forked from Mirrorlandia_minetest/minetest
Fix server favorites not saving when client/serverlist/ doesn't exist already (#11152)
This commit is contained in:
parent
847860fc5c
commit
e5f802ab5c
@ -90,8 +90,11 @@ function serverlistmgr.sync()
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
local function get_favorites_path()
|
||||
local function get_favorites_path(folder)
|
||||
local base = core.get_user_path() .. DIR_DELIM .. "client" .. DIR_DELIM .. "serverlist" .. DIR_DELIM
|
||||
if folder then
|
||||
return base
|
||||
end
|
||||
return base .. core.settings:get("serverlist_file")
|
||||
end
|
||||
|
||||
@ -103,9 +106,8 @@ local function save_favorites(favorites)
|
||||
core.settings:set("serverlist_file", filename:sub(1, #filename - 4) .. ".json")
|
||||
end
|
||||
|
||||
local path = get_favorites_path()
|
||||
core.create_dir(path)
|
||||
core.safe_file_write(path, core.write_json(favorites))
|
||||
assert(core.create_dir(get_favorites_path(true)))
|
||||
core.safe_file_write(get_favorites_path(), core.write_json(favorites))
|
||||
end
|
||||
|
||||
--------------------------------------------------------------------------------
|
||||
|
@ -716,21 +716,24 @@ int ModApiMainMenu::l_get_mainmenu_path(lua_State *L)
|
||||
}
|
||||
|
||||
/******************************************************************************/
|
||||
bool ModApiMainMenu::mayModifyPath(const std::string &path)
|
||||
bool ModApiMainMenu::mayModifyPath(std::string path)
|
||||
{
|
||||
path = fs::RemoveRelativePathComponents(path);
|
||||
|
||||
if (fs::PathStartsWith(path, fs::TempPath()))
|
||||
return true;
|
||||
|
||||
if (fs::PathStartsWith(path, fs::RemoveRelativePathComponents(porting::path_user + DIR_DELIM "games")))
|
||||
return true;
|
||||
std::string path_user = fs::RemoveRelativePathComponents(porting::path_user);
|
||||
|
||||
if (fs::PathStartsWith(path, fs::RemoveRelativePathComponents(porting::path_user + DIR_DELIM "mods")))
|
||||
if (fs::PathStartsWith(path, path_user + DIR_DELIM "client"))
|
||||
return true;
|
||||
|
||||
if (fs::PathStartsWith(path, fs::RemoveRelativePathComponents(porting::path_user + DIR_DELIM "textures")))
|
||||
if (fs::PathStartsWith(path, path_user + DIR_DELIM "games"))
|
||||
return true;
|
||||
|
||||
if (fs::PathStartsWith(path, fs::RemoveRelativePathComponents(porting::path_user + DIR_DELIM "worlds")))
|
||||
if (fs::PathStartsWith(path, path_user + DIR_DELIM "mods"))
|
||||
return true;
|
||||
if (fs::PathStartsWith(path, path_user + DIR_DELIM "textures"))
|
||||
return true;
|
||||
if (fs::PathStartsWith(path, path_user + DIR_DELIM "worlds"))
|
||||
return true;
|
||||
|
||||
if (fs::PathStartsWith(path, fs::RemoveRelativePathComponents(porting::path_cache)))
|
||||
|
@ -58,7 +58,7 @@ private:
|
||||
* @param path path to check
|
||||
* @return true if the path may be modified
|
||||
*/
|
||||
static bool mayModifyPath(const std::string &path);
|
||||
static bool mayModifyPath(std::string path);
|
||||
|
||||
//api calls
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user