forked from Mirrorlandia_minetest/minetest
Replace direct irrlicht texture fetching in CAO content with TextureSource
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parent
ba762bcd49
commit
e5fd010a6c
@ -23,6 +23,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "settings.h"
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#include "settings.h"
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#include <ICameraSceneNode.h>
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#include <ICameraSceneNode.h>
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#include "serialization.h" // For decompressZlib
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#include "serialization.h" // For decompressZlib
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#include "gamedef.h"
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core::map<u16, ClientActiveObject::Factory> ClientActiveObject::m_types;
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core::map<u16, ClientActiveObject::Factory> ClientActiveObject::m_types;
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@ -55,7 +56,7 @@ void TestCAO::addToScene(scene::ISceneManager *smgr, ITextureSource *tsrc)
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if(m_node != NULL)
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if(m_node != NULL)
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return;
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return;
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video::IVideoDriver* driver = smgr->getVideoDriver();
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//video::IVideoDriver* driver = smgr->getVideoDriver();
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scene::SMesh *mesh = new scene::SMesh();
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scene::SMesh *mesh = new scene::SMesh();
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scene::IMeshBuffer *buf = new scene::SMeshBuffer();
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scene::IMeshBuffer *buf = new scene::SMeshBuffer();
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@ -72,8 +73,7 @@ void TestCAO::addToScene(scene::ISceneManager *smgr, ITextureSource *tsrc)
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// Set material
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// Set material
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buf->getMaterial().setFlag(video::EMF_LIGHTING, false);
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buf->getMaterial().setFlag(video::EMF_LIGHTING, false);
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buf->getMaterial().setFlag(video::EMF_BACK_FACE_CULLING, false);
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buf->getMaterial().setFlag(video::EMF_BACK_FACE_CULLING, false);
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buf->getMaterial().setTexture
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buf->getMaterial().setTexture(0, tsrc->getTextureRaw("rat.png"));
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(0, driver->getTexture(getTexturePath("rat.png").c_str()));
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buf->getMaterial().setFlag(video::EMF_BILINEAR_FILTER, false);
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buf->getMaterial().setFlag(video::EMF_BILINEAR_FILTER, false);
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buf->getMaterial().setFlag(video::EMF_FOG_ENABLE, true);
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buf->getMaterial().setFlag(video::EMF_FOG_ENABLE, true);
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buf->getMaterial().MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL;
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buf->getMaterial().MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL;
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@ -172,7 +172,7 @@ void ItemCAO::addToScene(scene::ISceneManager *smgr, ITextureSource *tsrc)
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if(m_node != NULL)
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if(m_node != NULL)
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return;
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return;
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video::IVideoDriver* driver = smgr->getVideoDriver();
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//video::IVideoDriver* driver = smgr->getVideoDriver();
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scene::SMesh *mesh = new scene::SMesh();
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scene::SMesh *mesh = new scene::SMesh();
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scene::IMeshBuffer *buf = new scene::SMeshBuffer();
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scene::IMeshBuffer *buf = new scene::SMeshBuffer();
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@ -195,8 +195,7 @@ void ItemCAO::addToScene(scene::ISceneManager *smgr, ITextureSource *tsrc)
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buf->getMaterial().setFlag(video::EMF_BACK_FACE_CULLING, false);
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buf->getMaterial().setFlag(video::EMF_BACK_FACE_CULLING, false);
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//buf->getMaterial().setTexture(0, NULL);
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//buf->getMaterial().setTexture(0, NULL);
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// Initialize with the stick texture
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// Initialize with the stick texture
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buf->getMaterial().setTexture
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buf->getMaterial().setTexture(0, tsrc->getTextureRaw("stick.png"));
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(0, driver->getTexture(getTexturePath("stick.png").c_str()));
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buf->getMaterial().setFlag(video::EMF_BILINEAR_FILTER, false);
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buf->getMaterial().setFlag(video::EMF_BILINEAR_FILTER, false);
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buf->getMaterial().setFlag(video::EMF_FOG_ENABLE, true);
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buf->getMaterial().setFlag(video::EMF_FOG_ENABLE, true);
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buf->getMaterial().MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL;
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buf->getMaterial().MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL;
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@ -354,7 +353,7 @@ void RatCAO::addToScene(scene::ISceneManager *smgr, ITextureSource *tsrc)
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if(m_node != NULL)
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if(m_node != NULL)
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return;
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return;
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video::IVideoDriver* driver = smgr->getVideoDriver();
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//video::IVideoDriver* driver = smgr->getVideoDriver();
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scene::SMesh *mesh = new scene::SMesh();
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scene::SMesh *mesh = new scene::SMesh();
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scene::IMeshBuffer *buf = new scene::SMeshBuffer();
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scene::IMeshBuffer *buf = new scene::SMeshBuffer();
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@ -372,8 +371,7 @@ void RatCAO::addToScene(scene::ISceneManager *smgr, ITextureSource *tsrc)
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buf->getMaterial().setFlag(video::EMF_LIGHTING, false);
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buf->getMaterial().setFlag(video::EMF_LIGHTING, false);
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buf->getMaterial().setFlag(video::EMF_BACK_FACE_CULLING, false);
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buf->getMaterial().setFlag(video::EMF_BACK_FACE_CULLING, false);
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//buf->getMaterial().setTexture(0, NULL);
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//buf->getMaterial().setTexture(0, NULL);
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buf->getMaterial().setTexture
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buf->getMaterial().setTexture(0, tsrc->getTextureRaw("rat.png"));
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(0, driver->getTexture(getTexturePath("rat.png").c_str()));
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buf->getMaterial().setFlag(video::EMF_BILINEAR_FILTER, false);
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buf->getMaterial().setFlag(video::EMF_BILINEAR_FILTER, false);
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buf->getMaterial().setFlag(video::EMF_FOG_ENABLE, true);
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buf->getMaterial().setFlag(video::EMF_FOG_ENABLE, true);
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buf->getMaterial().MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL;
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buf->getMaterial().MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL;
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@ -502,7 +500,7 @@ void Oerkki1CAO::addToScene(scene::ISceneManager *smgr, ITextureSource *tsrc)
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if(m_node != NULL)
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if(m_node != NULL)
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return;
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return;
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video::IVideoDriver* driver = smgr->getVideoDriver();
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//video::IVideoDriver* driver = smgr->getVideoDriver();
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scene::SMesh *mesh = new scene::SMesh();
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scene::SMesh *mesh = new scene::SMesh();
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scene::IMeshBuffer *buf = new scene::SMeshBuffer();
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scene::IMeshBuffer *buf = new scene::SMeshBuffer();
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@ -520,8 +518,7 @@ void Oerkki1CAO::addToScene(scene::ISceneManager *smgr, ITextureSource *tsrc)
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buf->getMaterial().setFlag(video::EMF_LIGHTING, false);
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buf->getMaterial().setFlag(video::EMF_LIGHTING, false);
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buf->getMaterial().setFlag(video::EMF_BACK_FACE_CULLING, false);
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buf->getMaterial().setFlag(video::EMF_BACK_FACE_CULLING, false);
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//buf->getMaterial().setTexture(0, NULL);
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//buf->getMaterial().setTexture(0, NULL);
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buf->getMaterial().setTexture
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buf->getMaterial().setTexture(0, tsrc->getTextureRaw("oerkki1.png"));
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(0, driver->getTexture(getTexturePath("oerkki1.png").c_str()));
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buf->getMaterial().setFlag(video::EMF_BILINEAR_FILTER, false);
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buf->getMaterial().setFlag(video::EMF_BILINEAR_FILTER, false);
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buf->getMaterial().setFlag(video::EMF_FOG_ENABLE, true);
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buf->getMaterial().setFlag(video::EMF_FOG_ENABLE, true);
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buf->getMaterial().MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL;
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buf->getMaterial().MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL;
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@ -583,6 +580,8 @@ void Oerkki1CAO::updateNodePos()
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void Oerkki1CAO::step(float dtime, ClientEnvironment *env)
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void Oerkki1CAO::step(float dtime, ClientEnvironment *env)
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{
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{
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ITextureSource *tsrc = m_gamedef->tsrc();
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pos_translator.translate(dtime);
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pos_translator.translate(dtime);
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updateNodePos();
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updateNodePos();
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@ -609,8 +608,8 @@ void Oerkki1CAO::step(float dtime, ClientEnvironment *env)
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// Enable damage texture
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// Enable damage texture
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if(m_node)
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if(m_node)
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{
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{
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video::IVideoDriver* driver =
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/*video::IVideoDriver* driver =
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m_node->getSceneManager()->getVideoDriver();
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m_node->getSceneManager()->getVideoDriver();*/
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scene::IMesh *mesh = m_node->getMesh();
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scene::IMesh *mesh = m_node->getMesh();
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if(mesh == NULL)
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if(mesh == NULL)
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@ -620,8 +619,8 @@ void Oerkki1CAO::step(float dtime, ClientEnvironment *env)
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for(u16 j=0; j<mc; j++)
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for(u16 j=0; j<mc; j++)
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{
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{
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scene::IMeshBuffer *buf = mesh->getMeshBuffer(j);
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scene::IMeshBuffer *buf = mesh->getMeshBuffer(j);
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buf->getMaterial().setTexture(0, driver->getTexture(
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buf->getMaterial().setTexture(0,
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getTexturePath("oerkki1_damaged.png").c_str()));
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tsrc->getTextureRaw("oerkki1_damaged.png"));
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}
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}
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}
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}
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m_damage_texture_enabled = true;
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m_damage_texture_enabled = true;
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@ -635,8 +634,8 @@ void Oerkki1CAO::step(float dtime, ClientEnvironment *env)
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// Disable damage texture
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// Disable damage texture
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if(m_node)
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if(m_node)
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{
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{
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video::IVideoDriver* driver =
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/*video::IVideoDriver* driver =
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m_node->getSceneManager()->getVideoDriver();
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m_node->getSceneManager()->getVideoDriver();*/
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scene::IMesh *mesh = m_node->getMesh();
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scene::IMesh *mesh = m_node->getMesh();
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if(mesh == NULL)
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if(mesh == NULL)
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@ -646,8 +645,8 @@ void Oerkki1CAO::step(float dtime, ClientEnvironment *env)
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for(u16 j=0; j<mc; j++)
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for(u16 j=0; j<mc; j++)
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{
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{
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scene::IMeshBuffer *buf = mesh->getMeshBuffer(j);
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scene::IMeshBuffer *buf = mesh->getMeshBuffer(j);
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buf->getMaterial().setTexture(0, driver->getTexture(
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buf->getMaterial().setTexture(0,
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getTexturePath("oerkki1.png").c_str()));
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tsrc->getTextureRaw("oerkki1.png"));
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}
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}
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}
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}
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m_damage_texture_enabled = false;
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m_damage_texture_enabled = false;
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@ -739,7 +738,7 @@ void FireflyCAO::addToScene(scene::ISceneManager *smgr, ITextureSource *tsrc)
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if(m_node != NULL)
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if(m_node != NULL)
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return;
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return;
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video::IVideoDriver* driver = smgr->getVideoDriver();
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//video::IVideoDriver* driver = smgr->getVideoDriver();
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scene::SMesh *mesh = new scene::SMesh();
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scene::SMesh *mesh = new scene::SMesh();
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scene::IMeshBuffer *buf = new scene::SMeshBuffer();
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scene::IMeshBuffer *buf = new scene::SMeshBuffer();
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@ -757,8 +756,7 @@ void FireflyCAO::addToScene(scene::ISceneManager *smgr, ITextureSource *tsrc)
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buf->getMaterial().setFlag(video::EMF_LIGHTING, false);
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buf->getMaterial().setFlag(video::EMF_LIGHTING, false);
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buf->getMaterial().setFlag(video::EMF_BACK_FACE_CULLING, false);
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buf->getMaterial().setFlag(video::EMF_BACK_FACE_CULLING, false);
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//buf->getMaterial().setTexture(0, NULL);
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//buf->getMaterial().setTexture(0, NULL);
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buf->getMaterial().setTexture
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buf->getMaterial().setTexture(0, tsrc->getTextureRaw("firefly.png"));
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(0, driver->getTexture(getTexturePath("firefly.png").c_str()));
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buf->getMaterial().setFlag(video::EMF_BILINEAR_FILTER, false);
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buf->getMaterial().setFlag(video::EMF_BILINEAR_FILTER, false);
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buf->getMaterial().setFlag(video::EMF_FOG_ENABLE, true);
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buf->getMaterial().setFlag(video::EMF_FOG_ENABLE, true);
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buf->getMaterial().MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL;
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buf->getMaterial().MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL;
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