Increase star count to 1000 and decrease radius slightly (#9307)

* Increase star count to 1000 and decrease radius slightly.
* Adjust star width.
This commit is contained in:
lhofhansl 2020-01-16 08:12:34 -08:00 committed by SmallJoker
parent c396800629
commit cea4fd2b27
2 changed files with 2 additions and 2 deletions

@ -269,7 +269,7 @@ void Sky::render()
(0.25 - fabs(wicked_time_of_day < 0.5 ?
wicked_time_of_day : (1.0 - wicked_time_of_day))) * 20));
float f = starbrightness;
float d = 0.007 / 2;
float d = 0.006f / 2.0f;
video::SColor starcolor(255, f * 90, f * 90, f * 90);
// Stars are only drawn when brighter than skycolor
if (starcolor.getBlue() < m_skycolor.getBlue())

@ -25,7 +25,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#pragma once
#define SKY_MATERIAL_COUNT 5
#define SKY_STAR_COUNT 200
#define SKY_STAR_COUNT 1000
class ITextureSource;