Math mapgen fix, ip show on connect, pathfinder segfault fix

This commit is contained in:
proller 2013-06-23 20:23:59 +04:00
parent 75b8c13b00
commit f764297be2
7 changed files with 21 additions and 34 deletions

@ -145,7 +145,7 @@ double sphere(double x, double y, double z, double d, int ITR = 1) {
} }
//////////////////////// Mapgen Singlenode parameter read/write //////////////////////// Mapgen Math parameter read/write
bool MapgenMathParams::readParams(Settings *settings) { bool MapgenMathParams::readParams(Settings *settings) {
//params = settings->getJson("mg_math"); //params = settings->getJson("mg_math");
@ -171,6 +171,8 @@ void MapgenMathParams::writeParams(Settings *settings) {
MapgenMath::MapgenMath(int mapgenid, MapgenMathParams *params_, EmergeManager *emerge) : MapgenV7(mapgenid, params_, emerge) { MapgenMath::MapgenMath(int mapgenid, MapgenMathParams *params_, EmergeManager *emerge) : MapgenV7(mapgenid, params_, emerge) {
mg_params = params_; mg_params = params_;
this->lighting = 0;
this->ridges = 0;
Json::Value & params = mg_params->params; Json::Value & params = mg_params->params;
invert = params["invert"].empty() ? 1 : params["invert"].asBool(); //params["invert"].empty()?1:params["invert"].asBool(); invert = params["invert"].empty() ? 1 : params["invert"].asBool(); //params["invert"].empty()?1:params["invert"].asBool();
@ -238,7 +240,7 @@ MapgenMath::~MapgenMath() {
void MapgenMath::generateTerrain() { void MapgenMath::generateTerrain() {
MapNode n_air(CONTENT_AIR), n_water_source(c_water_source, LIGHT_SUN); MapNode n_air(CONTENT_AIR, LIGHT_SUN), n_water_source(c_water_source, LIGHT_SUN);
MapNode n_stone(c_stone, LIGHT_SUN); MapNode n_stone(c_stone, LIGHT_SUN);
u32 index = 0; u32 index = 0;
v3s16 em = vm->m_area.getExtent(); v3s16 em = vm->m_area.getExtent();
@ -263,6 +265,7 @@ void MapgenMath::generateTerrain() {
if (vm->m_data[i].getContent() == CONTENT_IGNORE) if (vm->m_data[i].getContent() == CONTENT_IGNORE)
vm->m_data[i] = (y > water_level + biome->filler_height) ? vm->m_data[i] = (y > water_level + biome->filler_height) ?
MapNode(biome->c_filler) : n_stone; MapNode(biome->c_filler) : n_stone;
// vm->m_data[i] = n_stone;
} else if (y <= water_level) { } else if (y <= water_level) {
vm->m_data[i] = n_water_source; vm->m_data[i] = n_water_source;
} else { } else {

@ -42,8 +42,6 @@ class MapgenMath : public MapgenV7 {
MapgenMath(int mapgenid, MapgenMathParams *mg_params, EmergeManager *emerge); MapgenMath(int mapgenid, MapgenMathParams *mg_params, EmergeManager *emerge);
~MapgenMath(); ~MapgenMath();
//void makeChunk(BlockMakeData *data);
void generateTerrain(); void generateTerrain();
int getGroundLevelAtPoint(v2s16 p); int getGroundLevelAtPoint(v2s16 p);

@ -77,6 +77,9 @@ MapgenV7::MapgenV7(int mapgenid, MapgenV7Params *params, EmergeManager *emerge)
this->seed = (int)params->seed; this->seed = (int)params->seed;
this->water_level = params->water_level; this->water_level = params->water_level;
this->flags = params->flags; this->flags = params->flags;
this->lighting = 1;
this->ridges = 1;
this->csize = v3s16(1, 1, 1) * params->chunksize * MAP_BLOCKSIZE; this->csize = v3s16(1, 1, 1) * params->chunksize * MAP_BLOCKSIZE;
this->ystride = csize.X; //////fix this this->ystride = csize.X; //////fix this
@ -183,6 +186,7 @@ void MapgenV7::makeChunk(BlockMakeData *data) {
c_lava_source = ndef->getId("mapgen_lava_source"); c_lava_source = ndef->getId("mapgen_lava_source");
generateTerrain(); generateTerrain();
if (this->ridges)
carveRidges(); carveRidges();
if (flags & MG_CAVES) if (flags & MG_CAVES)
@ -211,6 +215,7 @@ void MapgenV7::makeChunk(BlockMakeData *data) {
updateLiquid(&data->transforming_liquid, full_node_min, full_node_max); updateLiquid(&data->transforming_liquid, full_node_min, full_node_max);
if (this->lighting)
calcLighting(node_min - v3s16(1, 0, 1) * MAP_BLOCKSIZE, calcLighting(node_min - v3s16(1, 0, 1) * MAP_BLOCKSIZE,
node_max + v3s16(1, 0, 1) * MAP_BLOCKSIZE); node_max + v3s16(1, 0, 1) * MAP_BLOCKSIZE);
//setLighting(node_min - v3s16(1, 0, 1) * MAP_BLOCKSIZE, //setLighting(node_min - v3s16(1, 0, 1) * MAP_BLOCKSIZE,

@ -60,6 +60,8 @@ public:
int ystride; int ystride;
v3s16 csize; v3s16 csize;
u32 flags; u32 flags;
bool lighting;
bool ridges;
u32 blockseed; u32 blockseed;
v3s16 node_min; v3s16 node_min;

@ -880,7 +880,7 @@ bool pathfinder::update_cost_heuristic( v3s16 ipos,
/******************************************************************************/ /******************************************************************************/
void pathfinder::build_path(std::vector<v3s16>& path,v3s16 pos, int level) { void pathfinder::build_path(std::vector<v3s16>& path,v3s16 pos, int level) {
level ++; level ++;
if (level > 1000) { if (level > 700) {
ERROR_TARGET ERROR_TARGET
<< LVL "Pathfinder: path is too long aborting" << std::endl; << LVL "Pathfinder: path is too long aborting" << std::endl;
return; return;

@ -2154,7 +2154,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
os<<player->getName()<<" "; os<<player->getName()<<" ";
} }
actionstream<<player->getName()<<" joins game. List of players: " actionstream<<player->getName()<<" ["<<addr_s<<"] "<<" joins game. List of players: "
<<os.str()<<std::endl; <<os.str()<<std::endl;
} }

@ -185,33 +185,12 @@ void Address::Resolve(const char *name)
// IP address -> textual representation // IP address -> textual representation
std::string Address::serializeString() const std::string Address::serializeString() const
{ {
if(m_addr_family == AF_INET) char str[INET6_ADDRSTRLEN];
{ if (inet_ntop(m_addr_family, (m_addr_family == AF_INET) ? (void*)&(m_address.ipv4.sin_addr) : (void*)&(m_address.ipv6.sin6_addr), str, INET6_ADDRSTRLEN) == NULL) {
u8 a, b, c, d, addr;
addr = ntohl(m_address.ipv4.sin_addr.s_addr);
a = (addr & 0xFF000000) >> 24;
b = (addr & 0x00FF0000) >> 16;
c = (addr & 0x0000FF00) >> 8;
d = (addr & 0x000000FF);
return itos(a) + "." + itos(b) + "." + itos(c) + "." + itos(d);
}
else if(m_addr_family == AF_INET6)
{
std::ostringstream os;
for(int i = 0; i < 16; i += 2)
{
u16 section =
(m_address.ipv6.sin6_addr.s6_addr[i] << 8) |
(m_address.ipv6.sin6_addr.s6_addr[i + 1]);
os << std::hex << section;
if(i < 14)
os << ":";
}
return os.str();
}
else
return std::string(""); return std::string("");
} }
return std::string(str);
}
struct sockaddr_in Address::getAddress() const struct sockaddr_in Address::getAddress() const
{ {