mud placed in sunlight no longer instantly turns to grass; also tuned transforming speed a bit (will be made a lot longer when testing is complete)

This commit is contained in:
Perttu Ahola 2011-05-22 17:25:52 +03:00
parent 0af5311538
commit e0329a3cae

@ -897,6 +897,7 @@ void Map::addNodeAndUpdate(v3s16 p, MapNode n,
}
#endif
#if 0
/*
If the new node is mud and it is under sunlight, change it
to grass
@ -905,6 +906,7 @@ void Map::addNodeAndUpdate(v3s16 p, MapNode n,
{
n.d = CONTENT_GRASS;
}
#endif
/*
Remove all light that has come out of this node