From e7ba4777fe39f241a90a0ad21c88156d2de91f4c Mon Sep 17 00:00:00 2001 From: sapier Date: Wed, 17 Jul 2013 22:58:00 +0200 Subject: [PATCH] Remove debug output --- builtin/mainmenu.lua | 2 -- builtin/modstore.lua | 2 -- 2 files changed, 4 deletions(-) diff --git a/builtin/mainmenu.lua b/builtin/mainmenu.lua index 52814589f..718a90253 100644 --- a/builtin/mainmenu.lua +++ b/builtin/mainmenu.lua @@ -1081,14 +1081,12 @@ end -------------------------------------------------------------------------------- function menu.update_gametype(reset) - print("updating gametype: " .. dump(reset)) if reset then mm_texture.reset() engine.set_topleft_text("") filterlist.set_filtercriteria(worldlist,nil) else local game = menu.lastgame() - print("current_game = " .. dump(game)) mm_texture.update(tabbuilder.current_tab,game) engine.set_topleft_text(game.name) filterlist.set_filtercriteria(worldlist,game.id) diff --git a/builtin/modstore.lua b/builtin/modstore.lua index fe0ceb75f..870eccdd3 100644 --- a/builtin/modstore.lua +++ b/builtin/modstore.lua @@ -143,7 +143,6 @@ function modstore.handle_buttons(current_tab,fields) local fullurl = engine.setting_get("modstore_download_url") .. moddetails.download_url local modfilename = os.tempfolder() .. ".zip" - print("Downloading mod from: " .. fullurl .. " to ".. modfilename) if engine.download_file(fullurl,modfilename) then @@ -218,7 +217,6 @@ function modstore.getmodlist(list) if list.data[i].texturename == nil then local fullurl = engine.setting_get("modstore_download_url") .. details.screenshot_url - print("downloading screenshot: " .. fullurl) local filename = os.tempfolder() if engine.download_file(fullurl,filename) then