Fix segfault with autoscale_mode (again)

closes #12100
This time add some asserts so there is no misunderstanding about the NULL-ness of layer->texture.
This commit is contained in:
sfan5 2022-03-02 17:46:27 +01:00
parent 23d49fda29
commit d569dc45a8

@ -675,7 +675,7 @@ static void fillTileAttribs(ITextureSource *tsrc, TileLayer *layer,
bool has_scale = tiledef.scale > 0;
bool use_autoscale = tsettings.autoscale_mode == AUTOSCALE_FORCE ||
(tsettings.autoscale_mode == AUTOSCALE_ENABLE && !has_scale);
if (use_autoscale) {
if (use_autoscale && layer->texture) {
auto texture_size = layer->texture->getOriginalSize();
float base_size = tsettings.node_texture_size;
float size = std::fmin(texture_size.Width, texture_size.Height);
@ -711,6 +711,7 @@ static void fillTileAttribs(ITextureSource *tsrc, TileLayer *layer,
// Animation parameters
int frame_count = 1;
if (layer->material_flags & MATERIAL_FLAG_ANIMATION) {
assert(layer->texture);
int frame_length_ms;
tiledef.animation.determineParams(layer->texture->getOriginalSize(),
&frame_count, &frame_length_ms, NULL);
@ -721,14 +722,13 @@ static void fillTileAttribs(ITextureSource *tsrc, TileLayer *layer,
if (frame_count == 1) {
layer->material_flags &= ~MATERIAL_FLAG_ANIMATION;
} else {
std::ostringstream os(std::ios::binary);
if (!layer->frames) {
assert(layer->texture);
if (!layer->frames)
layer->frames = new std::vector<FrameSpec>();
}
layer->frames->resize(frame_count);
std::ostringstream os(std::ios::binary);
for (int i = 0; i < frame_count; i++) {
FrameSpec frame;
os.str("");