Inventory: Make addList() consistent (#11382)

Fixes list clearing for inv:set_list() using same size, since 2db6b07.
addList() now clears the list in all cases. Use setSize() to resize without clearing.
This commit is contained in:
SmallJoker 2021-06-30 20:39:38 +02:00 committed by GitHub
parent 72927b73ca
commit f2fd443262
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GPG Key ID: 4AEE18F83AFDEB23
3 changed files with 9 additions and 12 deletions

@ -938,19 +938,16 @@ void Inventory::deSerialize(std::istream &is)
InventoryList * Inventory::addList(const std::string &name, u32 size)
{
setModified();
// Remove existing lists
s32 i = getListIndex(name);
if(i != -1)
{
if(m_lists[i]->getSize() != size)
{
delete m_lists[i];
m_lists[i] = new InventoryList(name, size, m_itemdef);
m_lists[i]->setModified();
}
if (i != -1) {
delete m_lists[i];
m_lists[i] = new InventoryList(name, size, m_itemdef);
m_lists[i]->setModified();
return m_lists[i];
}
//don't create list with invalid name
if (name.find(' ') != std::string::npos)
return nullptr;

@ -298,7 +298,7 @@ public:
void serialize(std::ostream &os, bool incremental = false) const;
void deSerialize(std::istream &is);
// Adds a new list or clears and resizes an existing one
// Creates a new list if none exists or truncates existing lists
InventoryList * addList(const std::string &name, u32 size);
InventoryList * getList(const std::string &name);
const InventoryList * getList(const std::string &name) const;

@ -1359,9 +1359,9 @@ void read_inventory_list(lua_State *L, int tableindex,
// Get Lua-specified items to insert into the list
std::vector<ItemStack> items = read_items(L, tableindex,srv);
size_t listsize = (forcesize > 0) ? forcesize : items.size();
size_t listsize = (forcesize >= 0) ? forcesize : items.size();
// Create or clear list
// Create or resize/clear list
InventoryList *invlist = inv->addList(name, listsize);
if (!invlist) {
luaL_error(L, "inventory list: cannot create list named '%s'", name);