forked from Mirrorlandia_minetest/minetest
Clean up log messages everywhere
This commit is contained in:
parent
6ec447a1aa
commit
f1d9880006
@ -609,8 +609,8 @@ minetest.register_abm({
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end,
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})--]]
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print("experimental modname="..dump(minetest.get_current_modname()))
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print("experimental modpath="..dump(minetest.get_modpath("experimental")))
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print("experimental worldpath="..dump(minetest.get_worldpath()))
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minetest.log("experimental modname="..dump(minetest.get_current_modname()))
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minetest.log("experimental modpath="..dump(minetest.get_modpath("experimental")))
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minetest.log("experimental worldpath="..dump(minetest.get_worldpath()))
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-- END
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@ -38,8 +38,6 @@ Clouds::Clouds(
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m_camera_pos(0,0),
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m_time(0)
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{
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dstream<<__FUNCTION_NAME<<std::endl;
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m_material.setFlag(video::EMF_LIGHTING, false);
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m_material.setFlag(video::EMF_BACK_FACE_CULLING, false);
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m_material.setFlag(video::EMF_BILINEAR_FILTER, false);
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@ -54,7 +52,6 @@ Clouds::Clouds(
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Clouds::~Clouds()
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{
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dstream<<__FUNCTION_NAME<<std::endl;
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}
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void Clouds::OnRegisterSceneNode()
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@ -517,7 +517,7 @@ std::string LuaEntitySAO::getClientInitializationData()
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std::string LuaEntitySAO::getStaticData()
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{
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infostream<<__FUNCTION_NAME<<std::endl;
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verbosestream<<__FUNCTION_NAME<<std::endl;
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std::ostringstream os(std::ios::binary);
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// version
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writeU8(os, 1);
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@ -641,7 +641,7 @@ std::string LuaEntitySAO::getDescription()
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os<<(m_base_position.Y/BS)<<",";
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os<<(m_base_position.Z/BS);
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os<<")";
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return std::string("LuaEntitySAO");
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return os.str();
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}
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void LuaEntitySAO::setVelocity(v3f velocity)
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@ -827,7 +827,7 @@ public:
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}
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virtual void registerCraft(CraftDefinition *def)
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{
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infostream<<"registerCraft: registering craft definition: "
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verbosestream<<"registerCraft: registering craft definition: "
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<<def->dump()<<std::endl;
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m_craft_definitions.push_back(def);
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}
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@ -45,8 +45,8 @@ void debugstreams_init(bool disable_stderr, const char *filename)
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fprintf(g_debugstreams[1], "-------------\n\n");
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}
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DEBUGPRINT("Debug streams initialized, disable_stderr=%d\n",
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disable_stderr);
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DEBUGPRINT("Debug streams initialized, %s\n",
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disable_stderr?"not printing on stderr":"using stderr");
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}
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void debugstreams_deinit()
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@ -454,7 +454,7 @@ void ServerEnvironment::deSerializePlayers(const std::string &savedir)
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// Full path to this file
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std::string path = players_path + "/" + player_files[i].name;
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infostream<<"Checking player file "<<path<<std::endl;
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//infostream<<"Checking player file "<<path<<std::endl;
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// Load player to see what is its name
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ServerRemotePlayer testplayer(this);
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@ -475,8 +475,8 @@ void ServerEnvironment::deSerializePlayers(const std::string &savedir)
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<<testplayer.getName()<<std::endl;
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}
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infostream<<"Loaded test player with name "<<testplayer.getName()
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<<std::endl;
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/*infostream<<"Loaded test player with name "<<testplayer.getName()
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<<std::endl;*/
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// Search for the player
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std::string playername = testplayer.getName();
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@ -484,7 +484,7 @@ void ServerEnvironment::deSerializePlayers(const std::string &savedir)
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bool newplayer = false;
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if(player == NULL)
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{
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infostream<<"Is a new player"<<std::endl;
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//infostream<<"Is a new player"<<std::endl;
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player = new ServerRemotePlayer(this);
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newplayer = true;
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}
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@ -493,7 +493,7 @@ void ServerEnvironment::deSerializePlayers(const std::string &savedir)
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// Load player
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{
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infostream<<"Reading player "<<testplayer.getName()<<" from "
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verbosestream<<"Reading player "<<testplayer.getName()<<" from "
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<<path<<std::endl;
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// Open file and deserialize
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std::ifstream is(path.c_str(), std::ios_base::binary);
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@ -2254,7 +2254,7 @@ void ClientEnvironment::addActiveObject(u16 id, u8 type,
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void ClientEnvironment::removeActiveObject(u16 id)
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{
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infostream<<"ClientEnvironment::removeActiveObject(): "
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verbosestream<<"ClientEnvironment::removeActiveObject(): "
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<<"id="<<id<<std::endl;
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ClientActiveObject* obj = getActiveObject(id);
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if(obj == NULL)
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@ -1,6 +1,6 @@
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#ifndef GETTEXT_HEADER
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#include "config.h" // for USE_GETTEXT
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#include <iostream>
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#include "log.h"
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#if USE_GETTEXT
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#include <libintl.h>
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@ -41,9 +41,9 @@ inline void changeCtype(const char *l)
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char *ret = NULL;
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ret = setlocale(LC_CTYPE, l);
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if(ret == NULL)
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std::cout<<"locale could not be set"<<std::endl;
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infostream<<"locale could not be set"<<std::endl;
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else
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std::cout<<"locale has been set to:"<<ret<<std::endl;
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infostream<<"locale has been set to:"<<ret<<std::endl;
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}
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#define GETTEXT_HEADER
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#endif
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@ -286,7 +286,7 @@ public:
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}
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virtual void registerItem(const ItemDefinition &def)
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{
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infostream<<"ItemDefManager: registering \""<<def.name<<"\""<<std::endl;
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verbosestream<<"ItemDefManager: registering \""<<def.name<<"\""<<std::endl;
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// Ensure that the "" item (the hand) always has ToolCapabilities
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if(def.name == "")
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assert(def.tool_capabilities != NULL);
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@ -304,7 +304,7 @@ public:
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{
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if(m_item_definitions.find(name) == m_item_definitions.end())
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{
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infostream<<"ItemDefManager: setting alias "<<name
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verbosestream<<"ItemDefManager: setting alias "<<name
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<<" -> "<<convert_to<<std::endl;
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m_aliases[name] = convert_to;
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}
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14
src/main.cpp
14
src/main.cpp
@ -1188,8 +1188,8 @@ int main(int argc, char *argv[])
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DSTACK(__FUNCTION_NAME);
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// Init material properties table
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//initializeMaterialProperties();
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dstream<<"path_share = "<<porting::path_share<<std::endl;
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dstream<<"path_user = "<<porting::path_user<<std::endl;
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// Debug handler
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BEGIN_DEBUG_EXCEPTION_HANDLER
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@ -1323,16 +1323,6 @@ int main(int argc, char *argv[])
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Server server(map_dir, configpath, "mesetint");
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server.start(port);
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// ASCII art for the win!
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actionstream
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<<" .__ __ __ "<<std::endl
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<<" _____ |__| ____ _____/ |_ ____ _______/ |_ "<<std::endl
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<<" / \\| |/ \\_/ __ \\ __\\/ __ \\ / ___/\\ __\\"<<std::endl
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<<"| Y Y \\ | | \\ ___/| | \\ ___/ \\___ \\ | | "<<std::endl
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<<"|__|_| /__|___| /\\___ >__| \\___ >____ > |__| "<<std::endl
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<<" \\/ \\/ \\/ \\/ \\/ "<<std::endl;
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actionstream<<"Listening at port "<<port<<"."<<std::endl;
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// Run server
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dedicated_server_loop(server, kill);
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49
src/map.cpp
49
src/map.cpp
@ -1916,7 +1916,7 @@ ServerMap::ServerMap(std::string savedir, IGameDef *gamedef):
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m_database_read(NULL),
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m_database_write(NULL)
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{
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infostream<<__FUNCTION_NAME<<std::endl;
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verbosestream<<__FUNCTION_NAME<<std::endl;
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//m_chunksize = 8; // Takes a few seconds
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@ -1954,7 +1954,7 @@ ServerMap::ServerMap(std::string savedir, IGameDef *gamedef):
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// If directory is empty, it is safe to save into it.
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if(fs::GetDirListing(m_savedir).size() == 0)
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{
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infostream<<"Server: Empty save directory is valid."
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infostream<<"ServerMap: Empty save directory is valid."
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<<std::endl;
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m_map_saving_enabled = true;
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}
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@ -1971,25 +1971,10 @@ ServerMap::ServerMap(std::string savedir, IGameDef *gamedef):
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//m_chunksize = 0;
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}
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/*try{
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// Load chunk metadata
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loadChunkMeta();
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}
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catch(FileNotGoodException &e){
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infostream<<"WARNING: Could not load chunk metadata."
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<<" Disabling chunk-based generator."
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<<std::endl;
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m_chunksize = 0;
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}*/
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/*infostream<<"Server: Successfully loaded chunk "
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"metadata and sector (0,0) from "<<savedir<<
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", assuming valid save directory."
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<<std::endl;*/
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infostream<<"Server: Successfully loaded map "
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<<"and chunk metadata from "<<savedir
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infostream<<"ServerMap: Successfully loaded map "
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<<"metadata from "<<savedir
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<<", assuming valid save directory."
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<<" seed="<<m_seed<<"."
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<<std::endl;
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m_map_saving_enabled = true;
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@ -2004,7 +1989,7 @@ ServerMap::ServerMap(std::string savedir, IGameDef *gamedef):
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}
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catch(std::exception &e)
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{
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infostream<<"WARNING: Server: Failed to load map from "<<savedir
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infostream<<"WARNING: ServerMap: Failed to load map from "<<savedir
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<<", exception: "<<e.what()<<std::endl;
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infostream<<"Please remove the map or fix it."<<std::endl;
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infostream<<"WARNING: Map saving will be disabled."<<std::endl;
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@ -2021,7 +2006,7 @@ ServerMap::ServerMap(std::string savedir, IGameDef *gamedef):
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ServerMap::~ServerMap()
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{
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infostream<<__FUNCTION_NAME<<std::endl;
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verbosestream<<__FUNCTION_NAME<<std::endl;
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try
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{
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@ -2029,16 +2014,16 @@ ServerMap::~ServerMap()
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{
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// Save only changed parts
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save(MOD_STATE_WRITE_AT_UNLOAD);
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infostream<<"Server: saved map to "<<m_savedir<<std::endl;
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infostream<<"ServerMap: Saved map to "<<m_savedir<<std::endl;
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}
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else
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{
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infostream<<"Server: map not saved"<<std::endl;
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infostream<<"ServerMap: Map not saved"<<std::endl;
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}
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}
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catch(std::exception &e)
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{
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infostream<<"Server: Failed to save map to "<<m_savedir
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infostream<<"ServerMap: Failed to save map to "<<m_savedir
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<<", exception: "<<e.what()<<std::endl;
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}
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@ -2693,7 +2678,7 @@ void ServerMap::createDatabase() {
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if(e == SQLITE_ABORT)
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throw FileNotGoodException("Could not create database structure");
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else
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infostream<<"Server: Database structure was created";
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infostream<<"ServerMap: Database structure was created";
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}
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void ServerMap::verifyDatabase() {
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@ -2741,7 +2726,7 @@ void ServerMap::verifyDatabase() {
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throw FileNotGoodException("Cannot prepare read statement");
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}
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infostream<<"Server: Database opened"<<std::endl;
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infostream<<"ServerMap: Database opened"<<std::endl;
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}
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}
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@ -2977,9 +2962,9 @@ void ServerMap::saveMapMeta()
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{
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DSTACK(__FUNCTION_NAME);
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infostream<<"ServerMap::saveMapMeta(): "
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/*infostream<<"ServerMap::saveMapMeta(): "
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<<"seed="<<m_seed
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<<std::endl;
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<<std::endl;*/
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createDirs(m_savedir);
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@ -3006,8 +2991,8 @@ void ServerMap::loadMapMeta()
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{
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DSTACK(__FUNCTION_NAME);
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infostream<<"ServerMap::loadMapMeta(): Loading map metadata"
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<<std::endl;
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/*infostream<<"ServerMap::loadMapMeta(): Loading map metadata"
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<<std::endl;*/
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std::string fullpath = m_savedir + DIR_DELIM + "map_meta.txt";
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std::ifstream is(fullpath.c_str(), std::ios_base::binary);
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@ -3035,7 +3020,7 @@ void ServerMap::loadMapMeta()
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m_seed = params.getU64("seed");
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infostream<<"ServerMap::loadMapMeta(): "<<"seed="<<m_seed<<std::endl;
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verbosestream<<"ServerMap::loadMapMeta(): "<<"seed="<<m_seed<<std::endl;
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}
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void ServerMap::saveSectorMeta(ServerMapSector *sector)
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@ -368,7 +368,7 @@ public:
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// IWritableNodeDefManager
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virtual void set(content_t c, const ContentFeatures &def)
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{
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infostream<<"registerNode: registering content id \""<<c
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verbosestream<<"registerNode: registering content id \""<<c
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<<"\": name=\""<<def.name<<"\""<<std::endl;
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assert(c <= MAX_CONTENT);
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// Don't allow redefining CONTENT_IGNORE (but allow air)
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@ -71,7 +71,6 @@ void sigint_handler(int sig)
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void signal_handler_init(void)
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{
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dstream<<"signal_handler_init()"<<std::endl;
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(void)signal(SIGINT, sigint_handler);
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}
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@ -114,7 +113,6 @@ void signal_handler_init(void)
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void signal_handler_init(void)
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{
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dstream<<"signal_handler_init()"<<std::endl;
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SetConsoleCtrlHandler( (PHANDLER_ROUTINE)event_handler,TRUE);
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}
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@ -288,9 +286,6 @@ void initializePaths()
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#endif
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#endif // RUN_IN_PLACE
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dstream<<"path_share = "<<path_share<<std::endl;
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dstream<<"path_user = "<<path_user<<std::endl;
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}
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} //namespace porting
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@ -89,7 +89,7 @@ int luaErrorHandler(lua_State *L) {
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bool script_load(lua_State *L, const char *path)
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{
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infostream<<"Loading and running script from "<<path<<std::endl;
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verbosestream<<"Loading and running script from "<<path<<std::endl;
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lua_pushcfunction(L, luaErrorHandler);
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int errorhandler = lua_gettop(L);
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@ -2240,7 +2240,7 @@ private:
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ObjectRef *ref = checkobject(L, 1);
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ServerActiveObject *co = getobject(ref);
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if(co == NULL) return 0;
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infostream<<"ObjectRef::l_remove(): id="<<co->getId()<<std::endl;
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verbosestream<<"ObjectRef::l_remove(): id="<<co->getId()<<std::endl;
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co->m_removed = true;
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return 0;
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}
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@ -2340,8 +2340,8 @@ private:
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ServerActiveObject *co = getobject(ref);
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if(co == NULL) return 0;
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int hp = lua_tonumber(L, 2);
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infostream<<"ObjectRef::l_set_hp(): id="<<co->getId()
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<<" hp="<<hp<<std::endl;
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/*infostream<<"ObjectRef::l_set_hp(): id="<<co->getId()
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<<" hp="<<hp<<std::endl;*/
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// Do it
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co->setHP(hp);
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// Return
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@ -2357,8 +2357,8 @@ private:
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ServerActiveObject *co = getobject(ref);
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if(co == NULL) return 0;
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int hp = co->getHP();
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infostream<<"ObjectRef::l_get_hp(): id="<<co->getId()
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<<" hp="<<hp<<std::endl;
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/*infostream<<"ObjectRef::l_get_hp(): id="<<co->getId()
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<<" hp="<<hp<<std::endl;*/
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// Return
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lua_pushnumber(L, hp);
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return 1;
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@ -3029,12 +3029,12 @@ public:
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EnvRef(ServerEnvironment *env):
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m_env(env)
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{
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infostream<<"EnvRef created"<<std::endl;
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//infostream<<"EnvRef created"<<std::endl;
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}
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~EnvRef()
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{
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infostream<<"EnvRef destructing"<<std::endl;
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//infostream<<"EnvRef destructing"<<std::endl;
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}
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// Creates an EnvRef and leaves it on top of stack
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@ -3230,7 +3230,7 @@ static int l_register_item_raw(lua_State *L)
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lua_getfield(L, table, "name");
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if(lua_isstring(L, -1)){
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std::string name = lua_tostring(L, -1);
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infostream<<"register_item_raw: "<<name<<std::endl;
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verbosestream<<"register_item_raw: "<<name<<std::endl;
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} else {
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throw LuaError(L, "register_item_raw: name is not defined or not a string");
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}
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@ -3672,7 +3672,7 @@ void scriptapi_export(lua_State *L, Server *server)
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{
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realitycheck(L);
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assert(lua_checkstack(L, 20));
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infostream<<"scriptapi_export"<<std::endl;
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verbosestream<<"scriptapi_export()"<<std::endl;
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StackUnroller stack_unroller(L);
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// Store server as light userdata in registry
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@ -3732,7 +3732,7 @@ void scriptapi_add_environment(lua_State *L, ServerEnvironment *env)
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{
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realitycheck(L);
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assert(lua_checkstack(L, 20));
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infostream<<"scriptapi_add_environment"<<std::endl;
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verbosestream<<"scriptapi_add_environment"<<std::endl;
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StackUnroller stack_unroller(L);
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// Create EnvRef on stack
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@ -4230,7 +4230,7 @@ bool scriptapi_luaentity_add(lua_State *L, u16 id, const char *name)
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||||
{
|
||||
realitycheck(L);
|
||||
assert(lua_checkstack(L, 20));
|
||||
infostream<<"scriptapi_luaentity_add: id="<<id<<" name=\""
|
||||
verbosestream<<"scriptapi_luaentity_add: id="<<id<<" name=\""
|
||||
<<name<<"\""<<std::endl;
|
||||
StackUnroller stack_unroller(L);
|
||||
|
||||
@ -4281,7 +4281,7 @@ void scriptapi_luaentity_activate(lua_State *L, u16 id,
|
||||
{
|
||||
realitycheck(L);
|
||||
assert(lua_checkstack(L, 20));
|
||||
infostream<<"scriptapi_luaentity_activate: id="<<id<<std::endl;
|
||||
verbosestream<<"scriptapi_luaentity_activate: id="<<id<<std::endl;
|
||||
StackUnroller stack_unroller(L);
|
||||
|
||||
// Get minetest.luaentities[id]
|
||||
@ -4306,7 +4306,7 @@ void scriptapi_luaentity_rm(lua_State *L, u16 id)
|
||||
{
|
||||
realitycheck(L);
|
||||
assert(lua_checkstack(L, 20));
|
||||
infostream<<"scriptapi_luaentity_rm: id="<<id<<std::endl;
|
||||
verbosestream<<"scriptapi_luaentity_rm: id="<<id<<std::endl;
|
||||
|
||||
// Get minetest.luaentities table
|
||||
lua_getglobal(L, "minetest");
|
||||
@ -4326,7 +4326,7 @@ std::string scriptapi_luaentity_get_staticdata(lua_State *L, u16 id)
|
||||
{
|
||||
realitycheck(L);
|
||||
assert(lua_checkstack(L, 20));
|
||||
infostream<<"scriptapi_luaentity_get_staticdata: id="<<id<<std::endl;
|
||||
//infostream<<"scriptapi_luaentity_get_staticdata: id="<<id<<std::endl;
|
||||
StackUnroller stack_unroller(L);
|
||||
|
||||
// Get minetest.luaentities[id]
|
||||
@ -4356,7 +4356,7 @@ void scriptapi_luaentity_get_properties(lua_State *L, u16 id,
|
||||
{
|
||||
realitycheck(L);
|
||||
assert(lua_checkstack(L, 20));
|
||||
infostream<<"scriptapi_luaentity_get_properties: id="<<id<<std::endl;
|
||||
//infostream<<"scriptapi_luaentity_get_properties: id="<<id<<std::endl;
|
||||
StackUnroller stack_unroller(L);
|
||||
|
||||
// Get minetest.luaentities[id]
|
||||
|
329
src/server.cpp
329
src/server.cpp
@ -824,18 +824,11 @@ void PlayerInfo::PrintLine(std::ostream *s)
|
||||
(*s)<<std::endl;
|
||||
}
|
||||
|
||||
u32 PIChecksum(core::list<PlayerInfo> &l)
|
||||
static std::string padStringRight(std::string s, size_t len)
|
||||
{
|
||||
core::list<PlayerInfo>::Iterator i;
|
||||
u32 checksum = 1;
|
||||
u32 a = 10;
|
||||
for(i=l.begin(); i!=l.end(); i++)
|
||||
{
|
||||
checksum += a * (i->id+1);
|
||||
checksum ^= 0x435aafcd;
|
||||
a *= 10;
|
||||
}
|
||||
return checksum;
|
||||
if(len > s.size())
|
||||
s.insert(s.end(), len - s.size(), ' ');
|
||||
return s;
|
||||
}
|
||||
|
||||
/*
|
||||
@ -867,11 +860,6 @@ Server::Server(
|
||||
m_ignore_map_edit_events(false),
|
||||
m_ignore_map_edit_events_peer_id(0)
|
||||
{
|
||||
infostream<<"Server created."<<std::endl;
|
||||
infostream<<"- path_world = "<<path_world<<std::endl;
|
||||
infostream<<"- path_config = "<<path_config<<std::endl;
|
||||
infostream<<"- gamename = "<<gamename<<std::endl;
|
||||
|
||||
m_liquid_transform_timer = 0.0;
|
||||
m_print_info_timer = 0.0;
|
||||
m_objectdata_timer = 0.0;
|
||||
@ -884,13 +872,36 @@ Server::Server(
|
||||
m_step_dtime = 0.0;
|
||||
|
||||
// Figure out some paths
|
||||
// share/server
|
||||
m_path_share = porting::path_share + DIR_DELIM + "server";
|
||||
m_path_game = m_path_share + DIR_DELIM + "games" + DIR_DELIM + m_gamename;
|
||||
m_path_addons.insert(m_path_share + DIR_DELIM + "addons"
|
||||
+ DIR_DELIM + m_gamename);
|
||||
// game
|
||||
m_path_game = porting::path_user + DIR_DELIM + "server" + DIR_DELIM
|
||||
+ "games" + DIR_DELIM + m_gamename;
|
||||
bool user_game = true; // Game is in user's directory
|
||||
if(!fs::PathExists(m_path_game)){
|
||||
m_path_game = m_path_share + DIR_DELIM + "games" + DIR_DELIM
|
||||
+ m_gamename;
|
||||
user_game = false;
|
||||
}
|
||||
if(!fs::PathExists(m_path_game)){
|
||||
throw ServerError("Could not find game files for game \""
|
||||
+gamename+"\"");
|
||||
}
|
||||
// addons
|
||||
if(!user_game)
|
||||
m_path_addons.insert(m_path_share + DIR_DELIM + "addons"
|
||||
+ DIR_DELIM + m_gamename);
|
||||
m_path_addons.insert(porting::path_user + DIR_DELIM + "server"
|
||||
+ DIR_DELIM + "addons" + DIR_DELIM + m_gamename);
|
||||
|
||||
infostream<<"Server created for gamename=\""<<gamename<<"\""<<std::endl;
|
||||
infostream<<"- path_world = "<<m_path_world<<std::endl;
|
||||
infostream<<"- path_config = "<<m_path_config<<std::endl;
|
||||
infostream<<"- path_game = "<<m_path_game<<std::endl;
|
||||
for(std::set<std::string>::const_iterator i = m_path_addons.begin();
|
||||
i != m_path_addons.end(); i++)
|
||||
infostream<<"- path_addons+= "<<(*i)<<std::endl;
|
||||
|
||||
// Path to builtin.lua
|
||||
std::string builtinpath = m_path_share + DIR_DELIM + "builtin.lua";
|
||||
|
||||
@ -903,13 +914,12 @@ Server::Server(
|
||||
i != m_path_addons.end(); i++){
|
||||
m_modspaths.push_front((*i) + DIR_DELIM + "mods");
|
||||
}
|
||||
|
||||
|
||||
// Print out mod search paths
|
||||
infostream<<"- mod search paths:"<<std::endl;
|
||||
for(core::list<std::string>::Iterator i = m_modspaths.begin();
|
||||
i != m_modspaths.end(); i++){
|
||||
std::string modspath = *i;
|
||||
infostream<<" "<<modspath<<std::endl;
|
||||
infostream<<"- modspath += "<<modspath<<std::endl;
|
||||
}
|
||||
|
||||
// Lock environment
|
||||
@ -918,27 +928,37 @@ Server::Server(
|
||||
|
||||
// Initialize scripting
|
||||
|
||||
infostream<<"Server: Initializing scripting"<<std::endl;
|
||||
infostream<<"Server: Initializing Lua"<<std::endl;
|
||||
m_lua = script_init();
|
||||
assert(m_lua);
|
||||
// Export API
|
||||
scriptapi_export(m_lua, this);
|
||||
// Load and run builtin.lua
|
||||
infostream<<"Server: Loading builtin Lua stuff from \""<<builtinpath
|
||||
<<"\""<<std::endl;
|
||||
infostream<<"Server: Loading builtin.lua [\""
|
||||
<<builtinpath<<"\"]"<<std::endl;
|
||||
bool success = scriptapi_loadmod(m_lua, builtinpath, "__builtin");
|
||||
if(!success){
|
||||
errorstream<<"Server: Failed to load and run "
|
||||
<<builtinpath<<std::endl;
|
||||
throw ModError("Failed to load and run "+builtinpath);
|
||||
}
|
||||
// Load and run "mod" scripts
|
||||
// Find mods in mod search paths
|
||||
m_mods = getMods(m_modspaths);
|
||||
// Print 'em
|
||||
infostream<<"Server: Loading mods: ";
|
||||
for(core::list<ModSpec>::Iterator i = m_mods.begin();
|
||||
i != m_mods.end(); i++){
|
||||
const ModSpec &mod = *i;
|
||||
infostream<<mod.name<<" ";
|
||||
}
|
||||
infostream<<std::endl;
|
||||
// Load and run "mod" scripts
|
||||
for(core::list<ModSpec>::Iterator i = m_mods.begin();
|
||||
i != m_mods.end(); i++){
|
||||
const ModSpec &mod = *i;
|
||||
infostream<<"Server: Loading mod \""<<mod.name<<"\""<<std::endl;
|
||||
std::string scriptpath = mod.path + DIR_DELIM + "init.lua";
|
||||
infostream<<" ["<<padStringRight(mod.name, 12)<<"] [\""
|
||||
<<scriptpath<<"\"]"<<std::endl;
|
||||
bool success = scriptapi_loadmod(m_lua, scriptpath, mod.name);
|
||||
if(!success){
|
||||
errorstream<<"Server: Failed to load and run "
|
||||
@ -983,7 +1003,7 @@ Server::Server(
|
||||
|
||||
Server::~Server()
|
||||
{
|
||||
infostream<<"Server::~Server()"<<std::endl;
|
||||
infostream<<"Server destructing"<<std::endl;
|
||||
|
||||
/*
|
||||
Send shutdown message
|
||||
@ -1084,7 +1104,15 @@ void Server::start(unsigned short port)
|
||||
m_thread.setRun(true);
|
||||
m_thread.Start();
|
||||
|
||||
infostream<<"Server started on port "<<port<<"."<<std::endl;
|
||||
// ASCII art for the win!
|
||||
actionstream
|
||||
<<" .__ __ __ "<<std::endl
|
||||
<<" _____ |__| ____ _____/ |_ ____ _______/ |_ "<<std::endl
|
||||
<<" / \\| |/ \\_/ __ \\ __\\/ __ \\ / ___/\\ __\\"<<std::endl
|
||||
<<"| Y Y \\ | | \\ ___/| | \\ ___/ \\___ \\ | | "<<std::endl
|
||||
<<"|__|_| /__|___| /\\___ >__| \\___ >____ > |__| "<<std::endl
|
||||
<<" \\/ \\/ \\/ \\/ \\/ "<<std::endl;
|
||||
actionstream<<"Server listening on port "<<port<<"."<<std::endl;
|
||||
}
|
||||
|
||||
void Server::stop()
|
||||
@ -1514,7 +1542,7 @@ void Server::AsyncRunStep()
|
||||
// Send as reliable
|
||||
m_con.Send(client->peer_id, 0, reply, true);
|
||||
|
||||
infostream<<"Server: Sent object remove/add: "
|
||||
verbosestream<<"Server: Sent object remove/add: "
|
||||
<<removed_objects.size()<<" removed, "
|
||||
<<added_objects.size()<<" added, "
|
||||
<<"packet size is "<<reply.getSize()<<std::endl;
|
||||
@ -1677,15 +1705,13 @@ void Server::AsyncRunStep()
|
||||
if(m_unsent_map_edit_queue.size() >= 4)
|
||||
disable_single_change_sending = true;
|
||||
|
||||
bool got_any_events = false;
|
||||
int event_count = m_unsent_map_edit_queue.size();
|
||||
|
||||
// We'll log the amount of each
|
||||
Profiler prof;
|
||||
|
||||
while(m_unsent_map_edit_queue.size() != 0)
|
||||
{
|
||||
got_any_events = true;
|
||||
|
||||
MapEditEvent* event = m_unsent_map_edit_queue.pop_front();
|
||||
|
||||
// Players far away from the change are stored here.
|
||||
@ -1776,10 +1802,12 @@ void Server::AsyncRunStep()
|
||||
break;*/
|
||||
}
|
||||
|
||||
if(got_any_events)
|
||||
{
|
||||
if(event_count >= 5){
|
||||
infostream<<"Server: MapEditEvents:"<<std::endl;
|
||||
prof.print(infostream);
|
||||
} else if(event_count != 0){
|
||||
verbosestream<<"Server: MapEditEvents:"<<std::endl;
|
||||
prof.print(verbosestream);
|
||||
}
|
||||
|
||||
}
|
||||
@ -1899,6 +1927,8 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
|
||||
<<peer_id<<" not found"<<std::endl;
|
||||
return;
|
||||
}
|
||||
|
||||
std::string addr_s = m_con.GetPeerAddress(peer_id).serializeString();
|
||||
|
||||
u8 peer_ser_ver = getClient(peer_id)->serialization_version;
|
||||
|
||||
@ -1920,7 +1950,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
|
||||
if(datasize < 2+1+PLAYERNAME_SIZE)
|
||||
return;
|
||||
|
||||
infostream<<"Server: Got TOSERVER_INIT from "
|
||||
verbosestream<<"Server: Got TOSERVER_INIT from "
|
||||
<<peer_id<<std::endl;
|
||||
|
||||
// First byte after command is maximum supported
|
||||
@ -1938,8 +1968,8 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
|
||||
|
||||
if(deployed == SER_FMT_VER_INVALID)
|
||||
{
|
||||
actionstream<<"Server: A mismatched client tried to connect."
|
||||
<<std::endl;
|
||||
actionstream<<"Server: A mismatched client tried to connect from "
|
||||
<<addr_s<<std::endl;
|
||||
infostream<<"Server: Cannot negotiate "
|
||||
"serialization version with peer "
|
||||
<<peer_id<<std::endl;
|
||||
@ -1965,7 +1995,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
|
||||
|
||||
if(net_proto_version == 0)
|
||||
{
|
||||
actionstream<<"Server: An old tried to connect."
|
||||
actionstream<<"Server: An old tried to connect from "<<addr_s
|
||||
<<std::endl;
|
||||
SendAccessDenied(m_con, peer_id, std::wstring(
|
||||
L"Your client's version is not supported.\n"
|
||||
@ -1979,8 +2009,8 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
|
||||
{
|
||||
if(net_proto_version != PROTOCOL_VERSION)
|
||||
{
|
||||
actionstream<<"Server: A mismatched client tried to connect."
|
||||
<<std::endl;
|
||||
actionstream<<"Server: A mismatched client tried to connect"
|
||||
<<" from "<<addr_s<<std::endl;
|
||||
SendAccessDenied(m_con, peer_id, std::wstring(
|
||||
L"Your client's version is not supported.\n"
|
||||
L"Server version is ")
|
||||
@ -2009,7 +2039,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
|
||||
if(playername[0]=='\0')
|
||||
{
|
||||
actionstream<<"Server: Player with an empty name "
|
||||
<<"tried to connect."<<std::endl;
|
||||
<<"tried to connect from "<<addr_s<<std::endl;
|
||||
SendAccessDenied(m_con, peer_id,
|
||||
L"Empty name");
|
||||
return;
|
||||
@ -2018,12 +2048,15 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
|
||||
if(string_allowed(playername, PLAYERNAME_ALLOWED_CHARS)==false)
|
||||
{
|
||||
actionstream<<"Server: Player with an invalid name "
|
||||
<<"tried to connect."<<std::endl;
|
||||
<<"tried to connect from "<<addr_s<<std::endl;
|
||||
SendAccessDenied(m_con, peer_id,
|
||||
L"Name contains unallowed characters");
|
||||
return;
|
||||
}
|
||||
|
||||
infostream<<"Server: New connection: \""<<playername<<"\" from "
|
||||
<<m_con.GetPeerAddress(peer_id).serializeString()<<std::endl;
|
||||
|
||||
// Get password
|
||||
char password[PASSWORD_SIZE];
|
||||
if(datasize < 2+1+PLAYERNAME_SIZE+PASSWORD_SIZE)
|
||||
@ -2124,7 +2157,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
|
||||
|
||||
if(command == TOSERVER_INIT2)
|
||||
{
|
||||
infostream<<"Server: Got TOSERVER_INIT2 from "
|
||||
verbosestream<<"Server: Got TOSERVER_INIT2 from "
|
||||
<<peer_id<<std::endl;
|
||||
|
||||
|
||||
@ -2135,6 +2168,9 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
|
||||
Send some initialization data
|
||||
*/
|
||||
|
||||
infostream<<"Server: Sending content to "
|
||||
<<getPlayerName(peer_id)<<std::endl;
|
||||
|
||||
// Send item definitions
|
||||
SendItemDef(m_con, peer_id, m_itemdef);
|
||||
|
||||
@ -2389,7 +2425,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
|
||||
{
|
||||
// Strip command and create a stream
|
||||
std::string datastring((char*)&data[2], datasize-2);
|
||||
infostream<<"TOSERVER_INVENTORY_ACTION: data="<<datastring<<std::endl;
|
||||
verbosestream<<"TOSERVER_INVENTORY_ACTION: data="<<datastring<<std::endl;
|
||||
std::istringstream is(datastring, std::ios_base::binary);
|
||||
// Create an action
|
||||
InventoryAction *a = InventoryAction::deSerialize(is);
|
||||
@ -2800,19 +2836,20 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
|
||||
else if(command == TOSERVER_REQUEST_TEXTURES) {
|
||||
std::string datastring((char*)&data[2], datasize-2);
|
||||
std::istringstream is(datastring, std::ios_base::binary);
|
||||
|
||||
infostream<<"TOSERVER_REQUEST_TEXTURES: "<<std::endl;
|
||||
|
||||
|
||||
|
||||
core::list<TextureRequest> tosend;
|
||||
|
||||
u16 numtextures = readU16(is);
|
||||
|
||||
infostream<<"Sending "<<numtextures<<" textures to "
|
||||
<<getPlayerName(peer_id)<<std::endl;
|
||||
verbosestream<<"TOSERVER_REQUEST_TEXTURES: "<<std::endl;
|
||||
|
||||
for(int i = 0; i < numtextures; i++) {
|
||||
|
||||
std::string name = deSerializeString(is);
|
||||
|
||||
tosend.push_back(TextureRequest(name));
|
||||
infostream<<"TOSERVER_REQUEST_TEXTURES: requested texture " << name <<std::endl;
|
||||
verbosestream<<"TOSERVER_REQUEST_TEXTURES: requested texture "
|
||||
<<name<<std::endl;
|
||||
}
|
||||
|
||||
SendTexturesRequested(peer_id, tosend);
|
||||
@ -2845,11 +2882,12 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
|
||||
PointedThing pointed;
|
||||
pointed.deSerialize(tmp_is);
|
||||
|
||||
infostream<<"TOSERVER_INTERACT: action="<<(int)action<<", item="<<item_i<<", pointed="<<pointed.dump()<<std::endl;
|
||||
verbosestream<<"TOSERVER_INTERACT: action="<<(int)action<<", item="
|
||||
<<item_i<<", pointed="<<pointed.dump()<<std::endl;
|
||||
|
||||
if(player->hp == 0)
|
||||
{
|
||||
infostream<<"TOSERVER_INTERACT: "<<srp->getName()
|
||||
verbosestream<<"TOSERVER_INTERACT: "<<srp->getName()
|
||||
<<" tried to interact, but is dead!"<<std::endl;
|
||||
return;
|
||||
}
|
||||
@ -2874,7 +2912,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
|
||||
pointed_object = m_env->getActiveObject(pointed.object_id);
|
||||
if(pointed_object == NULL)
|
||||
{
|
||||
infostream<<"TOSERVER_INTERACT: "
|
||||
verbosestream<<"TOSERVER_INTERACT: "
|
||||
"pointed object is NULL"<<std::endl;
|
||||
return;
|
||||
}
|
||||
@ -2962,7 +3000,8 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
|
||||
return;
|
||||
|
||||
actionstream<<player->getName()<<" punches object "
|
||||
<<pointed.object_id<<std::endl;
|
||||
<<pointed.object_id<<": "
|
||||
<<pointed_object->getDescription()<<std::endl;
|
||||
|
||||
ItemStack punchitem = srp->getWieldedItem();
|
||||
ToolCapabilities toolcap =
|
||||
@ -3031,7 +3070,8 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
|
||||
return;
|
||||
|
||||
actionstream<<player->getName()<<" right-clicks object "
|
||||
<<pointed.object_id<<std::endl;
|
||||
<<pointed.object_id<<": "
|
||||
<<pointed_object->getDescription()<<std::endl;
|
||||
|
||||
// Do stuff
|
||||
pointed_object->rightClick(srp);
|
||||
@ -3238,7 +3278,7 @@ core::list<PlayerInfo> Server::getPlayerInfo()
|
||||
void Server::peerAdded(con::Peer *peer)
|
||||
{
|
||||
DSTACK(__FUNCTION_NAME);
|
||||
infostream<<"Server::peerAdded(): peer->id="
|
||||
verbosestream<<"Server::peerAdded(): peer->id="
|
||||
<<peer->id<<std::endl;
|
||||
|
||||
PeerChange c;
|
||||
@ -3251,7 +3291,7 @@ void Server::peerAdded(con::Peer *peer)
|
||||
void Server::deletingPeer(con::Peer *peer, bool timeout)
|
||||
{
|
||||
DSTACK(__FUNCTION_NAME);
|
||||
infostream<<"Server::deletingPeer(): peer->id="
|
||||
verbosestream<<"Server::deletingPeer(): peer->id="
|
||||
<<peer->id<<", timeout="<<timeout<<std::endl;
|
||||
|
||||
PeerChange c;
|
||||
@ -3333,8 +3373,8 @@ void Server::SendItemDef(con::Connection &con, u16 peer_id,
|
||||
|
||||
// Make data buffer
|
||||
std::string s = os.str();
|
||||
infostream<<"Server::SendItemDef(): Sending item definitions: size="
|
||||
<<s.size()<<std::endl;
|
||||
verbosestream<<"Server: Sending item definitions to id("<<peer_id
|
||||
<<"): size="<<s.size()<<std::endl;
|
||||
SharedBuffer<u8> data((u8*)s.c_str(), s.size());
|
||||
// Send as reliable
|
||||
con.Send(peer_id, 0, data, true);
|
||||
@ -3360,8 +3400,8 @@ void Server::SendNodeDef(con::Connection &con, u16 peer_id,
|
||||
|
||||
// Make data buffer
|
||||
std::string s = os.str();
|
||||
infostream<<"Server::SendNodeDef(): Sending node definitions: size="
|
||||
<<s.size()<<std::endl;
|
||||
verbosestream<<"Server: Sending node definitions to id("<<peer_id
|
||||
<<"): size="<<s.size()<<std::endl;
|
||||
SharedBuffer<u8> data((u8*)s.c_str(), s.size());
|
||||
// Send as reliable
|
||||
con.Send(peer_id, 0, data, true);
|
||||
@ -3512,7 +3552,7 @@ void Server::SendMovePlayer(Player *player)
|
||||
v3f pos = player->getPosition();
|
||||
f32 pitch = player->getPitch();
|
||||
f32 yaw = player->getYaw();
|
||||
infostream<<"Server sending TOCLIENT_MOVE_PLAYER"
|
||||
verbosestream<<"Server: Sending TOCLIENT_MOVE_PLAYER"
|
||||
<<" pos=("<<pos.X<<","<<pos.Y<<","<<pos.Z<<")"
|
||||
<<" pitch="<<pitch
|
||||
<<" yaw="<<yaw
|
||||
@ -3760,71 +3800,72 @@ void Server::SendBlocks(float dtime)
|
||||
}
|
||||
}
|
||||
|
||||
void Server::PrepareTextures() {
|
||||
void Server::PrepareTextures()
|
||||
{
|
||||
DSTACK(__FUNCTION_NAME);
|
||||
|
||||
infostream<<"Server::PrepareTextures(): Calculate sha1 sums of textures"<<std::endl;
|
||||
infostream<<"Server: Calculating texture checksums"<<std::endl;
|
||||
|
||||
for(core::list<ModSpec>::Iterator i = m_mods.begin();
|
||||
i != m_mods.end(); i++){
|
||||
const ModSpec &mod = *i;
|
||||
std::string texturepath = mod.path + DIR_DELIM + "textures";
|
||||
std::vector<fs::DirListNode> dirlist = fs::GetDirListing(texturepath);
|
||||
for(u32 j=0; j<dirlist.size(); j++){
|
||||
if(dirlist[j].dir) // Ignode dirs
|
||||
continue;
|
||||
std::string tname = dirlist[j].name;
|
||||
// if name contains illegal characters, ignore the texture
|
||||
if(!string_allowed(tname, TEXTURENAME_ALLOWED_CHARS)){
|
||||
errorstream<<"Server: ignoring illegal texture name: \""
|
||||
<<tname<<"\""<<std::endl;
|
||||
continue;
|
||||
}
|
||||
std::string tpath = texturepath + DIR_DELIM + tname;
|
||||
// Read data
|
||||
std::ifstream fis(tpath.c_str(), std::ios_base::binary);
|
||||
if(fis.good() == false){
|
||||
errorstream<<"Server::PrepareTextures(): Could not open \""
|
||||
<<tname<<"\" for reading"<<std::endl;
|
||||
continue;
|
||||
}
|
||||
std::ostringstream tmp_os(std::ios_base::binary);
|
||||
bool bad = false;
|
||||
for(;;){
|
||||
char buf[1024];
|
||||
fis.read(buf, 1024);
|
||||
std::streamsize len = fis.gcount();
|
||||
tmp_os.write(buf, len);
|
||||
if(fis.eof())
|
||||
break;
|
||||
if(!fis.good()){
|
||||
bad = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if(bad){
|
||||
errorstream<<"Server::PrepareTextures(): Failed to read \""
|
||||
<<tname<<"\""<<std::endl;
|
||||
continue;
|
||||
}
|
||||
if(tmp_os.str().length() == 0){
|
||||
errorstream<<"Server::PrepareTextures(): Empty file \""
|
||||
<<tpath<<"\""<<std::endl;
|
||||
continue;
|
||||
}
|
||||
|
||||
SHA1 sha1;
|
||||
sha1.addBytes(tmp_os.str().c_str(), tmp_os.str().length());
|
||||
|
||||
unsigned char *digest = sha1.getDigest();
|
||||
std::string digest_string = base64_encode(digest, 20);
|
||||
|
||||
free(digest);
|
||||
|
||||
// Put in list
|
||||
this->m_Textures[tname] = TextureInformation(tpath,digest_string);
|
||||
infostream<<"Server::PrepareTextures(): added sha1 for "<< tname <<std::endl;
|
||||
i != m_mods.end(); i++){
|
||||
const ModSpec &mod = *i;
|
||||
std::string texturepath = mod.path + DIR_DELIM + "textures";
|
||||
std::vector<fs::DirListNode> dirlist = fs::GetDirListing(texturepath);
|
||||
for(u32 j=0; j<dirlist.size(); j++){
|
||||
if(dirlist[j].dir) // Ignode dirs
|
||||
continue;
|
||||
std::string tname = dirlist[j].name;
|
||||
// if name contains illegal characters, ignore the texture
|
||||
if(!string_allowed(tname, TEXTURENAME_ALLOWED_CHARS)){
|
||||
errorstream<<"Server: ignoring illegal texture name: \""
|
||||
<<tname<<"\""<<std::endl;
|
||||
continue;
|
||||
}
|
||||
std::string tpath = texturepath + DIR_DELIM + tname;
|
||||
// Read data
|
||||
std::ifstream fis(tpath.c_str(), std::ios_base::binary);
|
||||
if(fis.good() == false){
|
||||
errorstream<<"Server::PrepareTextures(): Could not open \""
|
||||
<<tname<<"\" for reading"<<std::endl;
|
||||
continue;
|
||||
}
|
||||
std::ostringstream tmp_os(std::ios_base::binary);
|
||||
bool bad = false;
|
||||
for(;;){
|
||||
char buf[1024];
|
||||
fis.read(buf, 1024);
|
||||
std::streamsize len = fis.gcount();
|
||||
tmp_os.write(buf, len);
|
||||
if(fis.eof())
|
||||
break;
|
||||
if(!fis.good()){
|
||||
bad = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if(bad){
|
||||
errorstream<<"Server::PrepareTextures(): Failed to read \""
|
||||
<<tname<<"\""<<std::endl;
|
||||
continue;
|
||||
}
|
||||
if(tmp_os.str().length() == 0){
|
||||
errorstream<<"Server::PrepareTextures(): Empty file \""
|
||||
<<tpath<<"\""<<std::endl;
|
||||
continue;
|
||||
}
|
||||
|
||||
SHA1 sha1;
|
||||
sha1.addBytes(tmp_os.str().c_str(), tmp_os.str().length());
|
||||
|
||||
unsigned char *digest = sha1.getDigest();
|
||||
std::string digest_string = base64_encode(digest, 20);
|
||||
|
||||
free(digest);
|
||||
|
||||
// Put in list
|
||||
this->m_Textures[tname] = TextureInformation(tpath,digest_string);
|
||||
verbosestream<<"Server: sha1 for "<<tname<<"\tis "<<std::endl;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -3844,7 +3885,8 @@ struct SendableTextureAnnouncement
|
||||
void Server::SendTextureAnnouncement(u16 peer_id){
|
||||
DSTACK(__FUNCTION_NAME);
|
||||
|
||||
infostream<<"Server::SendTextureAnnouncement()"<<std::endl;
|
||||
verbosestream<<"Server: Announcing textures to id("<<peer_id<<")"
|
||||
<<std::endl;
|
||||
|
||||
core::list<SendableTextureAnnouncement> texture_announcements;
|
||||
|
||||
@ -3881,7 +3923,6 @@ void Server::SendTextureAnnouncement(u16 peer_id){
|
||||
|
||||
// Make data buffer
|
||||
std::string s = os.str();
|
||||
infostream<<"Server::SendTextureAnnouncement(): Send to client"<<std::endl;
|
||||
SharedBuffer<u8> data((u8*)s.c_str(), s.size());
|
||||
|
||||
// Send as reliable
|
||||
@ -3906,7 +3947,8 @@ struct SendableTexture
|
||||
void Server::SendTexturesRequested(u16 peer_id,core::list<TextureRequest> tosend) {
|
||||
DSTACK(__FUNCTION_NAME);
|
||||
|
||||
infostream<<"Server::SendTexturesRequested(): Sending textures to client"<<std::endl;
|
||||
verbosestream<<"Server::SendTexturesRequested(): "
|
||||
<<"Sending textures to client"<<std::endl;
|
||||
|
||||
/* Read textures */
|
||||
|
||||
@ -4002,7 +4044,8 @@ void Server::SendTexturesRequested(u16 peer_id,core::list<TextureRequest> tosend
|
||||
|
||||
// Make data buffer
|
||||
std::string s = os.str();
|
||||
infostream<<"Server::SendTexturesRequested(): bunch "<<i<<"/"<<num_bunches
|
||||
verbosestream<<"Server::SendTexturesRequested(): bunch "
|
||||
<<i<<"/"<<num_bunches
|
||||
<<" textures="<<texture_bunches[i].size()
|
||||
<<" size=" <<s.size()<<std::endl;
|
||||
SharedBuffer<u8> data((u8*)s.c_str(), s.size());
|
||||
@ -4496,7 +4539,7 @@ void Server::handlePeerChanges()
|
||||
{
|
||||
PeerChange c = m_peer_change_queue.pop_front();
|
||||
|
||||
infostream<<"Server: Handling peer change: "
|
||||
verbosestream<<"Server: Handling peer change: "
|
||||
<<"id="<<c.peer_id<<", timeout="<<c.timeout
|
||||
<<std::endl;
|
||||
|
||||
@ -4525,7 +4568,7 @@ void dedicated_server_loop(Server &server, bool &kill)
|
||||
{
|
||||
DSTACK(__FUNCTION_NAME);
|
||||
|
||||
infostream<<"dedicated_server_loop()"<<std::endl;
|
||||
verbosestream<<"dedicated_server_loop()"<<std::endl;
|
||||
|
||||
IntervalLimiter m_profiler_interval;
|
||||
|
||||
@ -4542,7 +4585,7 @@ void dedicated_server_loop(Server &server, bool &kill)
|
||||
|
||||
if(server.getShutdownRequested() || kill)
|
||||
{
|
||||
infostream<<DTIME<<" dedicated_server_loop(): Quitting."<<std::endl;
|
||||
infostream<<"Dedicated server quitting"<<std::endl;
|
||||
break;
|
||||
}
|
||||
|
||||
@ -4560,30 +4603,6 @@ void dedicated_server_loop(Server &server, bool &kill)
|
||||
g_profiler->clear();
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
Player info
|
||||
*/
|
||||
static int counter = 0;
|
||||
counter--;
|
||||
if(counter <= 0)
|
||||
{
|
||||
counter = 10;
|
||||
|
||||
core::list<PlayerInfo> list = server.getPlayerInfo();
|
||||
core::list<PlayerInfo>::Iterator i;
|
||||
static u32 sum_old = 0;
|
||||
u32 sum = PIChecksum(list);
|
||||
if(sum != sum_old)
|
||||
{
|
||||
infostream<<DTIME<<"Player info:"<<std::endl;
|
||||
for(i=list.begin(); i!=list.end(); i++)
|
||||
{
|
||||
i->PrintLine(&infostream);
|
||||
}
|
||||
}
|
||||
sum_old = sum;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
21
src/server.h
21
src/server.h
@ -40,6 +40,23 @@ class IWritableItemDefManager;
|
||||
class IWritableNodeDefManager;
|
||||
class IWritableCraftDefManager;
|
||||
|
||||
class ServerError : public std::exception
|
||||
{
|
||||
public:
|
||||
ServerError(const std::string &s)
|
||||
{
|
||||
m_s = "ServerError: ";
|
||||
m_s += s;
|
||||
}
|
||||
virtual ~ServerError() throw()
|
||||
{}
|
||||
virtual const char * what() const throw()
|
||||
{
|
||||
return m_s.c_str();
|
||||
}
|
||||
std::string m_s;
|
||||
};
|
||||
|
||||
/*
|
||||
Some random functions
|
||||
*/
|
||||
@ -211,8 +228,6 @@ struct PlayerInfo
|
||||
void PrintLine(std::ostream *s);
|
||||
};
|
||||
|
||||
u32 PIChecksum(core::list<PlayerInfo> &l);
|
||||
|
||||
/*
|
||||
Used for queueing and sorting block transfers in containers
|
||||
|
||||
@ -608,7 +623,7 @@ private:
|
||||
{
|
||||
Player *player = m_env->getPlayer(peer_id);
|
||||
if(player == NULL)
|
||||
return "[id="+itos(peer_id);
|
||||
return "[id="+itos(peer_id)+"]";
|
||||
return player->getName();
|
||||
}
|
||||
|
||||
|
@ -425,8 +425,6 @@ public:
|
||||
n = m_defaults.find(name);
|
||||
if(n == NULL)
|
||||
{
|
||||
infostream<<"Settings: Setting not found: \""
|
||||
<<name<<"\""<<std::endl;
|
||||
throw SettingNotFoundException("Setting not found");
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user