Cavegen: Fix possible out-of-bounds heightmap access

This commit is contained in:
kwolekr 2013-12-01 08:57:35 -05:00
parent 20e3d550fa
commit f3439c40d8

@ -518,7 +518,8 @@ void CaveV7::carveRoute(v3f vec, float f, bool randomize_xz, bool is_ravine) {
v3s16 p(cp.X + x0, cp.Y + y0, cp.Z + z0);
p += of;
if (!is_ravine && mg->heightmap && should_make_cave_hole) {
if (!is_ravine && mg->heightmap && should_make_cave_hole &&
p.X <= node_max.X && p.Z <= node_max.Z) {
int maplen = node_max.X - node_min.X + 1;
int idx = (p.Z - node_min.Z) * maplen + (p.X - node_min.X);
if (p.Y >= mg->heightmap[idx] - 2)