forked from Mirrorlandia_minetest/minetest
little fixes
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3d49c88e81
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@ -13,6 +13,7 @@ cp minetest.conf.example $PACKAGEPATH/
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cp bin/minetest.exe $PACKAGEPATH/bin/
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cp bin/Irrlicht.dll $PACKAGEPATH/bin/
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cp bin/zlibwapi.dll $PACKAGEPATH/bin/
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#cp bin/test $PACKAGEPATH/bin/
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cp bin/fasttest $PACKAGEPATH/bin/
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cp ../irrlicht/irrlicht-1.7.1/lib/Linux/libIrrlicht.a $PACKAGEPATH/bin/
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@ -36,10 +36,10 @@
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# H=slope.dot(pos^power):
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# power <height> <slope.X> <slope.Y> <power>
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#mapgen_heightmap_blocksize = 64
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#height_randmax = constant 70.0
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#mapgen_heightmap_blocksize = 32
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#height_randmax = constant 50.0
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#height_randfactor = constant 0.6
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#height_base = linear 0 35 0
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#height_base = linear 0 0 0
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#plants_amount = 1.0
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#ravines_amount = 1.0
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@ -187,7 +187,6 @@ SUGG: Signs could be done in the same way as torches. For this, blocks
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Doing now:
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======================================================================
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TODO: A mapper to map contents to tile names (for each side)
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======================================================================
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@ -875,11 +875,10 @@ void VoxelManipulator::flowWater(
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return;
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}
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TimeTaker timer1("flowWater (active_nodes)", g_device);
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//TimeTaker timer1("flowWater (active_nodes)", g_device);
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dstream<<"active_nodes.size() = "<<active_nodes.size()<<std::endl;
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//dstream<<"active_nodes.size() = "<<active_nodes.size()<<std::endl;
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//int counter = 0;
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u32 stoptime = 0;
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if(g_device != NULL)
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@ -951,23 +950,21 @@ void VoxelManipulator::flowWater(
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//dstream<<"getWaterPressure ProcessingLimitException"<<std::endl;
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}
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v3s16 e = m_area.getExtent();
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/*v3s16 e = m_area.getExtent();
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s32 v = m_area.getVolume();
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//dstream<<"flowWater (active): moved "<<counter<<" nodes, "
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dstream<<"flowWater (active): "
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<<"area ended up as "
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<<e.X<<"x"<<e.Y<<"x"<<e.Z<<" = "<<v
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<<", handled a_node count: "<<handled_count
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<<", active_nodes.size() = "<<active_nodes.size()
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<<std::endl;
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dstream<<"addarea_time: "<<addarea_time
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<<", emerge_time: "<<emerge_time
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<<", emerge_load_time: "<<emerge_load_time
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<<", clearflag_time: "<<clearflag_time
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<<", flowwater_pre_time: "<<flowwater_pre_time
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<<", updateareawaterpressure_time: "<<updateareawaterpressure_time
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<<std::endl;
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<<std::endl;*/
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}
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