forked from Mirrorlandia_minetest/minetest
Remove server's address and port from pause menu (#14082)
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@ -4524,19 +4524,16 @@ void Game::showPauseMenu()
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<< "\n"
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<< "\n"
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<< strgettext("Game info:") << "\n";
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<< strgettext("Game info:") << "\n";
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const std::string &address = client->getAddressName();
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const std::string &address = client->getAddressName();
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static const std::string mode = strgettext("- Mode: ");
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os << strgettext("- Mode: ");
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if (!simple_singleplayer_mode) {
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if (!simple_singleplayer_mode) {
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Address serverAddress = client->getServerAddress();
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if (address.empty())
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if (!address.empty()) {
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os << strgettext("Hosting server");
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os << mode << strgettext("Remote server") << "\n"
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else
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<< strgettext("- Address: ") << address;
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os << strgettext("Remote server");
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} else {
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} else {
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os << mode << strgettext("Hosting server");
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os << strgettext("Singleplayer");
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}
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os << "\n" << strgettext("- Port: ") << serverAddress.getPort() << "\n";
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} else {
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os << mode << strgettext("Singleplayer") << "\n";
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}
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}
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os << "\n";
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if (simple_singleplayer_mode || address.empty()) {
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if (simple_singleplayer_mode || address.empty()) {
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static const std::string on = strgettext("On");
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static const std::string on = strgettext("On");
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static const std::string off = strgettext("Off");
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static const std::string off = strgettext("Off");
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