forked from Mirrorlandia_minetest/minetest
video backend selection
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parent
4c2b9ed516
commit
f5ff378dd0
@ -7,7 +7,9 @@
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# By default, all the settings are commented and not functional.
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# By default, all the settings are commented and not functional.
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# Uncomment settings by removing the preceding #.
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# Uncomment settings by removing the preceding #.
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#
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# Client side stuff
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# Client side stuff
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#
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#wanted_fps = 30
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#wanted_fps = 30
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#fps_max = 60
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#fps_max = 60
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@ -19,17 +21,28 @@
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#address = kray.dy.fi
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#address = kray.dy.fi
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#name =
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#name =
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# Whether to try to fog out the border of the visible area
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#enable_fog = true
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# Enable a bit lower water surface; disable for speed
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#new_style_water = true
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# Enable nice leaves; disable for speed
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#new_style_leaves = true
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# Whether to draw a frametime graph
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#frametime_graph = false
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# Enable combining mainly used textures to a bigger one
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#enable_texture_atlas = true
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# Path to texture directory
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#texture_path =
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# Possible values: null, software, burningsvideo, direct3d8, direct3d9, opengl
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#video_driver = opengl
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#
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#random_input = false
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#random_input = false
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#client_delete_unused_sectors_timeout = 1200
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#client_delete_unused_sectors_timeout = 1200
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#enable_fog = true
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#
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#new_style_water = true
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#new_style_leaves = true
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#frametime_graph = false
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#enable_texture_atlas = true
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#texture_path =
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# Server side stuff
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# Server side stuff
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#
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#map-dir = /home/palle/custom_map
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#map-dir = /home/palle/custom_map
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@ -44,6 +44,7 @@ void set_default_settings()
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g_settings.setDefault("frametime_graph", "false");
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g_settings.setDefault("frametime_graph", "false");
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g_settings.setDefault("enable_texture_atlas", "true");
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g_settings.setDefault("enable_texture_atlas", "true");
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g_settings.setDefault("texture_path", "");
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g_settings.setDefault("texture_path", "");
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g_settings.setDefault("video_driver", "opengl");
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g_settings.setDefault("free_move", "false");
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g_settings.setDefault("free_move", "false");
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g_settings.setDefault("continuous_forward", "false");
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g_settings.setDefault("continuous_forward", "false");
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37
src/main.cpp
37
src/main.cpp
@ -1723,30 +1723,41 @@ int main(int argc, char *argv[])
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std::string playername = g_settings.get("name");
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std::string playername = g_settings.get("name");
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/*
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// Resolution selection
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Resolution selection
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*/
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bool fullscreen = false;
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bool fullscreen = false;
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u16 screenW = g_settings.getU16("screenW");
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u16 screenW = g_settings.getU16("screenW");
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u16 screenH = g_settings.getU16("screenH");
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u16 screenH = g_settings.getU16("screenH");
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//
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// Determine driver
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MyEventReceiver receiver;
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video::E_DRIVER_TYPE driverType;
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video::E_DRIVER_TYPE driverType;
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std::string driverstring = g_settings.get("video_driver");
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#ifdef _WIN32
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if(driverstring == "null")
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//driverType = video::EDT_DIRECT3D9;
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driverType = video::EDT_NULL;
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driverType = video::EDT_OPENGL;
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else if(driverstring == "software")
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#else
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driverType = video::EDT_SOFTWARE;
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driverType = video::EDT_OPENGL;
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else if(driverstring == "burningsvideo")
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//driverType = video::EDT_BURNINGSVIDEO; // Best software renderer
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driverType = video::EDT_BURNINGSVIDEO;
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#endif
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else if(driverstring == "direct3d8")
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driverType = video::EDT_DIRECT3D8;
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else if(driverstring == "direct3d9")
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driverType = video::EDT_DIRECT3D9;
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else if(driverstring == "opengl")
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driverType = video::EDT_OPENGL;
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else
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{
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dstream<<"WARNING: Invalid video_driver specified; defaulting "
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"to opengl"<<std::endl;
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driverType = video::EDT_OPENGL;
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}
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// create device and exit if creation failed
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// create device and exit if creation failed
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MyEventReceiver receiver;
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IrrlichtDevice *device;
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IrrlichtDevice *device;
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device = createDevice(driverType,
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device = createDevice(driverType,
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core::dimension2d<u32>(screenW, screenH),
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core::dimension2d<u32>(screenW, screenH),
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