forked from Mirrorlandia_minetest/minetest
Load count 0 in itemstring as 1
This commit is contained in:
parent
918c507a66
commit
f6c6c4f917
@ -114,6 +114,8 @@ InventoryItem* InventoryItem::deSerialize(std::istream &is, IGameDef *gamedef)
|
||||
}
|
||||
fnd.skip_over(" ");
|
||||
u16 count = stoi(trim(fnd.next("")));
|
||||
if(count == 0)
|
||||
count = 1;
|
||||
return new MaterialItem(gamedef, nodename, count);
|
||||
}
|
||||
else if(name == "MBOItem")
|
||||
@ -140,6 +142,8 @@ InventoryItem* InventoryItem::deSerialize(std::istream &is, IGameDef *gamedef)
|
||||
// Then read count
|
||||
fnd.skip_over(" ");
|
||||
u16 count = stoi(trim(fnd.next("")));
|
||||
if(count == 0)
|
||||
count = 1;
|
||||
return new CraftItem(gamedef, subname, count);
|
||||
}
|
||||
else if(name == "ToolItem")
|
||||
|
Loading…
Reference in New Issue
Block a user