Add ability to activate mods with doubleclick (remove old_style_mod_selection)

This commit is contained in:
PilzAdam 2013-08-16 00:12:10 +02:00
parent 5e312dc40d
commit d52185c43e
3 changed files with 68 additions and 84 deletions

@ -654,9 +654,6 @@ function tabbuilder.handle_settings_buttons(fields)
if fields["cb_opaque_water"] then
engine.setting_setbool("opaque_water",tabbuilder.tobool(fields["cb_opaque_water"]))
end
if fields["old_style_modselection"] then
engine.setting_setbool("old_style_mod_selection",tabbuilder.tobool(fields["old_style_modselection"]))
end
if fields["cb_mipmapping"] then
engine.setting_setbool("mip_map",tabbuilder.tobool(fields["cb_mipmapping"]))
@ -964,7 +961,6 @@ function tabbuilder.tab_settings()
"checkbox[1,1.25;cb_smooth_lighting;Smooth Lighting;".. dump(engine.setting_getbool("smooth_lighting")) .. "]"..
"checkbox[1,1.75;cb_3d_clouds;3D Clouds;" .. dump(engine.setting_getbool("enable_3d_clouds")) .. "]"..
"checkbox[1,2.25;cb_opaque_water;Opaque Water;" .. dump(engine.setting_getbool("opaque_water")) .. "]"..
"checkbox[1,2.75;old_style_modselection;Old style modmgr;" .. dump(engine.setting_getbool("old_style_mod_selection")) .. "]"..
"checkbox[4,0.75;cb_mipmapping;Mip-Mapping;" .. dump(engine.setting_getbool("mip_map")) .. "]"..
"checkbox[4,1.25;cb_anisotrophic;Anisotropic Filtering;".. dump(engine.setting_getbool("anisotropic_filter")) .. "]"..

@ -395,44 +395,37 @@ function modmgr.dialog_configure_world()
"button[9.25,6.35;2,0.5;btn_config_world_save;Save]" ..
"button[7.4,6.35;2,0.5;btn_config_world_cancel;Cancel]"
if engine.setting_get("old_style_mod_selection") == "true" then
if mod ~= nil and mod.name ~= "" then
if mod.is_modpack then
local rawlist = filterlist.get_raw_list(modmgr.modlist)
if mod ~= nil and mod.name ~= "" then
if mod.is_modpack then
local rawlist = filterlist.get_raw_list(modmgr.modlist)
local all_enabled = true
for j=1,#rawlist,1 do
if rawlist[j].modpack == mod.name and
rawlist[j].enabled ~= true then
all_enabled = false
break
end
end
if all_enabled == false then
retval = retval .. "button[5.5,-0.125;2,0.5;btn_mp_enable;Enable MP]"
else
retval = retval .. "button[5.5,-0.125;2,0.5;btn_mp_disable;Disable MP]"
end
else
if mod.enabled then
retval = retval .. "checkbox[5.5,-0.375;cb_mod_enable;enabled;true]"
else
retval = retval .. "checkbox[5.5,-0.375;cb_mod_enable;enabled;false]"
local all_enabled = true
for j=1,#rawlist,1 do
if rawlist[j].modpack == mod.name and
rawlist[j].enabled ~= true then
all_enabled = false
break
end
end
if all_enabled == false then
retval = retval .. "button[5.5,-0.125;2,0.5;btn_mp_enable;Enable MP]"
else
retval = retval .. "button[5.5,-0.125;2,0.5;btn_mp_disable;Disable MP]"
end
else
if mod.enabled then
retval = retval .. "checkbox[5.5,-0.375;cb_mod_enable;enabled;true]"
else
retval = retval .. "checkbox[5.5,-0.375;cb_mod_enable;enabled;false]"
end
end
retval = retval ..
"button[8.5,-0.125;2.5,0.5;btn_all_mods;Enable all]"
else
retval = retval ..
"button[5.5,-0.125;5.75,0.5;btn_all_mods;Enable all Mods]"
end
retval = retval ..
"textlist[5.5,0.5;5.5,5.75;world_config_modlist;"
retval = retval ..
"button[8.5,-0.125;2.5,0.5;btn_all_mods;Enable all]" ..
"textlist[5.5,0.5;5.5,5.75;world_config_modlist;"
retval = retval .. modmgr.render_modlist(modmgr.modlist)
@ -665,60 +658,56 @@ function modmgr.handle_configure_world_buttons(fields)
local event = explode_textlist_event(fields["world_config_modlist"])
modmgr.world_config_selected_mod = event.index
if engine.setting_get("old_style_mod_selection") ~= "true" then
if event.typ == "DCL" then
local mod = filterlist.get_list(modmgr.modlist)[event.index]
if event.typ == "DCL" then
local mod = filterlist.get_list(modmgr.modlist)[event.index]
if mod.typ == "game_mod" then
return nil
end
if mod.typ == "game_mod" then
return nil
end
if not mod.is_modpack then
mod.enabled = not mod.enabled
else
local list = filterlist.get_raw_list(modmgr.modlist)
local toset = nil
if not mod.is_modpack then
mod.enabled = not mod.enabled
else
local list = filterlist.get_raw_list(modmgr.modlist)
local toset = nil
for i=1,#list,1 do
if list[i].modpack == mod.name then
if toset == nil then
toset = not list[i].enabled
end
list[i].enabled = toset
for i=1,#list,1 do
if list[i].modpack == mod.name then
if toset == nil then
toset = not list[i].enabled
end
list[i].enabled = toset
end
end
end
end
end
if engine.setting_get("old_style_mod_selection") == "true" then
if fields["cb_mod_enable"] ~= nil then
local mod = filterlist.get_list(modmgr.modlist)
[engine.get_textlist_index("world_config_modlist")]
if fields["cb_mod_enable"] == "true" then
mod.enabled = true
else
mod.enabled = false
end
if fields["cb_mod_enable"] ~= nil then
local mod = filterlist.get_list(modmgr.modlist)
[engine.get_textlist_index("world_config_modlist")]
if fields["cb_mod_enable"] == "true" then
mod.enabled = true
else
mod.enabled = false
end
end
if fields["btn_mp_enable"] ~= nil or
fields["btn_mp_disable"] then
local mod = filterlist.get_list(modmgr.modlist)
[engine.get_textlist_index("world_config_modlist")]
if fields["btn_mp_enable"] ~= nil or
fields["btn_mp_disable"] then
local mod = filterlist.get_list(modmgr.modlist)
[engine.get_textlist_index("world_config_modlist")]
local toset=false
if fields["btn_mp_enable"] ~= nil then
toset = true
end
local list = filterlist.get_raw_list(modmgr.modlist)
local toset=false
if fields["btn_mp_enable"] ~= nil then
toset = true
end
local list = filterlist.get_raw_list(modmgr.modlist)
for i=1,#list,1 do
if list[i].modpack == mod.name then
list[i].enabled = toset
end
for i=1,#list,1 do
if list[i].modpack == mod.name then
list[i].enabled = toset
end
end
end

@ -275,7 +275,6 @@ void set_default_settings(Settings *settings)
settings->setDefault("main_menu_script","");
settings->setDefault("main_menu_mod_mgr","1");
settings->setDefault("old_style_mod_selection","true");
settings->setDefault("main_menu_game_mgr","0");
settings->setDefault("modstore_download_url", "https://forum.minetest.net/media/");
settings->setDefault("modstore_listmods_url", "https://forum.minetest.net/mmdb/mods/");