forked from Mirrorlandia_minetest/minetest
Clearer explanation of [colorize with alpha
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@ -361,9 +361,9 @@ Colorize the textures with the given color.
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it is an int, then it specifies how far to interpolate between the
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it is an int, then it specifies how far to interpolate between the
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colors where 0 is only the texture color and 255 is only `<color>`. If
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colors where 0 is only the texture color and 255 is only `<color>`. If
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omitted, the alpha of `<color>` will be used as the ratio. If it is
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omitted, the alpha of `<color>` will be used as the ratio. If it is
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the word "`alpha`", then the alpha of the color will be multiplied with
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the word "`alpha`", then each texture pixel will contain the RGB of
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the alpha of the texture with the RGB of the color replacing the RGB of
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`<color>` and the alpha of `<color>` multiplied by the alpha of the
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the texture.
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texture pixel.
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Sounds
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Sounds
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