Implement proper font handling

This commit is contained in:
sapier 2014-11-23 13:40:43 +01:00
parent 25945dc539
commit dceb9f7d60
91 changed files with 902 additions and 194 deletions

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@ -0,0 +1,100 @@
<?xml version="1.0"?>
<font type="bitmap">
<Texture index="0" filename="liberation_sans_14_img.png" hasAlpha="true" />
<c c="!" r="0, 0, 6, 18" />
<c c="&quot;" r="6, 0, 15, 9" />
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</font>

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@ -215,6 +215,8 @@
#directional_colored_fog = true
#tooltip_show_delay = 400
# Delay showing tooltips, in miliseconds
#screen_dpi = 72
# adjust dpi configuration to your screen (PC/MAC only) e.g. for 4k screens
# Default timeout for cURL, in milliseconds
# Only has an effect if compiled with cURL

@ -453,6 +453,7 @@ set(minetest_SRCS
convert_json.cpp
drawscene.cpp
filecache.cpp
fontengine.cpp
game.cpp
guiChatConsole.cpp
guiEngine.cpp

@ -2726,7 +2726,7 @@ void Client::afterContentReceived(IrrlichtDevice *device, gui::IGUIFont* font)
{
verbosestream<<"Updating item textures and meshes"<<std::endl;
wchar_t* text = wgettext("Item textures...");
draw_load_screen(text, device, guienv, font, 0, 0);
draw_load_screen(text, device, guienv, 0, 0);
std::set<std::string> names = m_itemdef->getAll();
size_t size = names.size();
size_t count = 0;
@ -2739,7 +2739,7 @@ void Client::afterContentReceived(IrrlichtDevice *device, gui::IGUIFont* font)
count++;
percent = count*100/size;
if (count%50 == 0) // only update every 50 item
draw_load_screen(text, device, guienv, font, 0, percent);
draw_load_screen(text, device, guienv, 0, percent);
}
delete[] text;
}
@ -2775,7 +2775,7 @@ void Client::makeScreenshot(IrrlichtDevice *device)
irr::video::IVideoDriver *driver = device->getVideoDriver();
irr::video::IImage* const raw_image = driver->createScreenShot();
if (raw_image) {
irr::video::IImage* const image = driver->createImage(video::ECF_R8G8B8,
irr::video::IImage* const image = driver->createImage(video::ECF_R8G8B8,
raw_image->getDimension());
if (image) {

@ -98,7 +98,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
* GUI related things
*/
#define LEGACY_SCALING (2./3.)
#define DEFAULT_FONT_SIZE (13.0 / LEGACY_SCALING)
#define TTF_DEFAULT_FONT_SIZE (13.0 / LEGACY_SCALING)
#define DEFAULT_FONT_SIZE (14)
#define DEFAULT_IMGSIZE (48.0)
#define DEFAULT_XSPACING ((15.0 + (1.0 / 3.0)))
#define DEFAULT_YSPACING (9.0)

@ -187,10 +187,23 @@ void set_default_settings(Settings *settings)
settings->setDefault("fallback_font_shadow", "1");
settings->setDefault("fallback_font_shadow_alpha", "128");
std::stringstream fontsize;
fontsize << TTF_DEFAULT_FONT_SIZE;
settings->setDefault("font_size", fontsize.str());
settings->setDefault("mono_font_size", fontsize.str());
settings->setDefault("fallback_font_size", fontsize.str());
#else
settings->setDefault("freetype", "false");
settings->setDefault("font_path", porting::getDataPath("fonts" DIR_DELIM "fontlucida.png"));
settings->setDefault("mono_font_path", porting::getDataPath("fonts" DIR_DELIM "fontdejavusansmono.png"));
settings->setDefault("freetype", "false");
settings->setDefault("font_path", porting::getDataPath("fonts" DIR_DELIM "lucida_sans"));
settings->setDefault("mono_font_path", porting::getDataPath("fonts" DIR_DELIM "mono_dejavu_sans"));
std::stringstream fontsize;
fontsize << DEFAULT_FONT_SIZE;
settings->setDefault("font_size", fontsize.str());
settings->setDefault("mono_font_size", fontsize.str());
#endif
// Server stuff
@ -317,22 +330,8 @@ void set_default_settings(Settings *settings)
settings->setDefault("gui_scaling", "0.7");
}
settings->setDefault("curl_verify_cert","false");
#endif
}
void late_init_default_settings(Settings* settings)
{
#ifndef SERVER
std::stringstream fontsize;
fontsize << floor(
DEFAULT_FONT_SIZE *
porting::getDisplayDensity() *
settings->getFloat("gui_scaling")
);
settings->setDefault("font_size", fontsize.str());
settings->setDefault("mono_font_size", fontsize.str());
settings->setDefault("fallback_font_size", fontsize.str());
#else
settings->setDefault("screen_dpi", "72");
#endif
}

@ -28,12 +28,6 @@ class Settings;
*/
void set_default_settings(Settings *settings);
/**
* initialize default values which require knowledge about gui
* @param settings pointer to settings
*/
void late_init_default_settings(Settings* settings);
/**
* override a default settings by settings from another settings element
* @param settings target settings pointer

@ -23,6 +23,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "clouds.h"
#include "clientmap.h"
#include "util/timetaker.h"
#include "fontengine.h"
typedef enum {
LEFT = -1,
@ -500,21 +501,18 @@ void draw_scene(video::IVideoDriver* driver, scene::ISceneManager* smgr,
Text will be removed when the screen is drawn the next time.
Additionally, a progressbar can be drawn when percent is set between 0 and 100.
*/
/*gui::IGUIStaticText **/
void draw_load_screen(const std::wstring &text, IrrlichtDevice* device,
gui::IGUIEnvironment* guienv, gui::IGUIFont* font, float dtime,
int percent, bool clouds )
gui::IGUIEnvironment* guienv, float dtime, int percent, bool clouds )
{
video::IVideoDriver* driver = device->getVideoDriver();
v2u32 screensize = driver->getScreenSize();
const wchar_t *loadingtext = text.c_str();
core::vector2d<u32> textsize_u = font->getDimension(loadingtext);
core::vector2d<s32> textsize(textsize_u.X,textsize_u.Y);
core::vector2d<s32> center(screensize.X/2, screensize.Y/2);
core::rect<s32> textrect(center - textsize/2, center + textsize/2);
video::IVideoDriver* driver = device->getVideoDriver();
v2u32 screensize = porting::getWindowSize();
v2s32 textsize(glb_fontengine->getTextWidth(text), glb_fontengine->getLineHeight());
v2s32 center(screensize.X / 2, screensize.Y / 2);
core::rect<s32> textrect(center - textsize / 2, center + textsize / 2);
gui::IGUIStaticText *guitext = guienv->addStaticText(
loadingtext, textrect, false, false);
text.c_str(), textrect, false, false);
guitext->setTextAlignment(gui::EGUIA_CENTER, gui::EGUIA_UPPERLEFT);
bool cloud_menu_background = clouds && g_settings->getBool("menu_clouds");
@ -522,25 +520,33 @@ void draw_load_screen(const std::wstring &text, IrrlichtDevice* device,
{
g_menuclouds->step(dtime*3);
g_menuclouds->render();
driver->beginScene(true, true, video::SColor(255,140,186,250));
driver->beginScene(true, true, video::SColor(255, 140, 186, 250));
g_menucloudsmgr->drawAll();
}
else
driver->beginScene(true, true, video::SColor(255,0,0,0));
driver->beginScene(true, true, video::SColor(255, 0, 0, 0));
if (percent >= 0 && percent <= 100) // draw progress bar
// draw progress bar
if ((percent >= 0) && (percent <= 100))
{
core::vector2d<s32> barsize(256,32);
core::rect<s32> barrect(center-barsize/2, center+barsize/2);
driver->draw2DRectangle(video::SColor(255,255,255,255),barrect, NULL); // border
driver->draw2DRectangle(video::SColor(255,64,64,64), core::rect<s32> (
barrect.UpperLeftCorner+1,
v2s32 barsize(
// 342 is (approximately) 256/0.75 to keep bar on same size as
// before with default settings
342 * porting::getDisplayDensity() *
g_settings->getFloat("gui_scaling"),
glb_fontengine->getTextHeight() * 2);
core::rect<s32> barrect(center - barsize / 2, center + barsize / 2);
driver->draw2DRectangle(video::SColor(255, 255, 255, 255),barrect, NULL); // border
driver->draw2DRectangle(video::SColor(255, 64, 64, 64), core::rect<s32> (
barrect.UpperLeftCorner + 1,
barrect.LowerRightCorner-1), NULL); // black inside the bar
driver->draw2DRectangle(video::SColor(255,128,128,128), core::rect<s32> (
barrect.UpperLeftCorner+1,
driver->draw2DRectangle(video::SColor(255, 128, 128, 128), core::rect<s32> (
barrect.UpperLeftCorner + 1,
core::vector2d<s32>(
barrect.LowerRightCorner.X-(barsize.X-1)+percent*(barsize.X-2)/100,
barrect.LowerRightCorner.Y-1)), NULL); // the actual progress
barrect.LowerRightCorner.X -
(barsize.X - 1) + percent * (barsize.X - 2) / 100,
barrect.LowerRightCorner.Y - 1)), NULL); // the actual progress
}
guienv->drawAll();
driver->endScene();

@ -26,8 +26,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
void draw_load_screen(const std::wstring &text, IrrlichtDevice* device,
gui::IGUIEnvironment* guienv, gui::IGUIFont* font, float dtime=0,
int percent=0, bool clouds=true);
gui::IGUIEnvironment* guienv, float dtime=0, int percent=0,
bool clouds=true);
void draw_scene(video::IVideoDriver* driver, scene::ISceneManager* smgr,
Camera& camera, Client& client, LocalPlayer* player, Hud& hud,

463
src/fontengine.cpp Normal file

@ -0,0 +1,463 @@
/*
Minetest
Copyright (C) 2010-2014 sapier <sapier at gmx dot net>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "fontengine.h"
#include "log.h"
#include "main.h"
#include "config.h"
#include "porting.h"
#include "constants.h"
#include "filesys.h"
#if USE_FREETYPE
#include "gettext.h"
#include "xCGUITTFont.h"
#endif
/** maximum size distance for getting a "similar" font size */
#define MAX_FONT_SIZE_OFFSET 10
/** reference to access font engine, has to be initialized by main */
FontEngine* glb_fontengine = NULL;
/** callback to be used on change of font size setting */
static void font_setting_changed(const std::string) {
glb_fontengine->readSettings();
}
/******************************************************************************/
FontEngine::FontEngine(Settings* main_settings, gui::IGUIEnvironment* env) :
m_settings(main_settings),
m_env(env),
m_font_cache(),
m_default_size(),
m_currentMode(FM_Standard),
m_lastMode(),
m_lastSize(0),
m_lastFont(NULL)
{
for ( unsigned int i = 0; i < FM_MaxMode; i++) {
m_default_size[i] = (FontMode) FONT_SIZE_UNSPECIFIED;
}
assert(m_settings != NULL);
assert(m_env != NULL);
assert(m_env->getSkin() != NULL);
m_currentMode = FM_Simple;
#if USE_FREETYPE
if (g_settings->getBool("freetype")) {
m_default_size[FM_Standard] = m_settings->getU16("font_size");
m_default_size[FM_Fallback] = m_settings->getU16("fallback_font_size");
m_default_size[FM_Mono] = m_settings->getU16("mono_font_size");
if (is_yes(gettext("needs_fallback_font"))) {
m_currentMode = FM_Fallback;
}
else {
m_currentMode = FM_Standard;
}
}
// having freetype but not using it is quite a strange case so we need to do
// special handling for it
if (m_currentMode == FM_Simple) {
std::stringstream fontsize;
fontsize << DEFAULT_FONT_SIZE;
m_settings->setDefault("font_size", fontsize.str());
m_settings->setDefault("mono_font_size", fontsize.str());
}
#endif
m_default_size[FM_Simple] = m_settings->getU16("font_size");
m_default_size[FM_SimpleMono] = m_settings->getU16("mono_font_size");
updateSkin();
if (m_currentMode == FM_Standard) {
m_settings->registerChangedCallback("font_size", font_setting_changed);
m_settings->registerChangedCallback("font_path", font_setting_changed);
m_settings->registerChangedCallback("font_shadow", font_setting_changed);
m_settings->registerChangedCallback("font_shadow_alpha", font_setting_changed);
}
else if (m_currentMode == FM_Fallback) {
m_settings->registerChangedCallback("fallback_font_size", font_setting_changed);
m_settings->registerChangedCallback("fallback_font_path", font_setting_changed);
m_settings->registerChangedCallback("fallback_font_shadow", font_setting_changed);
m_settings->registerChangedCallback("fallback_font_shadow_alpha", font_setting_changed);
}
m_settings->registerChangedCallback("mono_font_path", font_setting_changed);
m_settings->registerChangedCallback("mono_font_size", font_setting_changed);
m_settings->registerChangedCallback("screen_dpi", font_setting_changed);
m_settings->registerChangedCallback("gui_scaling", font_setting_changed);
}
/******************************************************************************/
FontEngine::~FontEngine()
{
cleanCache();
}
/******************************************************************************/
void FontEngine::cleanCache()
{
for ( unsigned int i = 0; i < FM_MaxMode; i++) {
for (std::map<unsigned int, irr::gui::IGUIFont*>::iterator iter
= m_font_cache[i].begin();
iter != m_font_cache[i].end(); iter++) {
iter->second->drop();
iter->second = NULL;
}
m_font_cache[i].clear();
}
}
/******************************************************************************/
irr::gui::IGUIFont* FontEngine::getFont(unsigned int font_size, FontMode mode)
{
if (mode == FM_Unspecified) {
mode = m_currentMode;
}
else if ((mode == FM_Mono) && (m_currentMode == FM_Simple)) {
mode = FM_SimpleMono;
}
if (font_size == FONT_SIZE_UNSPECIFIED) {
font_size = m_default_size[mode];
}
if ((font_size == m_lastSize) && (mode == m_lastMode)) {
return m_lastFont;
}
if (m_font_cache[mode].find(font_size) == m_font_cache[mode].end()) {
initFont(font_size, mode);
}
if (m_font_cache[mode].find(font_size) == m_font_cache[mode].end()) {
return NULL;
}
m_lastSize = font_size;
m_lastMode = mode;
m_lastFont = m_font_cache[mode][font_size];
return m_font_cache[mode][font_size];
}
/******************************************************************************/
unsigned int FontEngine::getTextHeight(unsigned int font_size, FontMode mode)
{
irr::gui::IGUIFont* font = getFont(font_size, mode);
// use current skin font as fallback
if (font == NULL) {
font = m_env->getSkin()->getFont();
}
assert(font != NULL);
return font->getDimension(L"Some unimportant example String").Height;
}
/******************************************************************************/
unsigned int FontEngine::getTextWidth(const std::wstring& text,
unsigned int font_size, FontMode mode)
{
irr::gui::IGUIFont* font = getFont(font_size, mode);
// use current skin font as fallback
if (font == NULL) {
font = m_env->getSkin()->getFont();
}
assert(font != NULL);
return font->getDimension(text.c_str()).Width;
}
/** get line height for a specific font (including empty room between lines) */
unsigned int FontEngine::getLineHeight(unsigned int font_size, FontMode mode)
{
irr::gui::IGUIFont* font = getFont(font_size, mode);
// use current skin font as fallback
if (font == NULL) {
font = m_env->getSkin()->getFont();
}
assert(font != NULL);
return font->getDimension(L"Some unimportant example String").Height
+ font->getKerningHeight();
}
/******************************************************************************/
unsigned int FontEngine::getDefaultFontSize()
{
return m_default_size[m_currentMode];
}
/******************************************************************************/
void FontEngine::readSettings()
{
#if USE_FREETYPE
if (g_settings->getBool("freetype")) {
m_default_size[FM_Standard] = m_settings->getU16("font_size");
m_default_size[FM_Fallback] = m_settings->getU16("fallback_font_size");
m_default_size[FM_Mono] = m_settings->getU16("mono_font_size");
if (is_yes(gettext("needs_fallback_font"))) {
m_currentMode = FM_Fallback;
}
else {
m_currentMode = FM_Standard;
}
}
#endif
m_default_size[FM_Simple] = m_settings->getU16("font_size");
m_default_size[FM_SimpleMono] = m_settings->getU16("mono_font_size");
cleanCache();
updateFontCache();
updateSkin();
}
/******************************************************************************/
void FontEngine::updateSkin()
{
gui::IGUIFont *font = getFont();
if (font)
m_env->getSkin()->setFont(font);
else
errorstream << "FontEngine: Default font file: " <<
"\n\t\"" << m_settings->get("font_path") << "\"" <<
"\n\trequired for current screen configuration was not found" <<
" or was invalid file format." <<
"\n\tUsing irrlicht default font." << std::endl;
// If we did fail to create a font our own make irrlicht find a default one
font = m_env->getSkin()->getFont();
assert(font);
u32 text_height = font->getDimension(L"Hello, world!").Height;
infostream << "text_height=" << text_height << std::endl;
}
/******************************************************************************/
void FontEngine::updateFontCache()
{
/* the only font to be initialized is default one,
* all others are re-initialized on demand */
initFont(m_default_size[m_currentMode], m_currentMode);
/* reset font quick access */
m_lastMode = FM_Unspecified;
m_lastSize = 0;
m_lastFont = NULL;
}
/******************************************************************************/
void FontEngine::initFont(unsigned int basesize, FontMode mode)
{
std::string font_config_prefix;
if (mode == FM_Unspecified) {
mode = m_currentMode;
}
switch (mode) {
case FM_Standard:
font_config_prefix = "";
break;
case FM_Fallback:
font_config_prefix = "fallback_";
break;
case FM_Mono:
font_config_prefix = "mono_";
if (m_currentMode == FM_Simple)
mode = FM_SimpleMono;
break;
case FM_Simple: /* Fallthrough */
case FM_SimpleMono: /* Fallthrough */
default:
font_config_prefix = "";
}
if (m_font_cache[mode].find(basesize) != m_font_cache[mode].end())
return;
if ((mode == FM_Simple) || (mode == FM_SimpleMono)) {
initSimpleFont(basesize, mode);
return;
}
#if USE_FREETYPE
else {
if (! is_yes(m_settings->get("freetype"))) {
return;
}
unsigned int size = floor(
porting::getDisplayDensity() *
m_settings->getFloat("gui_scaling") *
basesize);
u32 font_shadow = 0;
u32 font_shadow_alpha = 0;
try {
font_shadow =
g_settings->getU16(font_config_prefix + "font_shadow");
} catch (SettingNotFoundException&) {}
try {
font_shadow_alpha =
g_settings->getU16(font_config_prefix + "font_shadow_alpha");
} catch (SettingNotFoundException&) {}
std::string font_path = g_settings->get(font_config_prefix + "font_path");
if (font_path.substr(font_path.length() -4) != ".ttf") {
errorstream << "FontEngine: \"" << font_path
<< "\" doesn't seem to be a ttf File." << std::endl;
return;
}
irr::gui::IGUIFont* font = gui::CGUITTFont::createTTFont(m_env,
font_path.c_str(), size, true, true, font_shadow,
font_shadow_alpha);
if (font != NULL) {
font->grab();
m_font_cache[mode][basesize] = font;
}
else {
errorstream << "FontEngine: failed to load freetype font: "
<< font_path << std::endl;
}
}
#endif
}
/** initialize a font without freetype */
void FontEngine::initSimpleFont(unsigned int basesize, FontMode mode)
{
assert((mode == FM_Simple) || (mode == FM_SimpleMono));
std::string font_path = "";
if (mode == FM_Simple) {
font_path = m_settings->get("font_path");
} else {
font_path = m_settings->get("mono_font_path");
}
std::string basename = font_path;
std::string ending = font_path.substr(font_path.length() -4);
if (ending == ".ttf") {
errorstream << "FontEngine: Not trying to open \"" << font_path
<< "\" which seems to be a truetype font." << std::endl;
return;
}
if ((ending == ".xml") || ( ending == ".png")) {
basename = font_path.substr(0,font_path.length()-4);
}
if (basesize == FONT_SIZE_UNSPECIFIED)
basesize = DEFAULT_FONT_SIZE;
unsigned int size = floor(
porting::getDisplayDensity() *
m_settings->getFloat("gui_scaling") *
basesize);
irr::gui::IGUIFont* font = NULL;
for(unsigned int offset = 0; offset < MAX_FONT_SIZE_OFFSET; offset++) {
// try opening positive offset
std::stringstream fontsize_plus_png;
fontsize_plus_png << basename << "_" << (size + offset) << ".png";
if (fs::PathExists(fontsize_plus_png.str())) {
font = m_env->getFont(fontsize_plus_png.str().c_str());
if (font) {
verbosestream << "FontEngine: found font: " << fontsize_plus_png.str() << std::endl;
break;
}
}
std::stringstream fontsize_plus_xml;
fontsize_plus_xml << basename << "_" << (size + offset) << ".xml";
if (fs::PathExists(fontsize_plus_xml.str())) {
font = m_env->getFont(fontsize_plus_xml.str().c_str());
if (font) {
verbosestream << "FontEngine: found font: " << fontsize_plus_xml.str() << std::endl;
break;
}
}
// try negative offset
std::stringstream fontsize_minus_png;
fontsize_minus_png << basename << "_" << (size - offset) << ".png";
if (fs::PathExists(fontsize_minus_png.str())) {
font = m_env->getFont(fontsize_minus_png.str().c_str());
if (font) {
verbosestream << "FontEngine: found font: " << fontsize_minus_png.str() << std::endl;
break;
}
}
std::stringstream fontsize_minus_xml;
fontsize_minus_xml << basename << "_" << (size - offset) << ".xml";
if (fs::PathExists(fontsize_minus_xml.str())) {
font = m_env->getFont(fontsize_minus_xml.str().c_str());
if (font) {
verbosestream << "FontEngine: found font: " << fontsize_minus_xml.str() << std::endl;
break;
}
}
}
// try name direct
if (font == NULL) {
if (fs::PathExists(font_path)) {
font = m_env->getFont(font_path.c_str());
if (font)
verbosestream << "FontEngine: found font: " << font_path << std::endl;
}
}
if (font != NULL) {
font->grab();
m_font_cache[mode][basesize] = font;
}
}

140
src/fontengine.h Normal file

@ -0,0 +1,140 @@
/*
Minetest
Copyright (C) 2010-2014 sapier <sapier at gmx dot net>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef __FONTENGINE_H__
#define __FONTENGINE_H__
#include <map>
#include <vector>
#include "IGUIFont.h"
#include "IGUISkin.h"
#include "IGUIEnvironment.h"
#include "settings.h"
#define FONT_SIZE_UNSPECIFIED 0xFFFFFFFF
enum FontMode {
FM_Standard = 0,
FM_Mono,
FM_Fallback,
FM_Simple,
FM_SimpleMono,
FM_MaxMode,
FM_Unspecified
};
class FontEngine
{
public:
FontEngine(Settings* main_settings, gui::IGUIEnvironment* env);
~FontEngine();
/** get Font */
irr::gui::IGUIFont* getFont(unsigned int font_size=FONT_SIZE_UNSPECIFIED,
FontMode mode=FM_Unspecified);
/** get text height for a specific font */
unsigned int getTextHeight(unsigned int font_size=FONT_SIZE_UNSPECIFIED,
FontMode mode=FM_Unspecified);
/** get text width if a text for a specific font */
unsigned int getTextWidth(const std::string& text,
unsigned int font_size=FONT_SIZE_UNSPECIFIED,
FontMode mode=FM_Unspecified)
{
return getTextWidth(narrow_to_wide(text));
}
/** get text width if a text for a specific font */
unsigned int getTextWidth(const std::wstring& text,
unsigned int font_size=FONT_SIZE_UNSPECIFIED,
FontMode mode=FM_Unspecified);
/** get line height for a specific font (including empty room between lines) */
unsigned int getLineHeight(unsigned int font_size=FONT_SIZE_UNSPECIFIED,
FontMode mode=FM_Unspecified);
/** get default font size */
unsigned int getDefaultFontSize();
/** initialize font engine */
void initialize(Settings* main_settings, gui::IGUIEnvironment* env);
/** update internal parameters from settings */
void readSettings();
private:
/** disable copy constructor */
FontEngine() :
m_settings(NULL),
m_env(NULL),
m_font_cache(),
m_default_size(),
m_currentMode(FM_Standard),
m_lastMode(),
m_lastSize(0),
m_lastFont(NULL)
{};
/** update content of font cache in case of a setting change made it invalid */
void updateFontCache();
/** initialize a new font */
void initFont(unsigned int basesize, FontMode mode=FM_Unspecified);
/** initialize a font without freetype */
void initSimpleFont(unsigned int basesize, FontMode mode);
/** update current minetest skin with font changes */
void updateSkin();
/** clean cache */
void cleanCache();
/** pointer to settings for registering callbacks or reading config */
Settings* m_settings;
/** pointer to irrlicht gui environment */
gui::IGUIEnvironment* m_env;
/** internal storage for caching fonts of different size */
std::map<unsigned int, irr::gui::IGUIFont*> m_font_cache[FM_MaxMode];
/** default font size to use */
unsigned int m_default_size[FM_MaxMode];
/** current font engine mode */
FontMode m_currentMode;
/** font mode of last request */
FontMode m_lastMode;
/** size of last request */
unsigned int m_lastSize;
/** last font returned */
irr::gui::IGUIFont* m_lastFont;
};
/** interface to access main font engine*/
extern FontEngine* glb_fontengine;
#endif

@ -70,6 +70,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "util/pointedthing.h"
#include "drawscene.h"
#include "content_cao.h"
#include "fontengine.h"
#ifdef HAVE_TOUCHSCREENGUI
#include "touchscreengui.h"
@ -437,9 +438,8 @@ PointedThing getPointedThing(Client *client, v3f player_position,
/* Profiler display */
void update_profiler_gui(gui::IGUIStaticText *guitext_profiler,
gui::IGUIFont *font, u32 text_height, u32 show_profiler,
u32 show_profiler_max)
void update_profiler_gui(gui::IGUIStaticText *guitext_profiler, FontEngine *fe,
u32 show_profiler, u32 show_profiler_max)
{
if (show_profiler == 0) {
guitext_profiler->setVisible(false);
@ -451,14 +451,14 @@ void update_profiler_gui(gui::IGUIStaticText *guitext_profiler,
guitext_profiler->setText(text.c_str());
guitext_profiler->setVisible(true);
s32 w = font->getDimension(text.c_str()).Width;
s32 w = fe->getTextWidth(text.c_str());
if (w < 400)
w = 400;
core::rect<s32> rect(6, 4 + (text_height + 5) * 2, 12 + w,
8 + (text_height + 5) * 2 +
font->getDimension(text.c_str()).Height);
core::rect<s32> rect(6, 4 + (fe->getTextHeight() + 5) * 2, 12 + w,
8 + (fe->getTextHeight() + 5) * 2 +
fe->getTextHeight());
guitext_profiler->setRelativePosition(rect);
guitext_profiler->setVisible(true);
}
@ -1136,8 +1136,7 @@ static void show_pause_menu(GUIFormSpecMenu **cur_formspec,
/******************************************************************************/
static void updateChat(Client &client, f32 dtime, bool show_debug,
const v2u32 &screensize, bool show_chat, u32 show_profiler,
ChatBackend &chat_backend, gui::IGUIStaticText *guitext_chat,
gui::IGUIFont *font)
ChatBackend &chat_backend, gui::IGUIStaticText *guitext_chat)
{
// Add chat log output for errors to be shown in chat
static LogOutputBuffer chat_log_error_buf(LMT_ERROR);
@ -1160,9 +1159,7 @@ static void updateChat(Client &client, f32 dtime, bool show_debug,
// Display all messages in a static text element
unsigned int recent_chat_count = chat_backend.getRecentBuffer().getLineCount();
std::wstring recent_chat = chat_backend.getRecentChat();
// TODO replace by fontengine fcts
unsigned int line_height = font->getDimension(L"Ay").Height + font->getKerningHeight();
unsigned int line_height = glb_fontengine->getLineHeight();
guitext_chat->setText(recent_chat.c_str());
@ -1173,7 +1170,7 @@ static void updateChat(Client &client, f32 dtime, bool show_debug,
chat_y += line_height;
// first pass to calculate height of text to be set
s32 width = std::min(font->getDimension(recent_chat.c_str()).Width + 10,
s32 width = std::min(glb_fontengine->getTextWidth(recent_chat) + 10,
porting::getWindowSize().X - 20);
core::rect<s32> rect(10, chat_y, width, chat_y + porting::getWindowSize().Y);
guitext_chat->setRelativePosition(rect);
@ -1402,7 +1399,6 @@ public:
bool random_input,
InputHandler *input,
IrrlichtDevice *device,
gui::IGUIFont *font,
const std::string &map_dir,
const std::string &playername,
const std::string &password,
@ -1522,8 +1518,6 @@ private:
Client *client;
Server *server;
gui::IGUIFont *font;
IWritableTextureSource *texture_src;
IWritableShaderSource *shader_src;
@ -1558,7 +1552,6 @@ private:
IrrlichtDevice *device;
video::IVideoDriver *driver;
scene::ISceneManager *smgr;
u32 text_height;
bool *kill;
std::wstring *error_message;
IGameDef *gamedef; // Convenience (same as *client)
@ -1592,7 +1585,6 @@ private:
Game::Game() :
client(NULL),
server(NULL),
font(NULL),
texture_src(NULL),
shader_src(NULL),
itemdef_manager(NULL),
@ -1648,7 +1640,6 @@ bool Game::startup(bool *kill,
bool random_input,
InputHandler *input,
IrrlichtDevice *device,
gui::IGUIFont *font,
const std::string &map_dir,
const std::string &playername,
const std::string &password,
@ -1661,7 +1652,6 @@ bool Game::startup(bool *kill,
{
// "cache"
this->device = device;
this->font = font;
this->kill = kill;
this->error_message = error_message;
this->random_input = random_input;
@ -1671,7 +1661,6 @@ bool Game::startup(bool *kill,
driver = device->getVideoDriver();
smgr = device->getSceneManager();
text_height = font->getDimension(L"Random test string").Height;
if (!init(map_dir, address, port, gamespec))
return false;
@ -1934,7 +1923,7 @@ bool Game::createClient(const std::string &playername,
}
// Update cached textures, meshes and materials
client->afterContentReceived(device, font);
client->afterContentReceived(device, glb_fontengine->getFont());
/* Camera
*/
@ -1992,8 +1981,8 @@ bool Game::createClient(const std::string &playername,
player->hurt_tilt_timer = 0;
player->hurt_tilt_strength = 0;
hud = new Hud(driver, smgr, guienv, font, text_height, gamedef,
player, local_inventory);
hud = new Hud(driver, smgr, guienv, glb_fontengine->getFont(),
glb_fontengine->getTextHeight(), gamedef, player, local_inventory);
if (!hud) {
*error_message = L"Memory error: could not create HUD";
@ -2022,7 +2011,7 @@ bool Game::initGui(std::wstring *error_message)
// Object infos are shown in this
guitext_info = guienv->addStaticText(
L"",
core::rect<s32>(0, 0, 400, text_height * 5 + 5) + v2s32(100, 200),
core::rect<s32>(0, 0, 400, glb_fontengine->getTextHeight() * 5 + 5) + v2s32(100, 200),
false, true, guiroot);
// Status text (displays info when showing and hiding GUI stuff, etc.)
@ -2224,12 +2213,12 @@ bool Game::getServerContent(bool *aborted)
if (!client->itemdefReceived()) {
wchar_t *text = wgettext("Item definitions...");
progress = 0;
draw_load_screen(text, device, guienv, font, dtime, progress);
draw_load_screen(text, device, guienv, dtime, progress);
delete[] text;
} else if (!client->nodedefReceived()) {
wchar_t *text = wgettext("Node definitions...");
progress = 25;
draw_load_screen(text, device, guienv, font, dtime, progress);
draw_load_screen(text, device, guienv, dtime, progress);
delete[] text;
} else {
std::stringstream message;
@ -2251,7 +2240,7 @@ bool Game::getServerContent(bool *aborted)
progress = 50 + client->mediaReceiveProgress() * 50 + 0.5;
draw_load_screen(narrow_to_wide(message.str().c_str()), device,
guienv, font, dtime, progress);
guienv, dtime, progress);
}
}
@ -2353,7 +2342,7 @@ void Game::updateProfilers(const GameRunData &run_data, const RunStats &stats,
g_profiler->print(infostream);
}
update_profiler_gui(guitext_profiler, font, text_height,
update_profiler_gui(guitext_profiler, glb_fontengine,
run_data.profiler_current_page, run_data.profiler_max_page);
g_profiler->clear();
@ -2764,8 +2753,8 @@ void Game::toggleProfiler(float *statustext_time, u32 *profiler_current_page,
*profiler_current_page = (*profiler_current_page + 1) % (profiler_max_page + 1);
// FIXME: This updates the profiler with incomplete values
update_profiler_gui(guitext_profiler, font, text_height,
*profiler_current_page, profiler_max_page);
update_profiler_gui(guitext_profiler, glb_fontengine, *profiler_current_page,
profiler_max_page);
if (*profiler_current_page != 0) {
std::wstringstream sstr;
@ -3805,7 +3794,7 @@ void Game::updateFrame(std::vector<aabb3f> &highlight_boxes,
updateChat(*client, dtime, flags.show_debug, screensize,
flags.show_chat, runData->profiler_current_page,
*chat_backend, guitext_chat, font);
*chat_backend, guitext_chat);
/*
Inventory
@ -3883,7 +3872,7 @@ void Game::updateFrame(std::vector<aabb3f> &highlight_boxes,
Profiler graph
*/
if (flags.show_profiler_graph)
graph->draw(10, screensize.Y - 10, driver, font);
graph->draw(10, screensize.Y - 10, driver, glb_fontengine->getFont());
/*
Damage flash
@ -3966,7 +3955,7 @@ void Game::updateGui(float *statustext_time, const RunStats& stats,
if (guitext->isVisible()) {
core::rect<s32> rect(
5, 5,
screensize.X, 5 + text_height
screensize.X, 5 + glb_fontengine->getTextHeight()
);
guitext->setRelativePosition(rect);
}
@ -3984,8 +3973,8 @@ void Game::updateGui(float *statustext_time, const RunStats& stats,
guitext2->setVisible(true);
core::rect<s32> rect(
5, 5 + text_height,
screensize.X, 5 + text_height * 2
5, 5 + glb_fontengine->getTextHeight(),
screensize.X, 5 + glb_fontengine->getTextHeight() * 2
);
guitext2->setRelativePosition(rect);
} else {
@ -4096,7 +4085,7 @@ void Game::showOverlayMessage(const char *msg, float dtime,
int percent, bool draw_clouds)
{
wchar_t *text = wgettext(msg);
draw_load_screen(text, device, guienv, font, dtime, percent, draw_clouds);
draw_load_screen(text, device, guienv, dtime, percent, draw_clouds);
delete[] text;
}
@ -4136,7 +4125,6 @@ void the_game(bool *kill,
bool random_input,
InputHandler *input,
IrrlichtDevice *device,
gui::IGUIFont *font,
const std::string &map_dir,
const std::string &playername,
@ -4159,7 +4147,7 @@ void the_game(bool *kill,
try {
if (game.startup(kill, random_input, input, device, font, map_dir,
if (game.startup(kill, random_input, input, device, map_dir,
playername, password, &server_address, port,
&error_message, &chat_backend, gamespec,
simple_singleplayer_mode)) {

@ -140,7 +140,6 @@ void the_game(bool *kill,
bool random_input,
InputHandler *input,
IrrlichtDevice *device,
gui::IGUIFont *font,
const std::string &map_dir,
const std::string &playername,
const std::string &password,

@ -27,7 +27,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "main.h" // for g_settings
#include "porting.h"
#include "tile.h"
#include "IGUIFont.h"
#include "fontengine.h"
#include <string>
#include "gettext.h"
@ -92,23 +92,11 @@ GUIChatConsole::GUIChatConsole(
m_background_color.setBlue(255);
}
// load the font
// FIXME should a custom texture_path be searched too?
std::string font_name = g_settings->get("mono_font_path");
#if USE_FREETYPE
m_use_freetype = g_settings->getBool("freetype");
if (m_use_freetype) {
u16 font_size = g_settings->getU16("mono_font_size");
m_font = gui::CGUITTFont::createTTFont(env, font_name.c_str(), font_size);
} else {
m_font = env->getFont(font_name.c_str());
}
#else
m_font = env->getFont(font_name.c_str());
#endif
m_font = glb_fontengine->getFont(FONT_SIZE_UNSPECIFIED, FM_Mono);
if (m_font == NULL)
{
dstream << "Unable to load font: " << font_name << std::endl;
errorstream << "GUIChatConsole: Unable to load mono font ";
}
else
{
@ -124,12 +112,7 @@ GUIChatConsole::GUIChatConsole(
}
GUIChatConsole::~GUIChatConsole()
{
#if USE_FREETYPE
if (m_use_freetype)
m_font->drop();
#endif
}
{}
void GUIChatConsole::openConsole(f32 height)
{

@ -35,6 +35,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "clouds.h"
#include "httpfetch.h"
#include "log.h"
#include "fontengine.h"
#ifdef __ANDROID__
#include "tile.h"
#include <GLES/gl.h>
@ -169,12 +171,14 @@ GUIEngine::GUIEngine( irr::IrrlichtDevice* dev,
m_sound_manager = &dummySoundManager;
//create topleft header
core::rect<s32> rect(0, 0, 500, 20);
std::wstring t = narrow_to_wide(std::string("Minetest ") +
minetest_version_hash);
core::rect<s32> rect(0, 0, glb_fontengine->getTextWidth(t), glb_fontengine->getTextHeight());
rect += v2s32(4, 0);
std::string t = std::string("Minetest ") + minetest_version_hash;
m_irr_toplefttext =
m_device->getGUIEnvironment()->addStaticText(narrow_to_wide(t).c_str(),
m_device->getGUIEnvironment()->addStaticText(t.c_str(),
rect,false,true,0,-1);
//create formspecsource
@ -256,7 +260,16 @@ void GUIEngine::run()
cloudInit();
while(m_device->run() && (!m_startgame) && (!m_kill)) {
unsigned int text_height = glb_fontengine->getTextHeight();
while(m_device->run() && (!m_startgame) && (!m_kill))
{
//check if we need to update the "upper left corner"-text
if (text_height != glb_fontengine->getTextHeight()) {
updateTopLeftTextSize();
text_height = glb_fontengine->getTextHeight();
}
driver->beginScene(true, true, video::SColor(255,140,186,250));
if (m_clouds_enabled)
@ -558,14 +571,32 @@ bool GUIEngine::downloadFile(std::string url, std::string target)
/******************************************************************************/
void GUIEngine::setTopleftText(std::string append)
{
std::string toset = std::string("Minetest ") + minetest_version_hash;
std::wstring toset = narrow_to_wide( std::string("Minetest ") +
minetest_version_hash);
if (append != "") {
toset += " / ";
toset += append;
if (append != "")
{
toset += L" / ";
toset += narrow_to_wide(append);
}
m_irr_toplefttext->setText(narrow_to_wide(toset).c_str());
m_irr_toplefttext->setText(toset.c_str());
updateTopLeftTextSize();
}
/******************************************************************************/
void GUIEngine::updateTopLeftTextSize()
{
std::wstring text = m_irr_toplefttext->getText();
core::rect<s32> rect(0, 0, glb_fontengine->getTextWidth(text), glb_fontengine->getTextHeight());
rect += v2s32(4, 0);
m_irr_toplefttext->remove();
m_irr_toplefttext =
m_device->getGUIEnvironment()->addStaticText(text.c_str(),
rect,false,true,0,-1);
}
/******************************************************************************/

@ -188,6 +188,9 @@ private:
/** handler to limit frame rate within main menu */
void limitFrameRate();
/** update size of topleftext element */
void updateTopLeftTextSize();
/** device to draw at */
irr::IrrlichtDevice* m_device;
/** parent gui element */

@ -89,7 +89,6 @@ GUIFormSpecMenu::GUIFormSpecMenu(irr::IrrlichtDevice* dev,
m_lock(false),
m_form_src(fsrc),
m_text_dst(tdst),
m_font(dev->getGUIEnvironment()->getSkin()->getFont()),
m_formspec_version(0)
#ifdef __ANDROID__
,m_JavaDialogFieldName(L"")
@ -107,9 +106,6 @@ GUIFormSpecMenu::GUIFormSpecMenu(irr::IrrlichtDevice* dev,
m_doubleclickdetect[1].pos = v2s32(0, 0);
m_tooltip_show_delay = (u32)g_settings->getS32("tooltip_show_delay");
m_btn_height = g_settings->getS32("font_size") +2;
assert(m_btn_height > 0);
}
GUIFormSpecMenu::~GUIFormSpecMenu()
@ -437,9 +433,14 @@ void GUIFormSpecMenu::parseCheckbox(parserData* data,std::string element)
std::wstring wlabel = narrow_to_wide(label.c_str());
gui::IGUIFont *font = NULL;
gui::IGUISkin* skin = Environment->getSkin();
if (skin)
font = skin->getFont();
core::rect<s32> rect = core::rect<s32>(
pos.X, pos.Y + ((imgsize.Y/2) - m_btn_height),
pos.X + m_font->getDimension(wlabel.c_str()).Width + 25, // text size + size of checkbox
pos.X + font->getDimension(wlabel.c_str()).Width + 25, // text size + size of checkbox
pos.Y + ((imgsize.Y/2) + m_btn_height));
FieldSpec spec(
@ -1248,9 +1249,14 @@ void GUIFormSpecMenu::parseLabel(parserData* data,std::string element)
std::wstring wlabel = narrow_to_wide(text.c_str());
gui::IGUIFont *font = NULL;
gui::IGUISkin* skin = Environment->getSkin();
if (skin)
font = skin->getFont();
core::rect<s32> rect = core::rect<s32>(
pos.X, pos.Y+((imgsize.Y/2) - m_btn_height),
pos.X + m_font->getDimension(wlabel.c_str()).Width,
pos.X + font->getDimension(wlabel.c_str()).Width,
pos.Y+((imgsize.Y/2) + m_btn_height));
FieldSpec spec(
@ -1282,12 +1288,18 @@ void GUIFormSpecMenu::parseVertLabel(parserData* data,std::string element)
pos.X += stof(v_pos[0]) * (float)spacing.X;
pos.Y += stof(v_pos[1]) * (float)spacing.Y;
gui::IGUIFont *font = NULL;
gui::IGUISkin* skin = Environment->getSkin();
if (skin)
font = skin->getFont();
core::rect<s32> rect = core::rect<s32>(
pos.X, pos.Y+((imgsize.Y/2)- m_btn_height),
pos.X+15, pos.Y +
(m_font->getKerningHeight() +
m_font->getDimension(text.c_str()).Height)
* (text.length()+1));
(font->getKerningHeight() +
font->getDimension(text.c_str()).Height)
* (text.length()+1)
+((imgsize.Y/2)- m_btn_height));
//actually text.length() would be correct but adding +1 avoids to break all mods
if(data->bp_set != 2)
@ -1837,6 +1849,14 @@ void GUIFormSpecMenu::regenerateGui(v2u32 screensize)
return;
}
gui::IGUIFont *font = NULL;
gui::IGUISkin* skin = Environment->getSkin();
if (skin)
font = skin->getFont();
m_btn_height = font->getDimension(L"Some unimportant test String").Height;
assert(m_btn_height > 0);
parserData mydata;
//preserve tables
@ -2048,7 +2068,6 @@ void GUIFormSpecMenu::drawList(const ListDrawSpec &s, int phase)
{
video::IVideoDriver* driver = Environment->getVideoDriver();
// Get font
gui::IGUIFont *font = NULL;
gui::IGUISkin* skin = Environment->getSkin();
if (skin)
@ -2194,9 +2213,6 @@ void GUIFormSpecMenu::drawMenu()
updateSelectedItem();
gui::IGUISkin* skin = Environment->getSkin();
if (!skin)
return;
video::IVideoDriver* driver = Environment->getVideoDriver();
v2u32 screenSize = driver->getScreenSize();

@ -345,7 +345,6 @@ protected:
private:
IFormSource *m_form_src;
TextDest *m_text_dst;
gui::IGUIFont *m_font;
unsigned int m_formspec_version;
typedef struct {

@ -69,9 +69,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "profiler.h"
#include "log.h"
#include "mods.h"
#if USE_FREETYPE
#include "xCGUITTFont.h"
#endif
#include "util/string.h"
#include "subgame.h"
#include "quicktune.h"
@ -80,6 +77,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "guiEngine.h"
#include "mapsector.h"
#include "player.h"
#include "fontengine.h"
#include "database-sqlite3.h"
#ifdef USE_LEVELDB
@ -1571,13 +1569,11 @@ ClientLauncher::~ClientLauncher()
if (input)
delete input;
if (glb_fontengine)
delete glb_fontengine;
if (device)
device->drop();
#if USE_FREETYPE
if (use_freetype && font != NULL)
font->drop();
#endif
}
bool ClientLauncher::run(GameParams &game_params, const Settings &cmd_args)
@ -1593,8 +1589,6 @@ bool ClientLauncher::run(GameParams &game_params, const Settings &cmd_args)
return false;
}
late_init_default_settings(g_settings);
// Speed tests (done after irrlicht is loaded to get timer)
if (cmd_args.getFlag("speedtests")) {
dstream << "Running speed tests" << std::endl;
@ -1630,45 +1624,15 @@ bool ClientLauncher::run(GameParams &game_params, const Settings &cmd_args)
guienv = device->getGUIEnvironment();
skin = guienv->getSkin();
std::string font_path = g_settings->get("font_path");
#if USE_FREETYPE
if (use_freetype) {
std::string fallback;
if (is_yes(gettext("needs_fallback_font")))
fallback = "fallback_";
u16 font_size = g_settings->getU16(fallback + "font_size");
font_path = g_settings->get(fallback + "font_path");
u32 font_shadow = g_settings->getU16(fallback + "font_shadow");
u32 font_shadow_alpha = g_settings->getU16(fallback + "font_shadow_alpha");
font = gui::CGUITTFont::createTTFont(guienv,
font_path.c_str(), font_size, true, true,
font_shadow, font_shadow_alpha);
} else {
font = guienv->getFont(font_path.c_str());
}
#else
font = guienv->getFont(font_path.c_str());
#endif
if (font)
skin->setFont(font);
else
errorstream << "WARNING: Font file was not found. Using default font."
<< std::endl;
font = skin->getFont(); // If font was not found, this will get us one
assert(font);
u32 text_height = font->getDimension(L"Hello, world!").Height;
infostream << "text_height=" << text_height << std::endl;
skin->setColor(gui::EGDC_BUTTON_TEXT, video::SColor(255, 255, 255, 255));
skin->setColor(gui::EGDC_3D_HIGH_LIGHT, video::SColor(255, 0, 0, 0));
skin->setColor(gui::EGDC_3D_SHADOW, video::SColor(255, 0, 0, 0));
skin->setColor(gui::EGDC_HIGH_LIGHT, video::SColor(255, 70, 100, 50));
skin->setColor(gui::EGDC_HIGH_LIGHT_TEXT, video::SColor(255, 255, 255, 255));
glb_fontengine = new FontEngine(g_settings, guienv);
assert(glb_fontengine != NULL);
#if (IRRLICHT_VERSION_MAJOR >= 1 && IRRLICHT_VERSION_MINOR >= 8) || IRRLICHT_VERSION_MAJOR >= 2
// Irrlicht 1.8 input colours
skin->setColor(gui::EGDC_EDITABLE, video::SColor(255, 128, 128, 128));
@ -1764,7 +1728,6 @@ bool ClientLauncher::run(GameParams &game_params, const Settings &cmd_args)
random_input,
input,
device,
font,
worldspec.path,
current_playername,
current_password,

@ -553,16 +553,7 @@ v2u32 getWindowSize() {
#ifndef __ANDROID__
float getDisplayDensity() {
float gui_scaling = g_settings->getFloat("gui_scaling");
// using Y here feels like a bug, this needs to be discussed later!
if (getWindowSize().Y <= 800) {
return (2.0/3.0) * gui_scaling;
}
if (getWindowSize().Y <= 1280) {
return 1.0 * gui_scaling;
}
return (4.0/3.0) * gui_scaling;
return g_settings->getFloat("screen_dpi")/96.0;
}
v2u32 getDisplaySize() {

@ -620,6 +620,13 @@ void Settings::update(const Settings &other)
}
void Settings::registerChangedCallback(std::string name,
setting_changed_callback cbf)
{
m_callbacks[name].push_back(cbf);
}
inline bool Settings::parseConfigObject(std::istream &is,
std::string &name, std::string &value)
{
@ -701,3 +708,20 @@ void Settings::clearNoLock()
m_defaults.clear();
}
void Settings::doCallbacks(const std::string name)
{
std::vector<setting_changed_callback> tempvector;
{
JMutexAutoLock lock(m_mutex);
if (m_callbacks.find(name) != m_callbacks.end())
{
tempvector = m_callbacks[name];
}
}
for (std::vector<setting_changed_callback>::iterator iter = tempvector.begin();
iter != tempvector.end(); iter ++)
{
(*iter)(name);
}
}

@ -45,6 +45,9 @@ struct ValueSpec
const char *help;
};
/** function type to register a changed callback */
typedef void (*setting_changed_callback)(const std::string);
class Settings
{
@ -139,7 +142,7 @@ public:
void clear();
void updateValue(const Settings &other, const std::string &name);
void update(const Settings &other);
void registerChangedCallback(std::string name, setting_changed_callback cbf);
private:
/***********************
@ -166,9 +169,11 @@ private:
void updateNoLock(const Settings &other);
void clearNoLock();
void doCallbacks(std::string name);
std::map<std::string, std::string> m_settings;
std::map<std::string, std::string> m_defaults;
std::map<std::string, std::vector<setting_changed_callback> > m_callbacks;
// All methods that access m_settings/m_defaults directly should lock this.
mutable JMutex m_mutex;
};