forked from Mirrorlandia_minetest/minetest
updated readme a bit
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@ -150,8 +150,7 @@ Compiling on Windows:
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If using MSVC:
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If using MSVC:
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- Open the generated minetest.sln
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- Open the generated minetest.sln
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- The project defaults to the "Debug" configuration. Make very sure to
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- The project defaults to the "Debug" configuration. Make very sure to
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select "Release", unless you like to have a very glitchy gaming
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select "Release", unless you want to debug some stuff (it's slower)
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experience.
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- Build the ALL_BUILD project
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- Build the ALL_BUILD project
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- Build the INSTALL project
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- Build the INSTALL project
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- You should now have a working game with the executable in
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- You should now have a working game with the executable in
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@ -160,6 +159,7 @@ Compiling on Windows:
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project.
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project.
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If using MinGW:
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If using MinGW:
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- Using the command line, browse to the build directory and run 'make'
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- Using the command line, browse to the build directory and run 'make'
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(or mingw32-make or whatever it happens to be)
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- You should now have a working game with the executable in
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- You should now have a working game with the executable in
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DIR/minetest/bin/minetest.exe
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DIR/minetest/bin/minetest.exe
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