Update documentation on is_ground_content

This commit is contained in:
ShadowNinja 2014-04-23 22:42:49 -04:00
parent e3bdd7b2ed
commit f2a1900345

@ -2290,7 +2290,7 @@ Node definition (register_node)
post_effect_color = {a=0, r=0, g=0, b=0}, -- If player is inside node post_effect_color = {a=0, r=0, g=0, b=0}, -- If player is inside node
paramtype = "none", -- See "Nodes" paramtype = "none", -- See "Nodes"
paramtype2 = "none", -- See "Nodes" paramtype2 = "none", -- See "Nodes"
is_ground_content = false, -- Currently not used for anything is_ground_content = true, -- If false, cavegen will not carve through this
sunlight_propagates = false, -- If true, sunlight will go infinitely through this sunlight_propagates = false, -- If true, sunlight will go infinitely through this
walkable = true, -- If true, objects collide with node walkable = true, -- If true, objects collide with node
pointable = true, -- If true, can be pointed at pointable = true, -- If true, can be pointed at