Translated using Weblate (Chinese (Simplified))

Currently translated at 100.0% (1350 of 1350 strings)
This commit is contained in:
ZhiZe-ZG 2021-01-20 16:36:28 +00:00 committed by sfan5
parent 722d895e66
commit df40105009

@ -3,8 +3,8 @@ msgstr ""
"Project-Id-Version: Chinese (Simplified) (Minetest)\n" "Project-Id-Version: Chinese (Simplified) (Minetest)\n"
"Report-Msgid-Bugs-To: \n" "Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2020-06-13 23:17+0200\n" "POT-Creation-Date: 2020-06-13 23:17+0200\n"
"PO-Revision-Date: 2021-01-20 15:48+0000\n" "PO-Revision-Date: 2021-01-20 16:39+0000\n"
"Last-Translator: Deleted User <noreply+13544@weblate.org>\n" "Last-Translator: ZhiZe-ZG <qi_wang_zz@outlook.com>\n"
"Language-Team: Chinese (Simplified) <https://hosted.weblate.org/projects/" "Language-Team: Chinese (Simplified) <https://hosted.weblate.org/projects/"
"minetest/minetest/zh_Hans/>\n" "minetest/minetest/zh_Hans/>\n"
"Language: zh_CN\n" "Language: zh_CN\n"
@ -2160,8 +2160,8 @@ msgid ""
msgstr "" msgstr ""
"调整悬空岛层的密度。\n" "调整悬空岛层的密度。\n"
"增加值以增加密度。可以是正值或负值。\n" "增加值以增加密度。可以是正值或负值。\n"
"值等于0.0 容积的50%是floatland。\n" "Value = 0.0 容积的50%是floatland。\n"
"值等于2.0 (可以更高,取决于 'mgv7_np_floatland' ,始终测试以确定)\n" "Value = 2.0 (可以更高,取决于 'mgv7_np_floatland' ,始终测试以确定)\n"
"创建一个坚实的悬空岛层。" "创建一个坚实的悬空岛层。"
#: src/settings_translation_file.cpp #: src/settings_translation_file.cpp
@ -6557,6 +6557,10 @@ msgid ""
"setting is 0.25 to 4.0 inclusive. If the value is out of range it will be\n" "setting is 0.25 to 4.0 inclusive. If the value is out of range it will be\n"
"set to the nearest valid value." "set to the nearest valid value."
msgstr "" msgstr ""
"节点环境遮挡阴影的强度(暗度)。\n"
"越低越暗,越高越亮。该值的有效范围是\n"
"0.25至4.0(含)。如果该值超出范围,则为\n"
"设置为最接近的有效值。"
#: src/settings_translation_file.cpp #: src/settings_translation_file.cpp
msgid "" msgid ""
@ -6797,7 +6801,7 @@ msgstr "控制山丘的坡度/高度。"
#: src/settings_translation_file.cpp #: src/settings_translation_file.cpp
msgid "Vertical climbing speed, in nodes per second." msgid "Vertical climbing speed, in nodes per second."
msgstr "" msgstr "垂直爬升速度,以节点/秒表示。"
#: src/settings_translation_file.cpp #: src/settings_translation_file.cpp
msgid "Vertical screen synchronization." msgid "Vertical screen synchronization."
@ -6808,7 +6812,6 @@ msgid "Video driver"
msgstr "视频驱动程序" msgstr "视频驱动程序"
#: src/settings_translation_file.cpp #: src/settings_translation_file.cpp
#, fuzzy
msgid "View bobbing factor" msgid "View bobbing factor"
msgstr "范围摇动" msgstr "范围摇动"
@ -7058,7 +7061,7 @@ msgstr ""
#: src/settings_translation_file.cpp #: src/settings_translation_file.cpp
msgid "World-aligned textures mode" msgid "World-aligned textures mode"
msgstr "" msgstr "世界对齐纹理模式"
#: src/settings_translation_file.cpp #: src/settings_translation_file.cpp
msgid "Y of flat ground." msgid "Y of flat ground."
@ -7068,7 +7071,7 @@ msgstr "平地的 Y。"
msgid "" msgid ""
"Y of mountain density gradient zero level. Used to shift mountains " "Y of mountain density gradient zero level. Used to shift mountains "
"vertically." "vertically."
msgstr "" msgstr "Y的山地密度梯度为零。用于垂直移动山脉。"
#: src/settings_translation_file.cpp #: src/settings_translation_file.cpp
#, fuzzy #, fuzzy
@ -7077,7 +7080,7 @@ msgstr "大型随机洞穴的Y轴最大值。"
#: src/settings_translation_file.cpp #: src/settings_translation_file.cpp
msgid "Y-distance over which caverns expand to full size." msgid "Y-distance over which caverns expand to full size."
msgstr "" msgstr "洞穴扩大到最大尺寸的Y轴距离。"
#: src/settings_translation_file.cpp #: src/settings_translation_file.cpp
msgid "" msgid ""
@ -7086,6 +7089,10 @@ msgid ""
"For a solid floatland layer, this controls the height of hills/mountains.\n" "For a solid floatland layer, this controls the height of hills/mountains.\n"
"Must be less than or equal to half the distance between the Y limits." "Must be less than or equal to half the distance between the Y limits."
msgstr "" msgstr ""
"悬空岛从最大密度到无密度区域的Y 轴距离。\n"
"锥形从 Y 轴界限开始。\n"
"对于实心浮地图层,这控制山/山的高度。\n"
"必须小于或等于 Y 限制之间一半的距离。"
#: src/settings_translation_file.cpp #: src/settings_translation_file.cpp
msgid "Y-level of average terrain surface." msgid "Y-level of average terrain surface."
@ -7093,11 +7100,11 @@ msgstr ""
#: src/settings_translation_file.cpp #: src/settings_translation_file.cpp
msgid "Y-level of cavern upper limit." msgid "Y-level of cavern upper limit."
msgstr "" msgstr "洞穴上限的Y坐标。"
#: src/settings_translation_file.cpp #: src/settings_translation_file.cpp
msgid "Y-level of higher terrain that creates cliffs." msgid "Y-level of higher terrain that creates cliffs."
msgstr "" msgstr "形成悬崖的更高地形的Y坐标。"
#: src/settings_translation_file.cpp #: src/settings_translation_file.cpp
msgid "Y-level of lower terrain and seabed." msgid "Y-level of lower terrain and seabed."