Enable simple drag and drop in inventory

This commit is contained in:
Perttu Ahola 2011-12-01 11:32:51 +02:00
parent 4196b0d341
commit f4272ccf8f

@ -328,6 +328,9 @@ bool GUIInventoryMenu::OnEvent(const SEvent& event)
{
char amount = -1;
v2s32 p(event.MouseInput.X, event.MouseInput.Y);
ItemSpec s = getItemAtPos(p);
if(event.MouseInput.Event==EMIE_MOUSE_MOVED)
m_pointer = v2s32(event.MouseInput.X, event.MouseInput.Y);
else if(event.MouseInput.Event == EMIE_LMOUSE_PRESSED_DOWN)
@ -336,15 +339,19 @@ bool GUIInventoryMenu::OnEvent(const SEvent& event)
amount = 1;
else if(event.MouseInput.Event == EMIE_MMOUSE_PRESSED_DOWN)
amount = 10;
else if(event.MouseInput.Event == EMIE_LMOUSE_LEFT_UP &&
m_selected_item &&
(m_selected_item->listname != s.listname
|| m_selected_item->i != s.i))
amount = 0;
if(amount >= 0)
{
v2s32 p(event.MouseInput.X, event.MouseInput.Y);
//infostream<<"Mouse down at p=("<<p.X<<","<<p.Y<<")"<<std::endl;
ItemSpec s = getItemAtPos(p);
//infostream<<"Mouse action at p=("<<p.X<<","<<p.Y<<")"<<std::endl;
if(s.isValid())
{
infostream<<"Mouse down on "<<s.inventoryname
infostream<<"Mouse action on "<<s.inventoryname
<<"/"<<s.listname<<" "<<s.i<<std::endl;
if(m_selected_item)
{