forked from Mirrorlandia_minetest/minetest
Overall improvements to log messages (#9598)
Hide some unnecessarily verbose ones behind --trace or disable them entirely. Remove duplicate ones. Improve their contents in some places.
This commit is contained in:
parent
3494475df1
commit
de73f989eb
@ -60,6 +60,20 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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extern gui::IGUIEnvironment* guienv;
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/*
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Utility classes
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*/
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void PacketCounter::print(std::ostream &o) const
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{
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for (const auto &it : m_packets) {
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auto name = it.first >= TOCLIENT_NUM_MSG_TYPES ? "?"
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: toClientCommandTable[it.first].name;
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o << "cmd " << it.first << " (" << name << ") count "
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<< it.second << std::endl;
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}
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}
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/*
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Client
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*/
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@ -336,12 +350,12 @@ void Client::step(float dtime)
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{
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float &counter = m_packetcounter_timer;
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counter -= dtime;
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if(counter <= 0.0)
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if(counter <= 0.0f)
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{
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counter = 20.0;
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counter = 30.0f;
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infostream << "Client packetcounter (" << m_packetcounter_timer
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<< "):"<<std::endl;
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<< "s):"<<std::endl;
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m_packetcounter.print(infostream);
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m_packetcounter.clear();
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}
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@ -621,14 +635,17 @@ void Client::step(float dtime)
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m_mod_storage_save_timer -= dtime;
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if (m_mod_storage_save_timer <= 0.0f) {
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verbosestream << "Saving registered mod storages." << std::endl;
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m_mod_storage_save_timer = g_settings->getFloat("server_map_save_interval");
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int n = 0;
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for (std::unordered_map<std::string, ModMetadata *>::const_iterator
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it = m_mod_storages.begin(); it != m_mod_storages.end(); ++it) {
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if (it->second->isModified()) {
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it->second->save(getModStoragePath());
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n++;
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}
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}
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if (n > 0)
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infostream << "Saved " << n << " modified mod storages." << std::endl;
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}
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// Write server map
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@ -653,8 +670,8 @@ bool Client::loadMedia(const std::string &data, const std::string &filename)
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};
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name = removeStringEnd(filename, image_ext);
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if (!name.empty()) {
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verbosestream<<"Client: Attempting to load image "
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<<"file \""<<filename<<"\""<<std::endl;
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TRACESTREAM(<< "Client: Attempting to load image "
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<< "file \"" << filename << "\"" << std::endl);
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io::IFileSystem *irrfs = RenderingEngine::get_filesystem();
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video::IVideoDriver *vdrv = RenderingEngine::get_video_driver();
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@ -687,10 +704,9 @@ bool Client::loadMedia(const std::string &data, const std::string &filename)
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};
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name = removeStringEnd(filename, sound_ext);
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if (!name.empty()) {
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verbosestream<<"Client: Attempting to load sound "
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<<"file \""<<filename<<"\""<<std::endl;
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m_sound->loadSoundData(name, data);
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return true;
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TRACESTREAM(<< "Client: Attempting to load sound "
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<< "file \"" << filename << "\"" << std::endl);
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return m_sound->loadSoundData(name, data);
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}
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const char *model_ext[] = {
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@ -714,8 +730,8 @@ bool Client::loadMedia(const std::string &data, const std::string &filename)
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};
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name = removeStringEnd(filename, translate_ext);
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if (!name.empty()) {
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verbosestream << "Client: Loading translation: "
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<< "\"" << filename << "\"" << std::endl;
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TRACESTREAM(<< "Client: Loading translation: "
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<< "\"" << filename << "\"" << std::endl);
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g_translations->loadTranslation(data);
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return true;
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}
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@ -82,30 +82,19 @@ public:
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void add(u16 command)
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{
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std::map<u16, u16>::iterator n = m_packets.find(command);
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if(n == m_packets.end())
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{
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auto n = m_packets.find(command);
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if (n == m_packets.end())
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m_packets[command] = 1;
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}
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else
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{
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n->second++;
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}
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}
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void clear()
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{
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for (auto &m_packet : m_packets) {
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m_packet.second = 0;
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}
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m_packets.clear();
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}
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void print(std::ostream &o)
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{
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for (const auto &m_packet : m_packets) {
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o << "cmd "<< m_packet.first <<" count "<< m_packet.second << std::endl;
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}
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}
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void print(std::ostream &o) const;
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private:
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// command, count
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@ -576,9 +576,10 @@ void GenericCAO::addToScene(ITextureSource *tsrc)
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m_visuals_expired = false;
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if (!m_prop.is_visible) {
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if (!m_prop.is_visible)
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return;
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}
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infostream << "GenericCAO::addToScene(): " << m_prop.visual << std::endl;
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if (m_enable_shaders) {
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IShaderSource *shader_source = m_client->getShaderSource();
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@ -593,7 +594,6 @@ void GenericCAO::addToScene(ITextureSource *tsrc)
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}
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auto grabMatrixNode = [this] {
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infostream << "GenericCAO::addToScene(): " << m_prop.visual << std::endl;
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m_matrixnode = RenderingEngine::get_scene_manager()->
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addDummyTransformationSceneNode();
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m_matrixnode->grab();
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@ -239,7 +239,7 @@ void FontEngine::updateSkin()
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FATAL_ERROR_IF(font == NULL, "Could not create/get font");
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u32 text_height = font->getDimension(L"Hello, world!").Height;
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infostream << "text_height=" << text_height << std::endl;
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infostream << "FontEngine: measured text_height=" << text_height << std::endl;
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}
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/******************************************************************************/
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@ -2010,7 +2010,6 @@ void Game::processItemSelection(u16 *new_playeritem)
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for (u16 i = 0; i <= max_item; i++) {
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if (wasKeyDown((GameKeyType) (KeyType::SLOT_1 + i))) {
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*new_playeritem = i;
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infostream << "Selected item: " << new_playeritem << std::endl;
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break;
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}
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}
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@ -2039,7 +2038,7 @@ void Game::openInventory()
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if (!player || !player->getCAO())
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return;
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infostream << "the_game: " << "Launching inventory" << std::endl;
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infostream << "Game: Launching inventory" << std::endl;
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PlayerInventoryFormSource *fs_src = new PlayerInventoryFormSource(client);
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@ -226,27 +226,17 @@ bool RenderingEngine::setupTopLevelWindow(const std::string &name)
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{
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// FIXME: It would make more sense for there to be a switch of some
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// sort here that would call the correct toplevel setup methods for
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// the environment Minetest is running in but for now not deviating
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// from the original pattern.
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// the environment Minetest is running in.
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/* Setting Xorg properties for the top level window */
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setupTopLevelXorgWindow(name);
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/* Done with Xorg properties */
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/* Setting general properties for the top level window */
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verbosestream << "Client: Configuring general top level"
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<< " window properties"
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<< std::endl;
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bool result = setWindowIcon();
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verbosestream << "Client: Finished configuring general top level"
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<< " window properties"
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<< std::endl;
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/* Done with general properties */
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// FIXME: setWindowIcon returns a bool result but it is unused.
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// For now continue to return this result.
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return result;
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}
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@ -262,7 +252,7 @@ void RenderingEngine::setupTopLevelXorgWindow(const std::string &name)
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return;
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}
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verbosestream << "Client: Configuring Xorg specific top level"
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verbosestream << "Client: Configuring X11-specific top level"
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<< " window properties"
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<< std::endl;
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@ -309,8 +299,6 @@ void RenderingEngine::setupTopLevelXorgWindow(const std::string &name)
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Atom NET_WM_PID = XInternAtom(x11_dpl, "_NET_WM_PID", false);
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pid_t pid = getpid();
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infostream << "Client: PID is '" << static_cast<long>(pid) << "'"
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<< std::endl;
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XChangeProperty(x11_dpl, x11_win, NET_WM_PID,
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XA_CARDINAL, 32, PropModeReplace,
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@ -327,10 +315,6 @@ void RenderingEngine::setupTopLevelXorgWindow(const std::string &name)
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XChangeProperty (x11_dpl, x11_win, WM_CLIENT_LEADER,
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XA_WINDOW, 32, PropModeReplace,
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reinterpret_cast<unsigned char *>(&x11_win), 1);
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verbosestream << "Client: Finished configuring Xorg specific top level"
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<< " window properties"
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<< std::endl;
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#endif
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}
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@ -165,8 +165,8 @@ SoundBuffer *load_opened_ogg_file(OggVorbis_File *oggFile,
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<< "preparing sound buffer" << std::endl;
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}
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infostream << "Audio file "
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<< filename_for_logging << " loaded" << std::endl;
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//infostream << "Audio file "
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// << filename_for_logging << " loaded" << std::endl;
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// Clean up!
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ov_clear(oggFile);
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@ -498,9 +498,11 @@ public:
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// Remove stopped sounds
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void maintain()
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{
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verbosestream<<"OpenALSoundManager::maintain(): "
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<<m_sounds_playing.size()<<" playing sounds, "
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<<m_buffers.size()<<" sound names loaded"<<std::endl;
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if (!m_sounds_playing.empty()) {
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verbosestream << "OpenALSoundManager::maintain(): "
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<< m_sounds_playing.size() <<" playing sounds, "
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<< m_buffers.size() <<" sound names loaded"<<std::endl;
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}
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std::unordered_set<int> del_list;
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for (const auto &sp : m_sounds_playing) {
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int id = sp.first;
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@ -530,7 +532,7 @@ public:
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SoundBuffer *buf = load_ogg_from_file(filepath);
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if (buf)
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addBuffer(name, buf);
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return false;
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return !!buf;
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}
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bool loadSoundData(const std::string &name,
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@ -539,7 +541,7 @@ public:
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SoundBuffer *buf = load_ogg_from_buffer(filedata, name);
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if (buf)
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addBuffer(name, buf);
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return false;
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return !!buf;
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}
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void updateListener(const v3f &pos, const v3f &vel, const v3f &at, const v3f &up)
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@ -471,8 +471,8 @@ TextureSource::~TextureSource()
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driver->removeTexture(t);
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}
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infostream << "~TextureSource() "<< textures_before << "/"
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<< driver->getTextureCount() << std::endl;
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infostream << "~TextureSource() before cleanup: "<< textures_before
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<< " after: " << driver->getTextureCount() << std::endl;
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}
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u32 TextureSource::getTextureId(const std::string &name)
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@ -763,6 +763,9 @@ void TextureSource::rebuildImagesAndTextures()
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video::IVideoDriver *driver = RenderingEngine::get_video_driver();
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sanity_check(driver);
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infostream << "TextureSource: recreating " << m_textureinfo_cache.size()
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<< " textures" << std::endl;
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// Recreate textures
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for (TextureInfo &ti : m_textureinfo_cache) {
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video::IImage *img = generateImage(ti.name);
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@ -1270,8 +1273,6 @@ bool TextureSource::generateImagePart(std::string part_of_name,
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video::IImage *img = generateImage(filename);
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if (img) {
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core::dimension2d<u32> dim = img->getDimension();
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infostream<<"Size "<<dim.Width
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<<"x"<<dim.Height<<std::endl;
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core::position2d<s32> pos_base(x, y);
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video::IImage *img2 =
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driver->createImage(video::ECF_A8R8G8B8, dim);
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@ -253,7 +253,7 @@ std::vector<WorldSpec> getAvailableWorlds()
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worldspaths.insert(porting::path_user + DIR_DELIM + "worlds");
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infostream << "Searching worlds..." << std::endl;
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for (const std::string &worldspath : worldspaths) {
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infostream << " In " << worldspath << ": " << std::endl;
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infostream << " In " << worldspath << ": ";
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std::vector<fs::DirListNode> dirvector = fs::GetDirListing(worldspath);
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for (const fs::DirListNode &dln : dirvector) {
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if (!dln.dir)
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@ -711,13 +711,11 @@ float LuaEntitySAO::getMinimumSavedMovement()
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std::string LuaEntitySAO::getDescription()
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{
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std::ostringstream os(std::ios::binary);
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os<<"LuaEntitySAO at (";
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os<<(m_base_position.X/BS)<<",";
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os<<(m_base_position.Y/BS)<<",";
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os<<(m_base_position.Z/BS);
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os<<")";
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return os.str();
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std::ostringstream oss;
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oss << "LuaEntitySAO \"" << m_init_name << "\" ";
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auto pos = floatToInt(m_base_position, BS);
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oss << "at " << PP(pos);
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return oss.str();
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}
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void LuaEntitySAO::setHP(s32 hp, const PlayerHPChangeReason &reason)
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@ -1066,8 +1066,8 @@ public:
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}
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virtual void registerCraft(CraftDefinition *def, IGameDef *gamedef)
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{
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verbosestream << "registerCraft: registering craft definition: "
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<< def->dump() << std::endl;
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TRACESTREAM(<< "registerCraft: registering craft definition: "
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<< def->dump() << std::endl);
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m_craft_defs[(int) CRAFT_HASH_TYPE_UNHASHED][0].push_back(def);
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CraftInput input;
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@ -136,7 +136,6 @@ EmergeManager::EmergeManager(Server *server)
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nthreads = Thread::getNumberOfProcessors() - 2;
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if (nthreads < 1)
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nthreads = 1;
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verbosestream << "Using " << nthreads << " emerge threads." << std::endl;
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m_qlimit_total = g_settings->getU16("emergequeue_limit_total");
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if (!g_settings->getU16NoEx("emergequeue_limit_diskonly", m_qlimit_diskonly))
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@ -463,7 +463,7 @@ public:
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}
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virtual void registerItem(const ItemDefinition &def)
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{
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verbosestream<<"ItemDefManager: registering \""<<def.name<<"\""<<std::endl;
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TRACESTREAM(<< "ItemDefManager: registering " << def.name << std::endl);
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// Ensure that the "" item (the hand) always has ToolCapabilities
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if (def.name.empty())
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FATAL_ERROR_IF(!def.tool_capabilities, "Hand does not have ToolCapabilities");
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@ -490,8 +490,8 @@ public:
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const std::string &convert_to)
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{
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if (m_item_definitions.find(name) == m_item_definitions.end()) {
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verbosestream<<"ItemDefManager: setting alias "<<name
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<<" -> "<<convert_to<<std::endl;
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TRACESTREAM(<< "ItemDefManager: setting alias " << name
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<< " -> " << convert_to << std::endl);
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m_aliases[name] = convert_to;
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}
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}
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@ -207,9 +207,6 @@ int main(int argc, char *argv[])
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sanity_check(!game_params.world_path.empty());
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infostream << "Using commanded world path ["
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<< game_params.world_path << "]" << std::endl;
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if (game_params.is_dedicated_server)
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return run_dedicated_server(game_params, cmd_args) ? 0 : 1;
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@ -686,8 +683,6 @@ static bool auto_select_world(GameParams *game_params)
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// No world was specified; try to select it automatically
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// Get information about available worlds
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verbosestream << _("Determining world path") << std::endl;
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std::vector<WorldSpec> worldspecs = getAvailableWorlds();
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std::string world_path;
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@ -708,7 +703,7 @@ static bool auto_select_world(GameParams *game_params)
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// This is the ultimate default world path
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world_path = porting::path_user + DIR_DELIM + "worlds" +
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DIR_DELIM + "world";
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infostream << "Creating default world at ["
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infostream << "Using default world at ["
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<< world_path << "]" << std::endl;
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}
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@ -770,7 +765,6 @@ static bool determine_subgame(GameParams *game_params)
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assert(game_params->world_path != ""); // Pre-condition
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verbosestream << _("Determining gameid/gamespec") << std::endl;
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// If world doesn't exist
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if (!game_params->world_path.empty()
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&& !getWorldExists(game_params->world_path)) {
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@ -1827,10 +1827,10 @@ void ServerMap::save(ModifiedState save_level)
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*/
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if(save_level == MOD_STATE_CLEAN
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|| block_count != 0) {
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infostream<<"ServerMap: Written: "
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<<block_count<<" block files"
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<<", "<<block_count_all<<" blocks in memory."
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<<std::endl;
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infostream << "ServerMap: Written: "
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<< block_count << " blocks"
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<< ", " << block_count_all << " blocks in memory."
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<< std::endl;
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PrintInfo(infostream); // ServerMap/ClientMap:
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infostream<<"Blocks modified by: "<<std::endl;
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modprofiler.print(infostream);
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@ -386,10 +386,10 @@ void Client::handleCommand_TimeOfDay(NetworkPacket* pkt)
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m_env.setTimeOfDaySpeed(time_speed);
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m_time_of_day_set = true;
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u32 dr = m_env.getDayNightRatio();
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infostream << "Client: time_of_day=" << time_of_day
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<< " time_speed=" << time_speed
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<< " dr=" << dr << std::endl;
|
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//u32 dr = m_env.getDayNightRatio();
|
||||
//infostream << "Client: time_of_day=" << time_of_day
|
||||
// << " time_speed=" << time_speed
|
||||
// << " dr=" << dr << std::endl;
|
||||
}
|
||||
|
||||
void Client::handleCommand_ChatMessage(NetworkPacket *pkt)
|
||||
|
@ -199,7 +199,6 @@ void ConnectionSendThread::runTimeouts(float dtime)
|
||||
infostream << m_connection->getDesc()
|
||||
<< "RunTimeouts(): Peer " << peer->id
|
||||
<< " has timed out."
|
||||
<< " (source=peer->timeout_counter)"
|
||||
<< std::endl;
|
||||
// Add peer to the list
|
||||
timeouted_peers.push_back(peer->id);
|
||||
@ -292,7 +291,7 @@ void ConnectionSendThread::runTimeouts(float dtime)
|
||||
|
||||
// Remove timed out peers
|
||||
for (u16 timeouted_peer : timeouted_peers) {
|
||||
LOG(derr_con << m_connection->getDesc()
|
||||
LOG(dout_con << m_connection->getDesc()
|
||||
<< "RunTimeouts(): Removing peer " << timeouted_peer << std::endl);
|
||||
m_connection->deletePeer(timeouted_peer, true);
|
||||
}
|
||||
|
@ -1458,7 +1458,7 @@ void NodeDefManager::deSerialize(std::istream &is)
|
||||
m_content_features.resize((u32)(i) + 1);
|
||||
m_content_features[i] = f;
|
||||
addNameIdMapping(i, f.name);
|
||||
verbosestream << "deserialized " << f.name << std::endl;
|
||||
TRACESTREAM(<< "NodeDef: deserialized " << f.name << std::endl);
|
||||
|
||||
getNodeBoxUnion(f.selection_box, f, &m_selection_box_union);
|
||||
fixSelectionBoxIntUnion();
|
||||
|
@ -86,7 +86,7 @@ void ScriptApiEnv::player_event(ServerActiveObject *player, const std::string &t
|
||||
void ScriptApiEnv::initializeEnvironment(ServerEnvironment *env)
|
||||
{
|
||||
SCRIPTAPI_PRECHECKHEADER
|
||||
verbosestream << "scriptapi_add_environment" << std::endl;
|
||||
verbosestream << "ScriptApiEnv: Environment initialized" << std::endl;
|
||||
setEnv(env);
|
||||
|
||||
/*
|
||||
|
@ -522,7 +522,6 @@ int ModApiItemMod::l_register_item_raw(lua_State *L)
|
||||
lua_getfield(L, table, "name");
|
||||
if(lua_isstring(L, -1)){
|
||||
name = readParam<std::string>(L, -1);
|
||||
verbosestream<<"register_item_raw: "<<name<<std::endl;
|
||||
} else {
|
||||
throw LuaError("register_item_raw: name is not defined or not a string");
|
||||
}
|
||||
|
@ -656,14 +656,17 @@ void Server::AsyncRunStep(bool initial_step)
|
||||
// Save mod storages if modified
|
||||
m_mod_storage_save_timer -= dtime;
|
||||
if (m_mod_storage_save_timer <= 0.0f) {
|
||||
infostream << "Saving registered mod storages." << std::endl;
|
||||
m_mod_storage_save_timer = g_settings->getFloat("server_map_save_interval");
|
||||
int n = 0;
|
||||
for (std::unordered_map<std::string, ModMetadata *>::const_iterator
|
||||
it = m_mod_storages.begin(); it != m_mod_storages.end(); ++it) {
|
||||
if (it->second->isModified()) {
|
||||
it->second->save(getModStoragePath());
|
||||
n++;
|
||||
}
|
||||
}
|
||||
if (n > 0)
|
||||
infostream << "Saved " << n << " modified mod storages." << std::endl;
|
||||
}
|
||||
}
|
||||
|
||||
@ -809,7 +812,6 @@ void Server::AsyncRunStep(bool initial_step)
|
||||
disable_single_change_sending ? 5 : 30);
|
||||
break;
|
||||
case MEET_BLOCK_NODE_METADATA_CHANGED: {
|
||||
verbosestream << "Server: MEET_BLOCK_NODE_METADATA_CHANGED" << std::endl;
|
||||
prof.add("MEET_BLOCK_NODE_METADATA_CHANGED", 1);
|
||||
if (!event->is_private_change) {
|
||||
// Don't send the change yet. Collect them to eliminate dupes.
|
||||
@ -825,7 +827,6 @@ void Server::AsyncRunStep(bool initial_step)
|
||||
break;
|
||||
}
|
||||
case MEET_OTHER:
|
||||
infostream << "Server: MEET_OTHER" << std::endl;
|
||||
prof.add("MEET_OTHER", 1);
|
||||
for (const v3s16 &modified_block : event->modified_blocks) {
|
||||
m_clients.markBlockposAsNotSent(modified_block);
|
||||
@ -2535,9 +2536,6 @@ void Server::fillMediaCache()
|
||||
|
||||
void Server::sendMediaAnnouncement(session_t peer_id, const std::string &lang_code)
|
||||
{
|
||||
verbosestream << "Server: Announcing files to id(" << peer_id << ")"
|
||||
<< std::endl;
|
||||
|
||||
// Make packet
|
||||
NetworkPacket pkt(TOCLIENT_ANNOUNCE_MEDIA, 0, peer_id);
|
||||
|
||||
@ -2560,6 +2558,9 @@ void Server::sendMediaAnnouncement(session_t peer_id, const std::string &lang_co
|
||||
|
||||
pkt << g_settings->get("remote_media");
|
||||
Send(&pkt);
|
||||
|
||||
verbosestream << "Server: Announcing files to id(" << peer_id
|
||||
<< "): count=" << media_sent << " size=" << pkt.getSize() << std::endl;
|
||||
}
|
||||
|
||||
struct SendableMedia
|
||||
@ -2938,10 +2939,8 @@ void Server::UpdateCrafting(RemotePlayer *player)
|
||||
if (!clist || clist->getSize() == 0)
|
||||
return;
|
||||
|
||||
if (!clist->checkModified()) {
|
||||
verbosestream << "Skip Server::UpdateCrafting(): list unmodified" << std::endl;
|
||||
if (!clist->checkModified())
|
||||
return;
|
||||
}
|
||||
|
||||
// Get a preview for crafting
|
||||
ItemStack preview;
|
||||
|
@ -22,6 +22,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#include "log.h"
|
||||
#include "scripting_server.h"
|
||||
#include "content/subgames.h"
|
||||
#include "porting.h"
|
||||
|
||||
/**
|
||||
* Manage server mods
|
||||
@ -66,14 +67,10 @@ void ServerModManager::loadMods(ServerScripting *script)
|
||||
"Only characters [a-z0-9_] are allowed.");
|
||||
}
|
||||
std::string script_path = mod.path + DIR_DELIM + "init.lua";
|
||||
infostream << " [" << padStringRight(mod.name, 12) << "] [\""
|
||||
<< script_path << "\"]" << std::endl;
|
||||
auto t = std::chrono::steady_clock::now();
|
||||
auto t = porting::getTimeMs();
|
||||
script->loadMod(script_path, mod.name);
|
||||
infostream << "Mod \"" << mod.name << "\" loaded after "
|
||||
<< std::chrono::duration_cast<std::chrono::milliseconds>(
|
||||
std::chrono::steady_clock::now() - t).count() * 0.001f
|
||||
<< " seconds" << std::endl;
|
||||
<< (porting::getTimeMs() - t) << " ms" << std::endl;
|
||||
}
|
||||
|
||||
// Run a callback when mods are loaded
|
||||
|
Loading…
Reference in New Issue
Block a user