forked from Mirrorlandia_minetest/minetest
Add minetest.swap_node
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752e11e114
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d879a539cd
@ -1318,18 +1318,13 @@ minetest.register_node("default:furnace_active", {
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end,
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})
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function hacky_swap_node(pos,name)
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function swap_node(pos,name)
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local node = minetest.get_node(pos)
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local meta = minetest.get_meta(pos)
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local meta0 = meta:to_table()
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if node.name == name then
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return
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end
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node.name = name
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local meta0 = meta:to_table()
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minetest.set_node(pos,node)
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meta = minetest.get_meta(pos)
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meta:from_table(meta0)
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minetest.swap_node(pos, node)
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end
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minetest.register_abm({
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@ -1384,7 +1379,7 @@ minetest.register_abm({
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local percent = math.floor(meta:get_float("fuel_time") /
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meta:get_float("fuel_totaltime") * 100)
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meta:set_string("infotext","Furnace active: "..percent.."%")
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hacky_swap_node(pos,"default:furnace_active")
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swap_node(pos,"default:furnace_active")
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meta:set_string("formspec",
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"size[8,9]"..
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"image[2,2;1,1;default_furnace_fire_bg.png^[lowpart:"..
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@ -1410,7 +1405,7 @@ minetest.register_abm({
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if fuel.time <= 0 then
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meta:set_string("infotext","Furnace out of fuel")
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hacky_swap_node(pos,"default:furnace")
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swap_node(pos,"default:furnace")
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meta:set_string("formspec", default.furnace_inactive_formspec)
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return
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end
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@ -1418,7 +1413,7 @@ minetest.register_abm({
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if cooked.item:is_empty() then
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if was_active then
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meta:set_string("infotext","Furnace is empty")
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hacky_swap_node(pos,"default:furnace")
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swap_node(pos,"default:furnace")
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meta:set_string("formspec", default.furnace_inactive_formspec)
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end
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return
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@ -1262,7 +1262,13 @@ void Client::ProcessData(u8 *data, u32 datasize, u16 sender_peer_id)
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MapNode n;
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n.deSerialize(&data[8], ser_version);
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addNode(p, n);
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bool remove_metadata = true;
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u32 index = 8 + MapNode::serializedLength(ser_version);
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if ((datasize >= index+1) && data[index]){
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remove_metadata = false;
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}
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addNode(p, n, remove_metadata);
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}
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else if(command == TOCLIENT_BLOCKDATA)
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{
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@ -2514,7 +2520,7 @@ void Client::removeNode(v3s16 p)
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}
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}
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void Client::addNode(v3s16 p, MapNode n)
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void Client::addNode(v3s16 p, MapNode n, bool remove_metadata)
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{
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TimeTaker timer1("Client::addNode()");
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@ -2523,7 +2529,7 @@ void Client::addNode(v3s16 p, MapNode n)
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try
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{
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//TimeTaker timer3("Client::addNode(): addNodeAndUpdate");
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m_env.getMap().addNodeAndUpdate(p, n, modified_blocks);
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m_env.getMap().addNodeAndUpdate(p, n, modified_blocks, remove_metadata);
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}
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catch(InvalidPositionException &e)
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{}
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@ -365,7 +365,7 @@ public:
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// Causes urgent mesh updates (unlike Map::add/removeNodeWithEvent)
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void removeNode(v3s16 p);
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void addNode(v3s16 p, MapNode n);
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void addNode(v3s16 p, MapNode n, bool remove_metadata = true);
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void setPlayerControl(PlayerControl &control);
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@ -102,7 +102,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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added to object properties
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*/
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#define LATEST_PROTOCOL_VERSION 21
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#define LATEST_PROTOCOL_VERSION 22
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// Server's supported network protocol range
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#define SERVER_PROTOCOL_VERSION_MIN 13
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@ -139,6 +139,12 @@ enum ToClientCommand
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TOCLIENT_BLOCKDATA = 0x20, //TODO: Multiple blocks
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TOCLIENT_ADDNODE = 0x21,
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/*
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u16 command
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v3s16 position
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serialized mapnode
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u8 keep_metadata // Added in protocol version 22
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*/
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TOCLIENT_REMOVENODE = 0x22,
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TOCLIENT_PLAYERPOS = 0x23, // Obsolete
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@ -874,6 +874,11 @@ bool ServerEnvironment::removeNode(v3s16 p)
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return true;
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}
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bool ServerEnvironment::swapNode(v3s16 p, const MapNode &n)
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{
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return m_map->addNodeWithEvent(p, n, false);
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}
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std::set<u16> ServerEnvironment::getObjectsInsideRadius(v3f pos, float radius)
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{
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std::set<u16> objects;
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@ -283,6 +283,7 @@ public:
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// Script-aware node setters
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bool setNode(v3s16 p, const MapNode &n);
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bool removeNode(v3s16 p);
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bool swapNode(v3s16 p, const MapNode &n);
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// Find all active objects inside a radius around a point
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std::set<u16> getObjectsInsideRadius(v3f pos, float radius);
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14
src/map.cpp
14
src/map.cpp
@ -931,7 +931,8 @@ void Map::updateLighting(std::map<v3s16, MapBlock*> & a_blocks,
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/*
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*/
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void Map::addNodeAndUpdate(v3s16 p, MapNode n,
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std::map<v3s16, MapBlock*> &modified_blocks)
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std::map<v3s16, MapBlock*> &modified_blocks,
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bool remove_metadata)
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{
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INodeDefManager *ndef = m_gamedef->ndef();
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@ -1018,8 +1019,9 @@ void Map::addNodeAndUpdate(v3s16 p, MapNode n,
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/*
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Remove node metadata
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*/
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removeNodeMetadata(p);
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if (remove_metadata) {
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removeNodeMetadata(p);
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}
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/*
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Set the node on the map
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@ -1319,17 +1321,17 @@ void Map::removeNodeAndUpdate(v3s16 p,
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}
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}
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bool Map::addNodeWithEvent(v3s16 p, MapNode n)
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bool Map::addNodeWithEvent(v3s16 p, MapNode n, bool remove_metadata)
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{
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MapEditEvent event;
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event.type = MEET_ADDNODE;
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event.type = remove_metadata ? MEET_ADDNODE : MEET_SWAPNODE;
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event.p = p;
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event.n = n;
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bool succeeded = true;
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try{
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std::map<v3s16, MapBlock*> modified_blocks;
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addNodeAndUpdate(p, n, modified_blocks);
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addNodeAndUpdate(p, n, modified_blocks, remove_metadata);
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// Copy modified_blocks to event
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for(std::map<v3s16, MapBlock*>::iterator
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@ -61,6 +61,8 @@ enum MapEditEventType{
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MEET_ADDNODE,
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// Node removed (changed to air)
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MEET_REMOVENODE,
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// Node swapped (changed without metadata change)
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MEET_SWAPNODE,
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// Node metadata of block changed (not knowing which node exactly)
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// p stores block coordinate
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MEET_BLOCK_NODE_METADATA_CHANGED,
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@ -99,6 +101,8 @@ struct MapEditEvent
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return VoxelArea(p);
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case MEET_REMOVENODE:
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return VoxelArea(p);
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case MEET_SWAPNODE:
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return VoxelArea(p);
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case MEET_BLOCK_NODE_METADATA_CHANGED:
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{
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v3s16 np1 = p*MAP_BLOCKSIZE;
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@ -236,7 +240,8 @@ public:
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These handle lighting but not faces.
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*/
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void addNodeAndUpdate(v3s16 p, MapNode n,
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std::map<v3s16, MapBlock*> &modified_blocks);
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std::map<v3s16, MapBlock*> &modified_blocks,
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bool remove_metadata = true);
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void removeNodeAndUpdate(v3s16 p,
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std::map<v3s16, MapBlock*> &modified_blocks);
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@ -245,7 +250,7 @@ public:
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These emit events.
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Return true if succeeded, false if not.
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*/
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bool addNodeWithEvent(v3s16 p, MapNode n);
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bool addNodeWithEvent(v3s16 p, MapNode n, bool remove_metadata = true);
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bool removeNodeWithEvent(v3s16 p);
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/*
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@ -120,6 +120,22 @@ int ModApiEnvMod::l_remove_node(lua_State *L)
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return 1;
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}
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// minetest.swap_node(pos, node)
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// pos = {x=num, y=num, z=num}
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int ModApiEnvMod::l_swap_node(lua_State *L)
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{
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GET_ENV_PTR;
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INodeDefManager *ndef = env->getGameDef()->ndef();
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// parameters
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v3s16 pos = read_v3s16(L, 1);
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MapNode n = readnode(L, 2, ndef);
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// Do it
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bool succeeded = env->swapNode(pos, n);
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lua_pushboolean(L, succeeded);
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return 1;
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}
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// minetest.get_node(pos)
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// pos = {x=num, y=num, z=num}
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int ModApiEnvMod::l_get_node(lua_State *L)
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@ -798,6 +814,7 @@ void ModApiEnvMod::Initialize(lua_State *L, int top)
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{
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API_FCT(set_node);
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API_FCT(add_node);
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API_FCT(swap_node);
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API_FCT(add_item);
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API_FCT(remove_node);
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API_FCT(get_node);
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@ -34,6 +34,10 @@ private:
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// minetest.remove_node(pos)
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// pos = {x=num, y=num, z=num}
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static int l_remove_node(lua_State *L);
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// minetest.swap_node(pos, node)
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// pos = {x=num, y=num, z=num}
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static int l_swap_node(lua_State *L);
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// minetest.get_node(pos)
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// pos = {x=num, y=num, z=num}
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@ -1582,16 +1582,16 @@ void Server::AsyncRunStep()
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// for them.
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std::list<u16> far_players;
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if(event->type == MEET_ADDNODE)
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if(event->type == MEET_ADDNODE || event->type == MEET_SWAPNODE)
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{
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//infostream<<"Server: MEET_ADDNODE"<<std::endl;
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prof.add("MEET_ADDNODE", 1);
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if(disable_single_change_sending)
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sendAddNode(event->p, event->n, event->already_known_by_peer,
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&far_players, 5);
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&far_players, 5, event->type == MEET_ADDNODE);
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else
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sendAddNode(event->p, event->n, event->already_known_by_peer,
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&far_players, 30);
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&far_players, 30, event->type == MEET_ADDNODE);
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}
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else if(event->type == MEET_REMOVENODE)
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{
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@ -4070,7 +4070,8 @@ void Server::sendRemoveNode(v3s16 p, u16 ignore_id,
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}
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void Server::sendAddNode(v3s16 p, MapNode n, u16 ignore_id,
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std::list<u16> *far_players, float far_d_nodes)
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std::list<u16> *far_players, float far_d_nodes,
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bool remove_metadata)
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{
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float maxd = far_d_nodes*BS;
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v3f p_f = intToFloat(p, BS);
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@ -4106,13 +4107,23 @@ void Server::sendAddNode(v3s16 p, MapNode n, u16 ignore_id,
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}
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// Create packet
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u32 replysize = 8 + MapNode::serializedLength(client->serialization_version);
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u32 replysize = 9 + MapNode::serializedLength(client->serialization_version);
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SharedBuffer<u8> reply(replysize);
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writeU16(&reply[0], TOCLIENT_ADDNODE);
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writeS16(&reply[2], p.X);
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writeS16(&reply[4], p.Y);
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writeS16(&reply[6], p.Z);
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n.serialize(&reply[8], client->serialization_version);
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u32 index = 8 + MapNode::serializedLength(client->serialization_version);
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writeU8(&reply[index], remove_metadata ? 0 : 1);
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if (!remove_metadata) {
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if (client->net_proto_version <= 21) {
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// Old clients always clear metadata; fix it
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// by sending the full block again.
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client->SetBlockNotSent(p);
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}
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}
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// Send as reliable
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m_con.Send(client->peer_id, 0, reply, true);
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@ -556,7 +556,8 @@ private:
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void sendRemoveNode(v3s16 p, u16 ignore_id=0,
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std::list<u16> *far_players=NULL, float far_d_nodes=100);
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void sendAddNode(v3s16 p, MapNode n, u16 ignore_id=0,
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std::list<u16> *far_players=NULL, float far_d_nodes=100);
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std::list<u16> *far_players=NULL, float far_d_nodes=100,
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bool remove_metadata=true);
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void setBlockNotSent(v3s16 p);
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// Environment and Connection must be locked when called
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