocorner.obj",
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tiles = { "testnodes_mesh_stripes3.png" },
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tiles = { "testnodes_mesh_stripes8.png" },
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on_rightclick = rotate_on_rightclick,
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-- color index 1, 1 step (=15°) rotated
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@ -67,7 +67,7 @@ minetest.register_node("testnodes:mesh_4dir", {
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S("param2 = 4dir rotation (0..3)"),
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drawtype = "mesh",
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mesh = "testnodes_ocorner.obj",
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tiles = {"testnodes_mesh_stripes.png"},
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tiles = {"testnodes_mesh_stripes5.png"},
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paramtype = "light",
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paramtype2 = "4dir",
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collision_box = ocorner_cbox,
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@ -80,7 +80,7 @@ minetest.register_node("testnodes:mesh_color4dir", {
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S("param2 = color + 4dir rotation (0..255)"),
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drawtype = "mesh",
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mesh = "testnodes_ocorner.obj",
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tiles = {"testnodes_mesh_stripes3.png"},
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tiles = {"testnodes_mesh_stripes6.png"},
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paramtype = "light",
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paramtype2 = "color4dir",
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palette = "testnodes_palette_4dir.png",
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@ -95,7 +95,7 @@ minetest.register_node("testnodes:mesh_wallmounted", {
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S("param2 = wallmounted rotation (0..5)"),
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drawtype = "mesh",
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mesh = "testnodes_pyramid.obj",
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tiles = {"testnodes_mesh_stripes2.png"},
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tiles = {"testnodes_mesh_stripes9.png"},
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paramtype = "light",
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paramtype2 = "wallmounted",
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collision_box = tall_pyr_cbox,
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@ -108,7 +108,7 @@ minetest.register_node("testnodes:mesh_colorwallmounted", {
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S("param2 = color + wallmounted rotation (0..5, 8..13, ...)"),
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drawtype = "mesh",
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mesh = "testnodes_pyramid.obj",
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tiles = {"testnodes_mesh_stripes3.png"},
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tiles = {"testnodes_mesh_stripes10.png"},
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paramtype = "light",
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paramtype2 = "colorwallmounted",
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palette = "testnodes_palette_wallmounted.png",
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@ -120,12 +120,12 @@ minetest.register_node("testnodes:nodebox_connected_4dir", {
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S("Connects to neighbors").."\n"..
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S("param2 = 4dir rotation of textures (not of the nodebox!)"),
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tiles = {
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"testnodes_1.png^[colorize:#FFFF00:127",
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"testnodes_2.png^[colorize:#FFFF00:127",
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"testnodes_3.png^[colorize:#FFFF00:127",
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"testnodes_4.png^[colorize:#FFFF00:127",
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"testnodes_5.png^[colorize:#FFFF00:127",
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"testnodes_6.png^[colorize:#FFFF00:127",
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"testnodes_1f.png",
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"testnodes_2f.png",
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"testnodes_3f.png",
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"testnodes_4f.png",
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"testnodes_5f.png",
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"testnodes_6f.png",
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},
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groups = {connected_nodebox=1, dig_immediate=3},
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drawtype = "nodebox",
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@ -23,12 +23,12 @@ minetest.register_node("testnodes:4dir", {
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S("param2 = 4dir rotation (0..3)"),
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paramtype2 = "4dir",
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tiles = {
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"testnodes_1.png^[colorize:#FFFF00:127",
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"testnodes_2.png^[colorize:#FFFF00:127",
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"testnodes_3.png^[colorize:#FFFF00:127",
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"testnodes_4.png^[colorize:#FFFF00:127",
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"testnodes_5.png^[colorize:#FFFF00:127",
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"testnodes_6.png^[colorize:#FFFF00:127",
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"testnodes_1f.png",
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"testnodes_2f.png",
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"testnodes_3f.png",
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"testnodes_4f.png",
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"testnodes_5f.png",
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"testnodes_6f.png",
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},
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groups = { dig_immediate = 3 },
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@ -60,12 +60,12 @@ minetest.register_node("testnodes:4dir_nodebox", {
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description = S("4dir Nodebox Test Node").."\n"..
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S("param2 = 4dir rotation (0..3)"),
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tiles = {
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"testnodes_1.png^[colorize:#ffff00:127",
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"testnodes_2.png^[colorize:#ffff00:127",
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"testnodes_3.png^[colorize:#ffff00:127",
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"testnodes_4.png^[colorize:#ffff00:127",
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"testnodes_5.png^[colorize:#ffff00:127",
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"testnodes_6.png^[colorize:#ffff00:127",
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"testnodes_1f.png",
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"testnodes_2f.png",
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"testnodes_3f.png",
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"testnodes_4f.png",
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"testnodes_5f.png",
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"testnodes_6f.png",
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},
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drawtype = "nodebox",
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paramtype = "light",
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@ -176,12 +176,12 @@ minetest.register_node("testnodes:color4dir", {
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paramtype2 = "color4dir",
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palette = "testnodes_palette_4dir.png",
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tiles = {
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"testnodes_1g.png",
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"testnodes_2g.png",
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"testnodes_3g.png",
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"testnodes_4g.png",
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"testnodes_5g.png",
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"testnodes_6g.png",
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"testnodes_1fg.png",
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"testnodes_2fg.png",
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"testnodes_3fg.png",
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"testnodes_4fg.png",
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"testnodes_5fg.png",
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"testnodes_6fg.png",
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},
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groups = { dig_immediate = 3 },
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@ -191,12 +191,12 @@ minetest.register_node("testnodes:color4dir_nodebox", {
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description = S("Color 4dir Nodebox Test Node").."\n"..
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S("param2 = color + 4dir rotation (0..255)"),
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tiles = {
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"testnodes_1g.png",
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"testnodes_2g.png",
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"testnodes_3g.png",
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"testnodes_4g.png",
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"testnodes_5g.png",
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"testnodes_6g.png",
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"testnodes_1fg.png",
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"testnodes_2fg.png",
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"testnodes_3fg.png",
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"testnodes_4fg.png",
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"testnodes_5fg.png",
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"testnodes_6fg.png",
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},
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drawtype = "nodebox",
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paramtype = "light",
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@ -19,12 +19,12 @@ minetest.register_node("testnodes:falling_facedir", {
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S("Falls down if no node below").."\n"..
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S("param2 = facedir rotation"),
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tiles = {
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"testnodes_1.png^[brighten",
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"testnodes_2.png^[brighten",
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"testnodes_3.png^[brighten",
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"testnodes_4.png^[brighten",
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"testnodes_5.png^[brighten",
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"testnodes_6.png^[brighten",
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"testnodes_node_falling_1.png",
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"testnodes_node_falling_2.png",
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"testnodes_node_falling_3.png",
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"testnodes_node_falling_4.png",
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"testnodes_node_falling_5.png",
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"testnodes_node_falling_6.png",
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},
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paramtype2 = "facedir",
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groups = { falling_node = 1, dig_immediate = 3 },
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games/devtest/mods/testnodes/textures/testnodes_1f.png
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After Width: | Height: | Size: 153 B |
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games/devtest/mods/testnodes/textures/testnodes_1fg.png
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After Width: | Height: | Size: 108 B |
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games/devtest/mods/testnodes/textures/testnodes_2f.png
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games/devtest/mods/testnodes/textures/testnodes_2fg.png
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games/devtest/mods/testnodes/textures/testnodes_3f.png
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games/devtest/mods/testnodes/textures/testnodes_3fg.png
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games/devtest/mods/testnodes/textures/testnodes_4f.png
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games/devtest/mods/testnodes/textures/testnodes_4fg.png
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games/devtest/mods/testnodes/textures/testnodes_5f.png
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games/devtest/mods/testnodes/textures/testnodes_5fg.png
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games/devtest/mods/testnodes/textures/testnodes_6f.png
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After Width: | Height: | Size: 158 B |
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games/devtest/mods/testnodes/textures/testnodes_6fg.png
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