forked from Mirrorlandia_minetest/minetest
CSM/SSM: Add on_mods_loaded callback (#7411)
* CSM/SSM: Add on_mods_loaded callback
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@ -59,6 +59,7 @@ local function make_registration()
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end
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core.registered_globalsteps, core.register_globalstep = make_registration()
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core.registered_on_mods_loaded, core.register_on_mods_loaded = make_registration()
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core.registered_on_shutdown, core.register_on_shutdown = make_registration()
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core.registered_on_receiving_chat_message, core.register_on_receiving_chat_message = make_registration()
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core.registered_on_sending_chat_message, core.register_on_sending_chat_message = make_registration()
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@ -569,6 +569,7 @@ core.unregister_biome = make_wrap_deregistration(core.register_biome, core.clear
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core.registered_on_chat_messages, core.register_on_chat_message = make_registration()
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core.registered_globalsteps, core.register_globalstep = make_registration()
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core.registered_playerevents, core.register_playerevent = make_registration()
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core.registered_on_mods_loaded, core.register_on_mods_loaded = make_registration()
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core.registered_on_shutdown, core.register_on_shutdown = make_registration()
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core.registered_on_punchnodes, core.register_on_punchnode = make_registration()
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core.registered_on_placenodes, core.register_on_placenode = make_registration()
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@ -200,3 +200,8 @@ core.register_chatcommand("text", {
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return core.localplayer:hud_change(id, "text", param)
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end,
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})
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core.register_on_mods_loaded(function()
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core.log("Yeah preview mod is loaded with other CSM mods.")
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end)
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@ -648,6 +648,8 @@ Call these functions only at load time!
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* `minetest.register_globalstep(func(dtime))`
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* Called every client environment step, usually interval of 0.1s
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* `minetest.register_on_mods_loaded(func())`
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* Called just after mods have finished loading.
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* `minetest.register_on_shutdown(func())`
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* Called before client shutdown
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* **Warning**: If the client terminates abnormally (i.e. crashes), the registered
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@ -2793,6 +2793,9 @@ Call these functions only at load time!
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* `minetest.register_globalstep(func(dtime))`
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* Called every server step, usually interval of 0.1s
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* `minetest.register_on_mods_loaded(func())`
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* Called after mods have finished loading and before the media is cached or the
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aliases handled.
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* `minetest.register_on_shutdown(func())`
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* Called before server shutdown
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* **Warning**: If the server terminates abnormally (i.e. crashes), the
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@ -765,4 +765,9 @@ minetest.log("experimental modname="..dump(minetest.get_current_modname()))
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minetest.log("experimental modpath="..dump(minetest.get_modpath("experimental")))
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minetest.log("experimental worldpath="..dump(minetest.get_worldpath()))
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core.register_on_mods_loaded(function()
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core.log("Yeah experimental loaded mods.")
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end)
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-- END
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@ -172,6 +172,8 @@ void Client::loadMods()
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for (const ModSpec &mod : m_mods)
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m_script->loadModFromMemory(mod.name);
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// Run a callback when mods are loaded
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m_script->on_mods_loaded();
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m_mods_loaded = true;
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}
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@ -25,6 +25,17 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "common/c_content.h"
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#include "s_item.h"
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void ScriptApiClient::on_mods_loaded()
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{
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SCRIPTAPI_PRECHECKHEADER
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// Get registered shutdown hooks
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lua_getglobal(L, "core");
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lua_getfield(L, -1, "registered_on_mods_loaded");
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// Call callbacks
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runCallbacks(0, RUN_CALLBACKS_MODE_FIRST);
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}
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void ScriptApiClient::on_shutdown()
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{
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SCRIPTAPI_PRECHECKHEADER
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@ -37,6 +37,9 @@ class ClientEnvironment;
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class ScriptApiClient : virtual public ScriptApiBase
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{
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public:
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// Calls when mods are loaded
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void on_mods_loaded();
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// Calls on_shutdown handlers
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void on_shutdown();
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@ -147,6 +147,17 @@ bool ScriptApiServer::on_chat_message(const std::string &name,
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return ate;
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}
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void ScriptApiServer::on_mods_loaded()
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{
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SCRIPTAPI_PRECHECKHEADER
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// Get registered shutdown hooks
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lua_getglobal(L, "core");
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lua_getfield(L, -1, "registered_on_mods_loaded");
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// Call callbacks
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runCallbacks(0, RUN_CALLBACKS_MODE_FIRST);
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}
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void ScriptApiServer::on_shutdown()
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{
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SCRIPTAPI_PRECHECKHEADER
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@ -30,6 +30,9 @@ public:
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// Returns true if script handled message
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bool on_chat_message(const std::string &name, const std::string &message);
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// Calls when mods are loaded
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void on_mods_loaded();
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// Calls on_shutdown handlers
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void on_shutdown();
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@ -75,6 +75,9 @@ void ServerModManager::loadMods(ServerScripting *script)
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std::chrono::steady_clock::now() - t).count() * 0.001f
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<< " seconds" << std::endl;
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}
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// Run a callback when mods are loaded
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script->on_mods_loaded();
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}
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// clang-format on
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