Add viewing range GUI setting

This commit is contained in:
kilbith 2015-10-03 16:01:39 +02:00 committed by est31
parent e62eac49d5
commit caf0df8924

@ -192,13 +192,40 @@ local function scrollbar_to_gui_scale(value)
if (value <= 700) then
return ((value / 700) * 1.0) + 0.25
end
if (value <=1000) then
if (value <= 1000) then
return ((value - 700) / 100) + 1.25
end
return 1
end
local function viewing_range_min_to_scrollbar()
local current_value_min = tonumber(core.setting_get("viewing_range_nodes_min"))
if (current_value_min == nil) then
return 0
end
return current_value_min * 2
end
local function viewing_range_max_to_scrollbar()
local current_value_max = tonumber(core.setting_get("viewing_range_nodes_max"))
if (current_value_max == nil) then
return 0
end
return current_value_max * 2
end
local function scrollbar_to_viewing_range(value)
value = tonumber(value)
if (value <= 1000) then
return value / 2
end
return 35
end
local function formspec(tabview, name, tabdata)
local tab_string =
"box[0,0;3.5,4.0;#999999]" ..
@ -224,7 +251,7 @@ local function formspec(tabview, name, tabdata)
.. getMipmapSettingIndex() .. "]" ..
"label[3.85,2.15;".. fgettext("Antialiasing:") .. "]"..
"dropdown[3.85,2.6;3.85;dd_antialiasing;" .. antialiasing[1][1] .. ";"
.. getAntialiasingSettingIndex() .. "]" ..
.. getAntialiasingSettingIndex() .. "]" ..
"box[7.75,0;4,4;#999999]" ..
"checkbox[8,0;cb_shaders;".. fgettext("Shaders") .. ";"
.. dump(core.setting_getbool("enable_shaders")) .. "]"
@ -240,7 +267,7 @@ local function formspec(tabview, name, tabdata)
"box[0,4.25;3.5,1.1;#999999]" ..
"label[0.25,4.25;" .. fgettext("GUI scale factor") .. "]" ..
"scrollbar[0.25,4.75;3,0.4;sb_gui_scaling;horizontal;" ..
gui_scale_to_scrollbar() .. "]" ..
gui_scale_to_scrollbar() .. "]" ..
"tooltip[sb_gui_scaling;" ..
fgettext("Scaling factor applied to menu elements: ") ..
dump(core.setting_get("gui_scaling")) .. "]"
@ -281,7 +308,45 @@ local function formspec(tabview, name, tabdata)
"textlist[8.33,2.2;4,1;;#888888" .. fgettext("Waving Water") .. ";0;true]" ..
"textlist[8.33,2.7;4,1;;#888888" .. fgettext("Waving Leaves") .. ";0;true]" ..
"textlist[8.33,3.2;4,1;;#888888" .. fgettext("Waving Plants") .. ";0;true]"
end
local get_vrange_min = core.setting_get("viewing_range_nodes_min")
local get_vrange_max = core.setting_get("viewing_range_nodes_max")
if core.setting_getbool("viewing_range_auto") then
tab_string = tab_string ..
"box[3.75,3.5;3.75,2;#999999]" ..
"label[3.85,3.5;" .. fgettext("Viewing Range :") .. "]" ..
"label[3.85,4;" .. fgettext("Min.") .. "]" ..
"scrollbar[4.65,4.05;2.75,0.4;sb_viewing_range_min;horizontal;" ..
viewing_range_min_to_scrollbar() .. "]" ..
"tooltip[sb_viewing_range_min;" .. fgettext("Minimal Viewing Range: $1 nodes",
get_vrange_min) .. "]" ..
"checkbox[3.85,4.8;cb_vrange_auto_adjust;" .. fgettext("Auto-adjust") .. ";" ..
dump(core.setting_getbool("viewing_range_auto")) .. "]"..
"label[3.85,4.5;" .. fgettext("Max.") .. "]" ..
"scrollbar[4.65,4.55;2.75,0.4;sb_viewing_range_max;horizontal;" ..
viewing_range_max_to_scrollbar() .. "]" ..
"tooltip[sb_viewing_range_max;" .. fgettext("Maximal Viewing Range: $1 nodes",
get_vrange_max) .. "]"
if (get_vrange_min == nil and get_vrange_min > get_vrange_max) then
core.setting_set("viewing_range_nodes_min", get_vrange_max)
end
elseif (core.setting_getbool("viewing_range_auto") == nil or
core.setting_getbool("viewing_range_auto") == false) then
tab_string = tab_string ..
"box[3.75,3.5;3.75,1.5;#999999]" ..
"label[3.85,3.5;" .. fgettext("Viewing Range :") .. "]" ..
"label[3.85,4;" .. fgettext("Fixed") .. "]" ..
"scrollbar[4.65,4.05;2.75,0.4;sb_viewing_range_fixed;horizontal;" ..
viewing_range_min_to_scrollbar() .. "]" ..
"tooltip[sb_viewing_range_fixed;" .. fgettext("Fixed Viewing Range: $1 nodes",
get_vrange_min) .. "]" ..
"checkbox[3.85,4.3;cb_vrange_auto_adjust;" .. fgettext("Auto-adjust") .. ";" ..
dump(core.setting_getbool("viewing_range_auto")) .. "]"
end
return tab_string
end
@ -311,7 +376,10 @@ local function handle_settings_buttons(this, fields, tabname, tabdata)
core.setting_set("enable_node_highlighting", fields["cb_node_highlighting"])
return true
end
if fields["cb_vrange_auto_adjust"] then
core.setting_set("viewing_range_auto", fields["cb_vrange_auto_adjust"])
return true
end
if fields["cb_shaders"] then
if (core.setting_get("video_driver") == "direct3d8"
or core.setting_get("video_driver") == "direct3d9") then
@ -353,6 +421,23 @@ local function handle_settings_buttons(this, fields, tabname, tabdata)
return true
end
end
for k, range in pairs({"min", "max", "fixed"}) do
if fields["sb_viewing_range_"..range] then
local event = core.explode_scrollbar_event(fields["sb_viewing_range_"..range])
local tosave = string.format("%d", scrollbar_to_viewing_range(event.value))
if event.type == "CHG" and k < 3 then
core.setting_set("viewing_range_nodes_"..range, tosave)
return true
elseif event.type == "CHG" and k == 3 then
core.setting_set("viewing_range_nodes_min", tosave)
core.setting_set("viewing_range_nodes_max", tosave)
return true
end
end
end
if fields["btn_change_keys"] then
core.show_keys_menu()
return true