forked from Mirrorlandia_minetest/minetest
Set version to 0.3.0 and update changelog
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@ -10,7 +10,7 @@ project(minetest)
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# Also remember to set PROTOCOL_VERSION in clientserver.h when releasing
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# Also remember to set PROTOCOL_VERSION in clientserver.h when releasing
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set(VERSION_MAJOR 0)
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set(VERSION_MAJOR 0)
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set(VERSION_MINOR 3)
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set(VERSION_MINOR 3)
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set(VERSION_PATCH dev-20111021)
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set(VERSION_PATCH 0)
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set(VERSION_STRING "${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH}")
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set(VERSION_STRING "${VERSION_MAJOR}.${VERSION_MINOR}.${VERSION_PATCH}")
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MESSAGE(STATUS "*** Will build version ${VERSION_STRING} ***")
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MESSAGE(STATUS "*** Will build version ${VERSION_STRING} ***")
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@ -3,11 +3,12 @@ Minetest-c55 changelog
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This should contain all the major changes.
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This should contain all the major changes.
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For minor stuff, refer to the commit log of the repository.
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For minor stuff, refer to the commit log of the repository.
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0.3.0: (released on 2011-11-01)
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- Some small fixes
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0.3.dev-20111021:
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0.3.dev-20111021:
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- Modify dungeon masters to only try to shoot players
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- Modify dungeon masters to only try to shoot players
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- Fix object duplication bug at block load/unload bug
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- Fix object duplication bug at block load/unload bug
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- Improve network layer
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- Improve network layer
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0.3.dev-20111016:
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0.3.dev-20111016:
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- Locked chest
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- Locked chest
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- Server user limit setting (max_users)
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- Server user limit setting (max_users)
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