Fix mainmenu game initialisation

This commit is contained in:
BlockMen 2014-08-14 07:18:32 +02:00
parent 5e54bf1472
commit e9e9e42573

@ -84,6 +84,11 @@ local function init_globals()
menudata.worldlist:add_sort_mechanism("alphabetic",sort_worlds_alphabetic) menudata.worldlist:add_sort_mechanism("alphabetic",sort_worlds_alphabetic)
menudata.worldlist:set_sortmode("alphabetic") menudata.worldlist:set_sortmode("alphabetic")
if not core.setting_get("menu_last_game") then
local default_game = core.setting_get("default_game") or "minetest"
core.setting_set("menu_last_game", default_game )
end
mm_texture.init() mm_texture.init()
--create main tabview --create main tabview