Full viewing range key message clarified

To make it sound less confusing to players
This commit is contained in:
Fixer 2017-08-09 13:50:16 +03:00 committed by rubenwardy
parent 9ef9c72e5a
commit e44f13aecb

@ -2980,8 +2980,8 @@ void Game::decreaseViewRange()
void Game::toggleFullViewRange()
{
static const wchar_t *msg[] = {
L"Disabled full viewing range",
L"Enabled full viewing range"
L"Normal view range",
L"Infinite view range"
};
draw_control->range_all = !draw_control->range_all;