forked from Mirrorlandia_minetest/minetest
Revert "GUIFormSpecMenu: Shift+Click listring workaround for MacOS"
The commit caused Shift-Clicking issues on Linux due to another Irrlicht bug where KeyInput.Shift released keys do not trigger OnEvent() MacOS users should build using a recent Irrlicht 1.8 development version. See also: https://sourceforge.net/p/irrlicht/patches/321/
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@ -4075,9 +4075,6 @@ enum ButtonEventType : u8
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bool GUIFormSpecMenu::OnEvent(const SEvent& event)
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bool GUIFormSpecMenu::OnEvent(const SEvent& event)
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{
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{
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// WORKAROUND: event.MouseInput.Shift is not implemented for MacOS
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static thread_local bool is_shift_down = false;
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if (event.EventType==EET_KEY_INPUT_EVENT) {
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if (event.EventType==EET_KEY_INPUT_EVENT) {
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KeyPress kp(event.KeyInput);
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KeyPress kp(event.KeyInput);
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if (event.KeyInput.PressedDown && (
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if (event.KeyInput.PressedDown && (
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@ -4087,8 +4084,6 @@ bool GUIFormSpecMenu::OnEvent(const SEvent& event)
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return true;
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return true;
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}
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}
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is_shift_down = event.KeyInput.Shift;
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if (m_client != NULL && event.KeyInput.PressedDown &&
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if (m_client != NULL && event.KeyInput.PressedDown &&
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(kp == getKeySetting("keymap_screenshot"))) {
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(kp == getKeySetting("keymap_screenshot"))) {
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m_client->makeScreenshot();
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m_client->makeScreenshot();
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@ -4138,9 +4133,6 @@ bool GUIFormSpecMenu::OnEvent(const SEvent& event)
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event.MouseInput.isRightPressed() &&
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event.MouseInput.isRightPressed() &&
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getItemAtPos(m_pointer).i != getItemAtPos(m_old_pointer).i))) {
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getItemAtPos(m_pointer).i != getItemAtPos(m_old_pointer).i))) {
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// WORKAROUND: In case shift was pressed prior showing the formspec
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is_shift_down |= event.MouseInput.Shift;
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// Get selected item and hovered/clicked item (s)
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// Get selected item and hovered/clicked item (s)
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m_old_tooltip_id = -1;
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m_old_tooltip_id = -1;
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@ -4271,7 +4263,7 @@ bool GUIFormSpecMenu::OnEvent(const SEvent& event)
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else // left
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else // left
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count = s_count;
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count = s_count;
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if (!is_shift_down) {
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if (!event.MouseInput.Shift) {
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// no shift: select item
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// no shift: select item
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m_selected_amount = count;
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m_selected_amount = count;
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m_selected_dragging = button != BET_WHEEL_DOWN;
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m_selected_dragging = button != BET_WHEEL_DOWN;
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