Fix inventory items blinking on item preloading

This commit is contained in:
sapier 2014-05-15 22:16:38 +02:00
parent 5f1f1151d3
commit ccf3985b7a

@ -894,9 +894,7 @@ video::ITexture* TextureSource::generateTextureFromMesh(
params.light_radius);
// Render scene
driver->beginScene(true, true, video::SColor(0,0,0,0));
smgr->drawAll();
driver->endScene();
// Drop scene manager
smgr->drop();
@ -976,7 +974,7 @@ video::IImage* TextureSource::generateImage(const std::string &name)
std::string last_part_of_name = name.substr(last_separator_pos + 1);
/*
/*
If this name is enclosed in parentheses, generate it
and blit it onto the base image
*/