Android: Fix memory leak when displaying images in the mainmenu (#8011)

This commit is contained in:
rubenwardy 2018-12-22 07:46:41 +00:00 committed by Loic Blot
parent a873a3f4f8
commit ce4497224f
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GPG Key ID: EFAA458E8C153987

@ -87,22 +87,30 @@ MenuTextureSource::~MenuTextureSource()
/******************************************************************************/
video::ITexture* MenuTextureSource::getTexture(const std::string &name, u32 *id)
{
if(id)
if (id)
*id = 0;
if(name.empty())
if (name.empty())
return NULL;
m_to_delete.insert(name);
#ifdef __ANDROID__
video::IImage *image = m_driver->createImageFromFile(name.c_str());
if (image) {
image = Align2Npot2(image, m_driver);
video::ITexture* retval = m_driver->addTexture(name.c_str(), image);
image->drop();
video::ITexture *retval = m_driver->findTexture(name.c_str());
if (retval)
return retval;
}
#endif
video::IImage *image = m_driver->createImageFromFile(name.c_str());
if (!image)
return NULL;
image = Align2Npot2(image, m_driver);
retval = m_driver->addTexture(name.c_str(), image);
image->drop();
return retval;
#else
return m_driver->getTexture(name.c_str());
#endif
}
/******************************************************************************/