Remove top left minetest watermark

Move version information into the window caption.

On popular player request.

Fixes #4209.
This commit is contained in:
est31 2016-07-03 19:36:51 +02:00
parent 3c63c3044d
commit e1aa98fe07
4 changed files with 13 additions and 23 deletions

@ -34,6 +34,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "fontengine.h"
#include "joystick_controller.h"
#include "clientlauncher.h"
#include "version.h"
/* mainmenumanager.h
*/
@ -185,7 +186,9 @@ bool ClientLauncher::run(GameParams &game_params, const Settings &cmd_args)
{
// Set the window caption
const wchar_t *text = wgettext("Main Menu");
device->setWindowCaption((utf8_to_wide(PROJECT_NAME_C) + L" [" + text + L"]").c_str());
device->setWindowCaption((utf8_to_wide(PROJECT_NAME_C) +
L" " + utf8_to_wide(g_version_hash) +
L" [" + text + L"]").c_str());
delete[] text;
try { // This is used for catching disconnects

@ -1273,10 +1273,10 @@ static void updateChat(Client &client, f32 dtime, bool show_debug,
setStaticText(guitext_chat, recent_chat);
// Update gui element size and position
s32 chat_y = 5 + line_height;
s32 chat_y = 5;
if (show_debug)
chat_y += line_height;
chat_y += 2 * line_height;
// first pass to calculate height of text to be set
s32 width = std::min(g_fontengine->getTextWidth(recent_chat.c_str()) + 10,
@ -2205,6 +2205,8 @@ bool Game::createClient(const std::string &playername,
/* Set window caption
*/
std::wstring str = utf8_to_wide(PROJECT_NAME_C);
str += L" ";
str += utf8_to_wide(g_version_hash);
str += L" [";
str += driver->getName();
str += L"]";
@ -4347,11 +4349,6 @@ void Game::updateGui(float *statustext_time, const RunStats &stats,
<< ", RTT = " << client->getRTT();
setStaticText(guitext, utf8_to_wide(os.str()).c_str());
guitext->setVisible(true);
} else if (flags.show_hud || flags.show_chat) {
std::ostringstream os(std::ios_base::binary);
os << PROJECT_NAME_C " " << g_version_hash;
setStaticText(guitext, utf8_to_wide(os.str()).c_str());
guitext->setVisible(true);
} else {
guitext->setVisible(false);
}

@ -174,8 +174,7 @@ GUIEngine::GUIEngine( irr::IrrlichtDevice* dev,
m_sound_manager = &dummySoundManager;
//create topleft header
m_toplefttext = utf8_to_wide(std::string(PROJECT_NAME_C " ") +
g_version_hash);
m_toplefttext = L"";
core::rect<s32> rect(0, 0, g_fontengine->getTextWidth(m_toplefttext.c_str()),
g_fontengine->getTextHeight());
@ -571,18 +570,9 @@ bool GUIEngine::downloadFile(std::string url, std::string target)
}
/******************************************************************************/
void GUIEngine::setTopleftText(std::string append)
void GUIEngine::setTopleftText(const std::string &text)
{
std::wstring toset = utf8_to_wide(std::string(PROJECT_NAME_C " ") +
g_version_hash);
if (append != "")
{
toset += L" / ";
toset += utf8_to_wide(append);
}
m_toplefttext = toset;
m_toplefttext = utf8_to_wide(text);
updateTopLeftTextSize();
}

@ -270,10 +270,10 @@ private:
void drawVersion();
/**
* specify text to be appended to version string
* specify text to appear as top left string
* @param text to set
*/
void setTopleftText(std::string append);
void setTopleftText(const std::string &text);
/** pointer to gui element shown at topleft corner */
irr::gui::IGUIStaticText* m_irr_toplefttext;