Change sign of pitch angle in debug menu (#8438)

Co-Authored-By: ClobberXD <ClobberXD@gmail.com>
This commit is contained in:
ANAND 2019-04-05 03:12:18 +05:30 committed by Paramat
parent 4f7674d448
commit d111865890

@ -128,7 +128,7 @@ void GameUI::update(const RunStats &stats, Client *client, MapDrawControl *draw_
<< ", " << (player_position.Z / BS) << ", " << (player_position.Z / BS)
<< "), yaw: " << (wrapDegrees_0_360(cam.camera_yaw)) << "° " << "), yaw: " << (wrapDegrees_0_360(cam.camera_yaw)) << "° "
<< yawToDirectionString(cam.camera_yaw) << yawToDirectionString(cam.camera_yaw)
<< ", pitch: " << (wrapDegrees_180(cam.camera_pitch)) << "°" << ", pitch: " << (-wrapDegrees_180(cam.camera_pitch)) << "°"
<< ", seed: " << ((u64)client->getMapSeed()); << ", seed: " << ((u64)client->getMapSeed());
if (pointed_old.type == POINTEDTHING_NODE) { if (pointed_old.type == POINTEDTHING_NODE) {