Make ContentDB downloads not block the UI (#9948)

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rubenwardy 2020-05-27 17:02:09 +01:00 committed by GitHub
parent 58f523e363
commit f90ca96c73
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@ -46,14 +46,12 @@ local filter_types_type = {
local function download_package(param)
if core.download_file(param.package.url, param.filename) then
return {
package = param.package,
filename = param.filename,
successful = true,
}
else
core.log("error", "downloading " .. dump(param.package.url) .. " failed")
return {
package = param.package,
successful = false,
}
end
@ -67,9 +65,9 @@ local function start_install(calling_dialog, package)
local function callback(result)
if result.successful then
local path, msg = pkgmgr.install(result.package.type,
result.filename, result.package.name,
result.package.path)
local path, msg = pkgmgr.install(package.type,
result.filename, package.name,
package.path)
if not path then
gamedata.errormessage = msg
else
@ -77,33 +75,33 @@ local function start_install(calling_dialog, package)
local conf_path
local name_is_title = false
if result.package.type == "mod" then
if package.type == "mod" then
local actual_type = pkgmgr.get_folder_type(path)
if actual_type.type == "modpack" then
conf_path = path .. DIR_DELIM .. "modpack.conf"
else
conf_path = path .. DIR_DELIM .. "mod.conf"
end
elseif result.package.type == "game" then
elseif package.type == "game" then
conf_path = path .. DIR_DELIM .. "game.conf"
name_is_title = true
elseif result.package.type == "txp" then
elseif package.type == "txp" then
conf_path = path .. DIR_DELIM .. "texture_pack.conf"
end
if conf_path then
local conf = Settings(conf_path)
if name_is_title then
conf:set("name", result.package.title)
conf:set("name", package.title)
else
conf:set("title", result.package.title)
conf:set("name", result.package.name)
conf:set("title", package.title)
conf:set("name", package.name)
end
if not conf:get("description") then
conf:set("description", result.package.short_description)
conf:set("description", package.short_description)
end
conf:set("author", result.package.author)
conf:set("release", result.package.release)
conf:set("author", package.author)
conf:set("release", package.release)
conf:write()
end
end
@ -112,37 +110,17 @@ local function start_install(calling_dialog, package)
gamedata.errormessage = fgettext("Failed to download $1", package.name)
end
if gamedata.errormessage == nil then
core.button_handler({btn_hidden_close_download=result})
else
core.button_handler({btn_hidden_close_download={successful=false}})
end
package.downloading = false
ui.update()
end
package.downloading = true
if not core.handle_async(download_package, params, callback) then
core.log("error", "ERROR: async event failed")
gamedata.errormessage = fgettext("Failed to download $1", package.name)
return
end
local new_dlg = dialog_create("store_downloading",
function(data)
return "size[7,2]label[0.25,0.75;" ..
fgettext("Downloading and installing $1, please wait...", data.title) .. "]"
end,
function(this,fields)
if fields["btn_hidden_close_download"] ~= nil then
this:delete()
return true
end
return false
end,
nil)
new_dlg:set_parent(calling_dialog)
new_dlg.data.title = package.title
calling_dialog:hide()
new_dlg:show()
end
local function get_screenshot(package)
@ -392,9 +370,12 @@ function store.get_formspec(dlgdata)
minetest.colorize("#BFBFBF", " by " .. package.author))
formspec[#formspec + 1] = "]"
-- buttons
local description_width = 7.5
if not package.path then
if package.downloading then
formspec[#formspec + 1] = "label[8.4,0.2;"
formspec[#formspec + 1] = fgettext("Downloading...")
formspec[#formspec + 1] = "]"
elseif not package.path then
formspec[#formspec + 1] = "button[8.4,0;1.5,1;install_"
formspec[#formspec + 1] = tostring(i)
formspec[#formspec + 1] = ";"