Revert "Noise::perlinMap2D,3D: replace a loop init with a single memset call"

This reverts commit bc1654feedc90caa8c26328ca6f0fc59fbe5b76c.
This commit is contained in:
Loïc Blot 2017-07-27 17:12:18 +02:00
parent 2015aaba96
commit e9d7005799

@ -713,7 +713,8 @@ float *Noise::perlinMap2D(float x, float y, float *persistence_map)
if (persistence_map) { if (persistence_map) {
if (!persist_buf) if (!persist_buf)
persist_buf = new float[bufsize]; persist_buf = new float[bufsize];
memset(persist_buf, 1.0f, sizeof(float) * bufsize); for (size_t i = 0; i != bufsize; i++)
persist_buf[i] = 1.0;
} }
for (size_t oct = 0; oct < np.octaves; oct++) { for (size_t oct = 0; oct < np.octaves; oct++) {
@ -750,8 +751,8 @@ float *Noise::perlinMap3D(float x, float y, float z, float *persistence_map)
if (persistence_map) { if (persistence_map) {
if (!persist_buf) if (!persist_buf)
persist_buf = new float[bufsize]; persist_buf = new float[bufsize];
for (size_t i = 0; i != bufsize; i++)
memset(persist_buf, 1.0f, sizeof(float) * bufsize); persist_buf[i] = 1.0;
} }
for (size_t oct = 0; oct < np.octaves; oct++) { for (size_t oct = 0; oct < np.octaves; oct++) {