From ca26de72c93c03cbfbd90254f3cb09c86929405a Mon Sep 17 00:00:00 2001 From: teddydestodes Date: Sun, 29 May 2011 19:17:42 +0200 Subject: [PATCH] fast_move and free_move can now be toggled --- src/defaultsettings.cpp | 2 ++ src/game.cpp | 22 ++++++++++++++++++++++ 2 files changed, 24 insertions(+) diff --git a/src/defaultsettings.cpp b/src/defaultsettings.cpp index f11b0b2d7..e2ace0fe2 100644 --- a/src/defaultsettings.cpp +++ b/src/defaultsettings.cpp @@ -40,6 +40,8 @@ void set_default_settings() g_settings.setDefault("keymap_inventory", "KEY_KEY_I"); g_settings.setDefault("keymap_chat", "KEY_KEY_T"); g_settings.setDefault("keymap_rangeselect", "KEY_KEY_R"); + g_settings.setDefault("keymap_freemove", "KEY_KEY_K"); + g_settings.setDefault("keymap_fastmove", "KEY_KEY_J"); // Some (temporary) keys for debugging g_settings.setDefault("keymap_special1", "KEY_KEY_E"); g_settings.setDefault("keymap_print_debug_stacks", "KEY_KEY_P"); diff --git a/src/game.cpp b/src/game.cpp index 603a86da3..7970a6ed9 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -1147,6 +1147,28 @@ void the_game( &g_menumgr, dest, L""))->drop(); } + else if(input->wasKeyDown(getKeySetting("keymap_freemove"))) + { + if(g_settings.getBool("free_move")) + { + g_settings.set("free_move","false"); + } + else + { + g_settings.set("free_move","true"); + } + } + else if(input->wasKeyDown(getKeySetting("keymap_fastmove"))) + { + if(g_settings.getBool("fast_move")) + { + g_settings.set("fast_move","false"); + } + else + { + g_settings.set("fast_move","true"); + } + } // Item selection with mouse wheel {