Print debug stacks to infostream rather than errorstream when placing CONTENT_IGNORE

This commit is contained in:
Perttu Ahola 2011-11-29 21:05:36 +02:00
parent 6d23fb2592
commit cd030639a4

@ -214,7 +214,7 @@ void Map::setNode(v3s16 p, MapNode & n)
<<" while trying to replace \"" <<" while trying to replace \""
<<m_gamedef->ndef()->get(block->getNodeNoCheck(relpos)).name <<m_gamedef->ndef()->get(block->getNodeNoCheck(relpos)).name
<<"\" at "<<PP(p)<<" (block "<<PP(blockpos)<<")"<<std::endl; <<"\" at "<<PP(p)<<" (block "<<PP(blockpos)<<")"<<std::endl;
debug_stacks_print_to(errorstream); debug_stacks_print_to(infostream);
return; return;
} }
block->setNodeNoCheck(relpos, n); block->setNodeNoCheck(relpos, n);