Add prefixes to enum values and fix style issues

This commit is contained in:
kwolekr 2014-06-28 02:02:38 -04:00
parent 6ee0db6fec
commit c91f8b1d25
6 changed files with 115 additions and 124 deletions

@ -34,6 +34,25 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "main.h" // for g_settings
const char *ClientInterface::statenames[] = {
"Invalid",
"Disconnecting",
"Denied",
"Created",
"InitSent",
"InitDone",
"DefinitionsSent",
"Active"
};
std::string ClientInterface::state2Name(ClientState state)
{
return statenames[state];
}
void RemoteClient::GetNextBlocks(
ServerEnvironment *env,
EmergeManager * emerge,
@ -402,50 +421,42 @@ void RemoteClient::notifyEvent(ClientStateEvent event)
std::ostringstream myerror;
switch (m_state)
{
case Invalid:
case CS_Invalid:
//intentionally do nothing
break;
case Created:
case CS_Created:
switch(event)
{
case Init:
m_state = InitSent;
case CSE_Init:
m_state = CS_InitSent;
break;
case Disconnect:
m_state = Disconnecting;
case CSE_Disconnect:
m_state = CS_Disconnecting;
break;
case SetDenied:
m_state = Denied;
case CSE_SetDenied:
m_state = CS_Denied;
break;
/* GotInit2 SetDefinitionsSent SetMediaSent */
default:
myerror << "Created: Invalid client state transition! " << event;
throw ClientStateError(myerror.str());
}
break;
case Denied:
case CS_Denied:
/* don't do anything if in denied state */
break;
case InitSent:
case CS_InitSent:
switch(event)
{
case GotInit2:
case CSE_GotInit2:
confirmSerializationVersion();
m_state = InitDone;
m_state = CS_InitDone;
break;
case Disconnect:
m_state = Disconnecting;
case CSE_Disconnect:
m_state = CS_Disconnecting;
break;
case SetDenied:
m_state = Denied;
case CSE_SetDenied:
m_state = CS_Denied;
break;
/* Init SetDefinitionsSent SetMediaSent */
@ -455,19 +466,17 @@ void RemoteClient::notifyEvent(ClientStateEvent event)
}
break;
case InitDone:
case CS_InitDone:
switch(event)
{
case SetDefinitionsSent:
m_state = DefinitionsSent;
case CSE_SetDefinitionsSent:
m_state = CS_DefinitionsSent;
break;
case Disconnect:
m_state = Disconnecting;
case CSE_Disconnect:
m_state = CS_Disconnecting;
break;
case SetDenied:
m_state = Denied;
case CSE_SetDenied:
m_state = CS_Denied;
break;
/* Init GotInit2 SetMediaSent */
@ -476,40 +485,33 @@ void RemoteClient::notifyEvent(ClientStateEvent event)
throw ClientStateError(myerror.str());
}
break;
case DefinitionsSent:
case CS_DefinitionsSent:
switch(event)
{
case SetClientReady:
m_state = Active;
case CSE_SetClientReady:
m_state = CS_Active;
break;
case Disconnect:
m_state = Disconnecting;
case CSE_Disconnect:
m_state = CS_Disconnecting;
break;
case SetDenied:
m_state = Denied;
case CSE_SetDenied:
m_state = CS_Denied;
break;
/* Init GotInit2 SetDefinitionsSent */
default:
myerror << "DefinitionsSent: Invalid client state transition! " << event;
throw ClientStateError(myerror.str());
}
break;
case Active:
case CS_Active:
switch(event)
{
case SetDenied:
m_state = Denied;
case CSE_SetDenied:
m_state = CS_Denied;
break;
case Disconnect:
m_state = Disconnecting;
case CSE_Disconnect:
m_state = CS_Disconnecting;
break;
/* Init GotInit2 SetDefinitionsSent SetMediaSent SetDenied */
default:
myerror << "Active: Invalid client state transition! " << event;
@ -517,8 +519,7 @@ void RemoteClient::notifyEvent(ClientStateEvent event)
break;
}
break;
case Disconnecting:
case CS_Disconnecting:
/* we are already disconnecting */
break;
}
@ -680,7 +681,7 @@ ClientState ClientInterface::getClientState(u16 peer_id)
// The client may not exist; clients are immediately removed if their
// access is denied, and this event occurs later then.
if(n == m_clients.end())
return Invalid;
return CS_Invalid;
return n->second->getState();
}
@ -762,7 +763,9 @@ void ClientInterface::event(u16 peer_id, ClientStateEvent event)
n->second->notifyEvent(event);
}
if ((event == SetClientReady) || (event == Disconnect) || (event == SetDenied))
if ((event == CSE_SetClientReady) ||
(event == CSE_Disconnect) ||
(event == CSE_SetDenied))
{
UpdatePlayerList();
}

@ -145,35 +145,24 @@ namespace con {
enum ClientState
{
Invalid,
Disconnecting,
Denied,
Created,
InitSent,
InitDone,
DefinitionsSent,
Active
};
static const char* statenames[] = {
"Invalid",
"Disconnecting",
"Denied",
"Created",
"InitSent",
"InitDone",
"DefinitionsSent",
"Active"
CS_Invalid,
CS_Disconnecting,
CS_Denied,
CS_Created,
CS_InitSent,
CS_InitDone,
CS_DefinitionsSent,
CS_Active
};
enum ClientStateEvent
{
Init,
GotInit2,
SetDenied,
SetDefinitionsSent,
SetClientReady,
Disconnect
CSE_Init,
CSE_GotInit2,
CSE_SetDenied,
CSE_SetDefinitionsSent,
CSE_SetClientReady,
CSE_Disconnect
};
/*
@ -217,7 +206,7 @@ public:
net_proto_version(0),
m_time_from_building(9999),
m_pending_serialization_version(SER_FMT_VER_INVALID),
m_state(Created),
m_state(CS_Created),
m_nearest_unsent_d(0),
m_nearest_unsent_reset_timer(0.0),
m_excess_gotblocks(0),
@ -390,7 +379,7 @@ public:
void step(float dtime);
/* get list of active client id's */
std::list<u16> getClientIDs(ClientState min_state=Active);
std::list<u16> getClientIDs(ClientState min_state=CS_Active);
/* get list of client player names */
std::vector<std::string> getPlayerNames();
@ -408,10 +397,10 @@ public:
void CreateClient(u16 peer_id);
/* get a client by peer_id */
RemoteClient* getClientNoEx(u16 peer_id, ClientState state_min=Active);
RemoteClient* getClientNoEx(u16 peer_id, ClientState state_min=CS_Active);
/* get client by peer_id (make sure you have list lock before!*/
RemoteClient* lockedGetClientNoEx(u16 peer_id, ClientState state_min=Active);
RemoteClient* lockedGetClientNoEx(u16 peer_id, ClientState state_min=CS_Active);
/* get state of client by id*/
ClientState getClientState(u16 peer_id);
@ -432,10 +421,7 @@ public:
void setEnv(ServerEnvironment* env)
{ assert(m_env == 0); m_env = env; }
static std::string state2Name(ClientState state) {
assert((int) state < CI_ARRAYSIZE(statenames));
return statenames[state];
}
static std::string state2Name(ClientState state);
protected:
//TODO find way to avoid this functions
@ -463,6 +449,8 @@ private:
JMutex m_env_mutex;
float m_print_info_timer;
static const char *statenames[];
};
#endif

@ -1000,7 +1000,7 @@ UDPPeer::UDPPeer(u16 a_id, Address a_address, Connection* connection) :
bool UDPPeer::getAddress(MTProtocols type,Address& toset)
{
if ((type == UDP) || (type == MINETEST_RELIABLE_UDP) || (type == PRIMARY))
if ((type == MTP_UDP) || (type == MTP_MINETEST_RELIABLE_UDP) || (type == MTP_PRIMARY))
{
toset = address;
return true;
@ -1526,7 +1526,7 @@ bool ConnectionSendThread::rawSendAsPacket(u16 peer_id, u8 channelnum,
SharedBuffer<u8> reliable = makeReliablePacket(data, seqnum);
Address peer_address;
peer->getAddress(MINETEST_RELIABLE_UDP,peer_address);
peer->getAddress(MTP_MINETEST_RELIABLE_UDP, peer_address);
// Add base headers and make a packet
BufferedPacket p = con::makePacket(peer_address, reliable,
@ -1556,7 +1556,7 @@ bool ConnectionSendThread::rawSendAsPacket(u16 peer_id, u8 channelnum,
{
Address peer_address;
if (peer->getAddress(UDP,peer_address))
if (peer->getAddress(MTP_UDP, peer_address))
{
// Add base headers and make a packet
BufferedPacket p = con::makePacket(peer_address, data,
@ -2165,7 +2165,7 @@ void ConnectionReceiveThread::receive()
/* The peer was not found in our lists. Add it. */
if(peer_id == PEER_ID_INEXISTENT)
{
peer_id = m_connection->createPeer(sender,MINETEST_RELIABLE_UDP,0);
peer_id = m_connection->createPeer(sender, MTP_MINETEST_RELIABLE_UDP, 0);
}
PeerHelper peer = m_connection->getPeerNoEx(peer_id);
@ -2181,7 +2181,7 @@ void ConnectionReceiveThread::receive()
Address peer_address;
if (peer->getAddress(UDP,peer_address)) {
if (peer->getAddress(MTP_UDP, peer_address)) {
if (peer_address != sender) {
LOG(derr_con<<m_connection->getDesc()
<<m_connection->getDesc()
@ -2469,7 +2469,7 @@ SharedBuffer<u8> ConnectionReceiveThread::processPacket(Channel *channel,
{
Address peer_address;
if (peer->getAddress(UDP,peer_address)) {
if (peer->getAddress(MTP_UDP, peer_address)) {
// We have to create a packet again for buffering
// This isn't actually too bad an idea.
@ -2552,7 +2552,7 @@ SharedBuffer<u8> ConnectionReceiveThread::processPacket(Channel *channel,
Address peer_address;
// this is a reliable packet so we have a udp address for sure
peer->getAddress(MINETEST_RELIABLE_UDP,peer_address);
peer->getAddress(MTP_MINETEST_RELIABLE_UDP, peer_address);
// This one comes later, buffer it.
// Actually we have to make a packet to buffer one.
// Well, we have all the ingredients, so just do it.
@ -2754,10 +2754,10 @@ u16 Connection::lookupPeer(Address& sender)
Address tocheck;
if ((peer->getAddress(MINETEST_RELIABLE_UDP,tocheck)) && (tocheck == sender))
if ((peer->getAddress(MTP_MINETEST_RELIABLE_UDP, tocheck)) && (tocheck == sender))
return peer->id;
if ((peer->getAddress(UDP,tocheck)) && (tocheck == sender))
if ((peer->getAddress(MTP_UDP, tocheck)) && (tocheck == sender))
return peer->id;
}
@ -2791,7 +2791,7 @@ bool Connection::deletePeer(u16 peer_id, bool timeout)
Address peer_address;
//any peer has a primary address this never fails!
peer->getAddress(PRIMARY,peer_address);
peer->getAddress(MTP_PRIMARY, peer_address);
// Create event
ConnectionEvent e;
e.peerRemoved(peer_id, timeout, peer_address);
@ -2930,7 +2930,7 @@ Address Connection::GetPeerAddress(u16 peer_id)
if (!peer)
throw PeerNotFoundException("No address for peer found!");
Address peer_address;
peer->getAddress(PRIMARY,peer_address);
peer->getAddress(MTP_PRIMARY, peer_address);
return peer_address;
}

@ -120,9 +120,9 @@ public:
};
typedef enum MTProtocols {
PRIMARY,
UDP,
MINETEST_RELIABLE_UDP
MTP_PRIMARY,
MTP_UDP,
MTP_MINETEST_RELIABLE_UDP
} MTProtocols;
#define SEQNUM_MAX 65535

@ -714,7 +714,7 @@ void Server::AsyncRunStep(bool initial_step)
// If definitions and textures have not been sent, don't
// send objects either
if (client->getState() < DefinitionsSent)
if (client->getState() < CS_DefinitionsSent)
continue;
Player *player = m_env->getPlayer(client->peer_id);
@ -1169,7 +1169,7 @@ PlayerSAO* Server::StageTwoClientInit(u16 peer_id)
std::string playername = "";
PlayerSAO *playersao = NULL;
m_clients.Lock();
RemoteClient* client = m_clients.lockedGetClientNoEx(peer_id,InitDone);
RemoteClient* client = m_clients.lockedGetClientNoEx(peer_id, CS_InitDone);
if (client != NULL) {
playername = client->getName();
playersao = emergePlayer(playername.c_str(), peer_id);
@ -1320,10 +1320,10 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
if(datasize < 2+1+PLAYERNAME_SIZE)
return;
RemoteClient* client = getClient(peer_id,Created);
RemoteClient* client = getClient(peer_id, CS_Created);
// If net_proto_version is set, this client has already been handled
if(client->getState() > Created)
if(client->getState() > CS_Created)
{
verbosestream<<"Server: Ignoring multiple TOSERVER_INITs from "
<<addr_s<<" (peer_id="<<peer_id<<")"<<std::endl;
@ -1522,7 +1522,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
// Enforce user limit.
// Don't enforce for users that have some admin right
if(m_clients.getClientIDs(Created).size() >= g_settings->getU16("max_users") &&
if(m_clients.getClientIDs(CS_Created).size() >= g_settings->getU16("max_users") &&
!checkPriv(playername, "server") &&
!checkPriv(playername, "ban") &&
!checkPriv(playername, "privs") &&
@ -1605,7 +1605,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
// Send as reliable
m_clients.send(peer_id, 0, reply, true);
m_clients.event(peer_id, Init);
m_clients.event(peer_id, CSE_Init);
}
return;
@ -1617,7 +1617,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
verbosestream<<"Server: Got TOSERVER_INIT2 from "
<<peer_id<<std::endl;
m_clients.event(peer_id, GotInit2);
m_clients.event(peer_id, CSE_GotInit2);
u16 protocol_version = m_clients.getProtocolVersion(peer_id);
@ -1651,7 +1651,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
// Send node definitions
SendNodeDef(peer_id, m_nodedef, protocol_version);
m_clients.event(peer_id, SetDefinitionsSent);
m_clients.event(peer_id, CSE_SetDefinitionsSent);
// Send media announcement
sendMediaAnnouncement(peer_id);
@ -1666,7 +1666,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
///// begin compatibility code
if (protocol_version <= 22) {
m_clients.event(peer_id, SetClientReady);
m_clients.event(peer_id, CSE_SetClientReady);
m_script->on_joinplayer(playersao);
}
///// end compatibility code
@ -1681,8 +1681,8 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
return;
}
u8 peer_ser_ver = getClient(peer_id,InitDone)->serialization_version;
u16 peer_proto_ver = getClient(peer_id,InitDone)->net_proto_version;
u8 peer_ser_ver = getClient(peer_id, CS_InitDone)->serialization_version;
u16 peer_proto_ver = getClient(peer_id, CS_InitDone)->net_proto_version;
if(peer_ser_ver == SER_FMT_VER_INVALID)
{
@ -1746,7 +1746,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
data[2], data[3], data[4],
std::string((char*) &data[8],(u16) data[6]));
m_clients.event(peer_id, SetClientReady);
m_clients.event(peer_id, CSE_SetClientReady);
m_script->on_joinplayer(playersao);
}
@ -1778,7 +1778,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
return;
}
if (m_clients.getClientState(peer_id) < Active)
if (m_clients.getClientState(peer_id) < CS_Active)
{
if (command == TOSERVER_PLAYERPOS) return;
@ -2837,7 +2837,7 @@ void Server::deletingPeer(con::Peer *peer, bool timeout)
verbosestream<<"Server::deletingPeer(): peer->id="
<<peer->id<<", timeout="<<timeout<<std::endl;
m_clients.event(peer->id,Disconnect);
m_clients.event(peer->id, CSE_Disconnect);
con::PeerChange c;
c.type = con::PEER_REMOVED;
c.peer_id = peer->id;
@ -2866,12 +2866,12 @@ bool Server::getClientInfo(
{
*state = m_clients.getClientState(peer_id);
m_clients.Lock();
RemoteClient* client = m_clients.lockedGetClientNoEx(peer_id,Invalid);
RemoteClient* client = m_clients.lockedGetClientNoEx(peer_id, CS_Invalid);
if (client == NULL) {
m_clients.Unlock();
return false;
}
}
*uptime = client->uptime();
*ser_vers = client->serialization_version;
@ -3841,7 +3841,7 @@ void Server::SendBlocks(float dtime)
i = clients.begin();
i != clients.end(); ++i)
{
RemoteClient *client = m_clients.lockedGetClientNoEx(*i,Active);
RemoteClient *client = m_clients.lockedGetClientNoEx(*i, CS_Active);
if (client == NULL)
return;
@ -3877,7 +3877,7 @@ void Server::SendBlocks(float dtime)
continue;
}
RemoteClient *client = m_clients.lockedGetClientNoEx(q.peer_id,Active);
RemoteClient *client = m_clients.lockedGetClientNoEx(q.peer_id, CS_Active);
if(!client)
continue;
@ -4268,7 +4268,7 @@ void Server::DenyAccess(u16 peer_id, const std::wstring &reason)
DSTACK(__FUNCTION_NAME);
SendAccessDenied(peer_id, reason);
m_clients.event(peer_id,SetDenied);
m_clients.event(peer_id, CSE_SetDenied);
m_con.DisconnectPeer(peer_id);
}

@ -432,8 +432,8 @@ private:
void UpdateCrafting(u16 peer_id);
// When called, connection mutex should be locked
RemoteClient* getClient(u16 peer_id,ClientState state_min=Active);
RemoteClient* getClientNoEx(u16 peer_id,ClientState state_min=Active);
RemoteClient* getClient(u16 peer_id,ClientState state_min=CS_Active);
RemoteClient* getClientNoEx(u16 peer_id,ClientState state_min=CS_Active);
// When called, environment mutex should be locked
std::string getPlayerName(u16 peer_id);